// Module for interfacing with system #include "lua.h" #include "lauxlib.h" #include "ldo.h" #include "lfunc.h" #include "lmem.h" #include "lobject.h" #include "lopcodes.h" #include "lstring.h" #include "lundump.h" #include "platform.h" #include "auxmods.h" #include "lrotable.h" #include "c_types.h" #include "romfs.h" #include "c_string.h" #include "driver/uart.h" //#include "spi_flash.h" #include "user_interface.h" #include "flash_api.h" #include "flash_fs.h" // Lua: restart() static int node_restart( lua_State* L ) { system_restart(); return 0; } // Lua: dsleep( us, option ) static int node_deepsleep( lua_State* L ) { s32 us, option; //us = luaL_checkinteger( L, 1 ); // Set deleep option, skip if nil if ( lua_isnumber(L, 2) ) { option = lua_tointeger(L, 2); if ( option < 0 || option > 4) return luaL_error( L, "wrong arg range" ); else deep_sleep_set_option( option ); } // Set deleep time, skip if nil if ( lua_isnumber(L, 1) ) { us = lua_tointeger(L, 1); // if ( us <= 0 ) if ( us < 0 ) return luaL_error( L, "wrong arg range" ); else system_deep_sleep( us ); } return 0; } // Lua: dsleep_set_options // Combined to dsleep( us, option ) // static int node_deepsleep_setoption( lua_State* L ) // { // s32 option; // option = luaL_checkinteger( L, 1 ); // if ( option < 0 || option > 4) // return luaL_error( L, "wrong arg range" ); // else // deep_sleep_set_option( option ); // return 0; // } // Lua: info() static int node_info( lua_State* L ) { lua_pushinteger(L, NODE_VERSION_MAJOR); lua_pushinteger(L, NODE_VERSION_MINOR); lua_pushinteger(L, NODE_VERSION_REVISION); lua_pushinteger(L, system_get_chip_id()); // chip id lua_pushinteger(L, spi_flash_get_id()); // flash id lua_pushinteger(L, flash_get_size_byte() / 1024); // flash size in KB lua_pushinteger(L, flash_get_mode()); lua_pushinteger(L, flash_get_speed()); return 8; } // Lua: chipid() static int node_chipid( lua_State* L ) { uint32_t id = system_get_chip_id(); lua_pushinteger(L, id); return 1; } // Lua: readvdd33() static int node_readvdd33( lua_State* L ) { // uint32_t vdd33 = system_get_vdd33(); uint32_t vdd33 = readvdd33(); lua_pushinteger(L, vdd33); return 1; } // Lua: flashid() static int node_flashid( lua_State* L ) { uint32_t id = spi_flash_get_id(); lua_pushinteger( L, id ); return 1; } // Lua: flashsize() static int node_flashsize( lua_State* L ) { //uint32_t sz = 0; //if(lua_type(L, 1) == LUA_TNUMBER) //{ // sz = luaL_checkinteger(L, 1); // if(sz > 0) // { // flash_set_size_byte(sz); // } //} uint32_t sz = flash_get_size_byte(); lua_pushinteger( L, sz ); return 1; } // Lua: heap() static int node_heap( lua_State* L ) { uint32_t sz = system_get_free_heap_size(); lua_pushinteger(L, sz); return 1; } static lua_State *gL = NULL; #ifdef DEVKIT_VERSION_0_9 extern int led_high_count; // this is defined in lua.c extern int led_low_count; // Lua: led(low, high) static int node_led( lua_State* L ) { int low, high; if ( lua_isnumber(L, 1) ) { low = lua_tointeger(L, 1); if ( low < 0 ){ return luaL_error( L, "wrong arg type" ); } } else { low = LED_LOW_COUNT_DEFAULT; // default to LED_LOW_COUNT_DEFAULT } if ( lua_isnumber(L, 2) ) { high = lua_tointeger(L, 2); if ( high < 0 ){ return luaL_error( L, "wrong arg type" ); } } else { high = LED_HIGH_COUNT_DEFAULT; // default to LED_HIGH_COUNT_DEFAULT } led_high_count = (uint32_t)high / READLINE_INTERVAL; led_low_count = (uint32_t)low / READLINE_INTERVAL; return 0; } static int long_key_ref = LUA_NOREF; static int short_key_ref = LUA_NOREF; void default_long_press(void *arg){ if(led_high_count == 12 && led_low_count == 12){ led_low_count = led_high_count = 6; } else { led_low_count = led_high_count = 12; } // led_high_count = 1000 / READLINE_INTERVAL; // led_low_count = 1000 / READLINE_INTERVAL; // NODE_DBG("default_long_press is called. hc: %d, lc: %d\n", led_high_count, led_low_count); } void default_short_press(void *arg){ system_restart(); } void key_long_press(void *arg){ NODE_DBG("key_long_press is called.\n"); if(long_key_ref == LUA_NOREF){ default_long_press(arg); return; } if(!gL) return; lua_rawgeti(gL, LUA_REGISTRYINDEX, long_key_ref); lua_call(gL, 0, 0); } void key_short_press(void *arg){ NODE_DBG("key_short_press is called.\n"); if(short_key_ref == LUA_NOREF){ default_short_press(arg); return; } if(!gL) return; lua_rawgeti(gL, LUA_REGISTRYINDEX, short_key_ref); lua_call(gL, 0, 0); } // Lua: key(type, function) static int node_key( lua_State* L ) { int *ref = NULL; size_t sl; const char *str = luaL_checklstring( L, 1, &sl ); if (str == NULL) return luaL_error( L, "wrong arg type" ); if(sl == 5 && c_strcmp(str, "short") == 0){ ref = &short_key_ref; }else if(sl == 4 && c_strcmp(str, "long") == 0){ ref = &long_key_ref; }else{ ref = &short_key_ref; } gL = L; // luaL_checkanyfunction(L, 2); if (lua_type(L, 2) == LUA_TFUNCTION || lua_type(L, 2) == LUA_TLIGHTFUNCTION){ lua_pushvalue(L, 2); // copy argument (func) to the top of stack if(*ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, *ref); *ref = luaL_ref(L, LUA_REGISTRYINDEX); } else { // unref the key press function if(*ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, *ref); *ref = LUA_NOREF; } return 0; } #endif extern lua_Load gLoad; extern os_timer_t lua_timer; extern void dojob(lua_Load *load); // Lua: input("string") static int node_input( lua_State* L ) { size_t l=0; const char *s = luaL_checklstring(L, 1, &l); if (s != NULL && l > 0 && l < LUA_MAXINPUT - 1) { lua_Load *load = &gLoad; if(load->line_position == 0){ c_memcpy(load->line, s, l); load->line[l+1] = '\0'; load->line_position = c_strlen(load->line)+1; load->done = 1; NODE_DBG("Get command:\n"); NODE_DBG(load->line); // buggy here NODE_DBG("\nResult(if any):\n"); os_timer_disarm(&lua_timer); os_timer_setfn(&lua_timer, (os_timer_func_t *)dojob, load); os_timer_arm(&lua_timer, READLINE_INTERVAL, 0); // no repeat } } return 0; } static int output_redir_ref = LUA_NOREF; static int serial_debug = 1; void output_redirect(const char *str){ // if(c_strlen(str)>=TX_BUFF_SIZE){ // NODE_ERR("output too long.\n"); // return; // } if(output_redir_ref == LUA_NOREF || !gL){ uart0_sendStr(str); return; } if(serial_debug!=0){ uart0_sendStr(str); } lua_rawgeti(gL, LUA_REGISTRYINDEX, output_redir_ref); lua_pushstring(gL, str); lua_call(gL, 1, 0); // this call back function should never user output. } // Lua: output(function(c), debug) static int node_output( lua_State* L ) { gL = L; // luaL_checkanyfunction(L, 1); if (lua_type(L, 1) == LUA_TFUNCTION || lua_type(L, 1) == LUA_TLIGHTFUNCTION){ lua_pushvalue(L, 1); // copy argument (func) to the top of stack if(output_redir_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref); output_redir_ref = luaL_ref(L, LUA_REGISTRYINDEX); } else { // unref the key press function if(output_redir_ref != LUA_NOREF) luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref); output_redir_ref = LUA_NOREF; serial_debug = 1; return 0; } if ( lua_isnumber(L, 2) ) { serial_debug = lua_tointeger(L, 2); if(serial_debug!