menu "Lua configuration" config LUA_NUMBER_INTEGRAL bool "Integer-only build" default "n" help Build Lua without support for floating point numbers. Not generally recommended, but can save on code size. menu "Core Lua modules" config LUA_BUILTIN_STRING bool "String module" default "y" help Includes the string module (recommended). config LUA_BUILTIN_TABLE bool "Table module" default "y" help Includes the table module (recommended). config LUA_BUILTIN_COROUTINE bool "Coroutine module" default "y" help Includes the coroutine module (recommended). config LUA_BUILTIN_MATH bool "Math module" default "y" help Includes the math module (recommended). config LUA_BUILTIN_DEBUG bool "Debug module" default "n" help Includes the debug module. config LUA_BUILTIN_DEBUG_EXTENDED depends on LUA_BUILTIN_DEBUG bool "Extended debug support" default "n" help Includes the full debug module, rather than just getregistry and traceback. config LUA_BUILTIN_DEBUG_MINIMAL depends on LUA_BUILTIN_DEBUG bool default !LUA_BUILTIN_DEBUG_EXTENDED endmenu menu "Lua compilation" choice LUA_OPTIMIZE_DEBUG_LEVEL prompt "Discard debug info in compiled Lua" default LUA_OPTIMIZE_DEBUG_NONE help Discard debug information in compiled Lua code to save memory. config LUA_OPTIMIZE_DEBUG_NONE bool "No (keep full debug info)" config LUA_OPTIMIZE_DEBUG_LOCAL_UPVAL bool "Some (discard local & upvalue debug info)" config LUA_OPTIMIZE_DEBUG_LOCAL_UPVAL_LINENO bool "All (discard local, upvalue & line number info)" endchoice config LUA_OPTIMIZE_DEBUG int default 1 if LUA_OPTIMIZE_DEBUG_NONE default 2 if LUA_OPTIMIZE_DEBUG_LOCAL_UPVAL default 3 if LUA_OPTIMIZE_DEBUG_LOCAL_UPVAL_LINENO endmenu endmenu