79 lines
2.6 KiB
C
79 lines
2.6 KiB
C
/*
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** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
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** Initialization of libraries for lua.c
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** See Copyright Notice in lua.h
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*/
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#define linit_c
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#define LUA_LIB
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#define LUAC_CROSS_FILE
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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#include "luaconf.h"
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#include "module.h"
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#if defined(LUA_CROSS_COMPILER)
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BUILTIN_LIB( start_list, NULL, NULL);
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BUILTIN_LIB_INIT( start_list, NULL, NULL);
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#endif
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extern const luaR_entry strlib[], tab_funcs[], dblib[],
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co_funcs[], math_map[], syslib[];
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BUILTIN_LIB_INIT( BASE, "", luaopen_base);
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BUILTIN_LIB_INIT( LOADLIB, LUA_LOADLIBNAME, luaopen_package);
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BUILTIN_LIB( STRING, LUA_STRLIBNAME, strlib);
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BUILTIN_LIB_INIT( STRING, LUA_STRLIBNAME, luaopen_string);
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BUILTIN_LIB( TABLE, LUA_TABLIBNAME, tab_funcs);
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BUILTIN_LIB_INIT( TABLE, LUA_TABLIBNAME, luaopen_table);
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BUILTIN_LIB( DBG, LUA_DBLIBNAME, dblib);
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BUILTIN_LIB_INIT( DBG, LUA_DBLIBNAME, luaopen_debug);
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BUILTIN_LIB( CO, LUA_COLIBNAME, co_funcs);
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BUILTIN_LIB( MATH, LUA_MATHLIBNAME, math_map);
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#if defined(LUA_CROSS_COMPILER)
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extern const luaR_entry syslib[], iolib[];
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BUILTIN_LIB( OS, LUA_OSLIBNAME, syslib);
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BUILTIN_LIB_INIT( IO, LUA_IOLIBNAME, luaopen_io);
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BUILTIN_LIB( end_list, NULL, NULL);
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BUILTIN_LIB_INIT( end_list, NULL, NULL);
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/*
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* These base addresses are internal to this module for cross compile builds
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* This also exploits feature of the GCC code generator that the variables are
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* emitted in either normal OR reverse order within PSECT.
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*/
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#define isascending(n) ((&(n ## _end_list)-&(n ## _start_list))>0)
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static const luaL_Reg *lua_libs;
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const luaR_table *lua_rotable;
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#else
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/* These base addresses are Xtensa toolchain linker constants for Firmware builds */
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extern const luaL_Reg lua_libs_base[];
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extern const luaR_table lua_rotable_base[];
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static const luaL_Reg *lua_libs = lua_libs_base;
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const luaR_table *lua_rotable = lua_rotable_base;
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#endif
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void luaL_openlibs (lua_State *L) {
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#if defined(LUA_CROSS_COMPILER)
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lua_libs = (isascending(lua_lib) ? &lua_lib_start_list : &lua_lib_end_list) + 1;
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lua_rotable = (isascending(lua_rotable) ? &lua_rotable_start_list : &lua_rotable_end_list) + 1;
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#endif
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const luaL_Reg *lib = lua_libs;
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for (; lib->name; lib++) {
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if (lib->func)
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{
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lua_pushcfunction(L, lib->func);
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lua_pushstring(L, lib->name);
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lua_call(L, 1, 0);
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}
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}
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}
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