=0) serial_debug = 1; } else { serial_debug = 1; // default to 1 } return 0; } static int writer(lua_State* L, const void* p, size_t size, void* u) { UNUSED(L); int file_fd = *( (int *)u ); if((FS_OPEN_OK - 1)==file_fd) return 1; NODE_DBG("get fd:%d,size:%d\n",file_fd,size); if(size!=0 && (size!=fs_write(file_fd, (const char *)p, size)) ) return 1; NODE_DBG("write fd:%d,size:%d\n",file_fd,size); return 0; } #define toproto(L,i) (clvalue(L->top+(i))->l.p) // Lua: compile(filename) -- compile lua file into lua bytecode, and save to .lc static int node_compile( lua_State* L ) { Proto* f; int file_fd = FS_OPEN_OK - 1; size_t len; const char *fname = luaL_checklstring( L, 1, &len ); if( len > FS_NAME_MAX_LENGTH ) return luaL_error(L, "filename too long"); char output[FS_NAME_MAX_LENGTH]; c_strcpy(output, fname); // check here that filename end with ".lua". if(len<4 || (c_strcmp( output+len-4,".lua")!=0) ) return luaL_error(L, "not a .lua file"); output[c_strlen(output)-2] = 'c'; output[c_strlen(output)-1] = '\0'; NODE_DBG(output); NODE_DBG("\n"); if (luaL_loadfsfile(L,fname)!=0){ return luaL_error(L, lua_tostring(L,-1)); } f = toproto(L,-1); int stripping = 1; /* strip debug information? */ file_fd = fs_open(output, fs_mode2flag("w+")); if(file_fd < FS_OPEN_OK) { return luaL_error(L, "cannot open/write to file"); } lua_lock(L); int result=luaU_dump(L,f,writer,&file_fd,stripping); lua_unlock(L); fs_flush(file_fd); fs_close(file_fd); file_fd = FS_OPEN_OK - 1; if (result==LUA_ERR_CC_INTOVERFLOW){ return luaL_error(L, "value too big or small for target integer type"); } if (result==LUA_ERR_CC_NOTINTEGER){ return luaL_error(L, "target lua_Number is integral but fractional value found"); } return 0; } // Module function map #define MIN_OPT_LEVEL 2 #include "lrodefs.h" const LUA_REG_TYPE node_map[] = { { LSTRKEY( "restart" ), LFUNCVAL( node_restart ) }, { LSTRKEY( "dsleep" ), LFUNCVAL( node_deepsleep ) }, { LSTRKEY( "info" ), LFUNCVAL( node_info ) }, { LSTRKEY( "chipid" ), LFUNCVAL( node_chipid ) }, { LSTRKEY( "flashid" ), LFUNCVAL( node_flashid ) }, { LSTRKEY( "flashsize" ), LFUNCVAL( node_flashsize) }, { LSTRKEY( "heap" ), LFUNCVAL( node_heap ) }, #ifdef DEVKIT_VERSION_0_9 { LSTRKEY( "key" ), LFUNCVAL( node_key ) }, { LSTRKEY( "led" ), LFUNCVAL( node_led ) }, #endif { LSTRKEY( "input" ), LFUNCVAL( node_input ) }, { LSTRKEY( "output" ), LFUNCVAL( node_output ) }, { LSTRKEY( "readvdd33" ), LFUNCVAL( node_readvdd33) }, { LSTRKEY( "compile" ), LFUNCVAL( node_compile) }, // Combined to dsleep(us, option) // { LSTRKEY( "dsleepsetoption" ), LFUNCVAL( node_deepsleep_setoption) }, #if LUA_OPTIMIZE_MEMORY > 0 #endif { LNILKEY, LNILVAL } }; LUALIB_API int luaopen_node( lua_State *L ) { #if LUA_OPTIMIZE_MEMORY > 0 return 0; #else // #if LUA_OPTIMIZE_MEMORY > 0 luaL_register( L, AUXLIB_NODE, node_map ); // Add constants return 1; #endif // #if LUA_OPTIMIZE_MEMORY > 0 }