/* ** $Id: lstring.h,v 1.43.1.1 2007/12/27 13:02:25 roberto Exp $ ** String table (keep all strings handled by Lua) ** See Copyright Notice in lua.h */ #ifndef lstring_h #define lstring_h #include "lgc.h" #include "lobject.h" #include "lstate.h" #define sizestring(s) (sizeof(union TString)+(luaS_isreadonly(s) ? sizeof(char **) : ((s)->len+1)*sizeof(char))) #define sizeudata(u) (sizeof(union Udata)+(u)->len) #define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s))) #define luaS_newro(L, s) (luaS_newrolstr(L, s, strlen(s))) #define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \ (sizeof(s)/sizeof(char))-1)) #define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT) #define luaS_readonly(s) l_setbit((s)->tsv.marked, READONLYBIT) #define luaS_isreadonly(s) testbit((s)->marked, READONLYBIT) LUAI_FUNC void luaS_resize (lua_State *L, int newsize); LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e); LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l); LUAI_FUNC TString *luaS_newrolstr (lua_State *L, const char *str, size_t l); #endif