35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
/*
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** $Id: lstring.h,v 1.43.1.1 2007/12/27 13:02:25 roberto Exp $
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** String table (keep all strings handled by Lua)
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** See Copyright Notice in lua.h
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*/
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#ifndef lstring_h
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#define lstring_h
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#include "lgc.h"
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#include "lobject.h"
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#include "lstate.h"
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#define sizestring(s) (sizeof(union TString)+(luaS_isreadonly(s) ? sizeof(char **) : ((s)->len+1)*sizeof(char)))
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#define sizeudata(u) (sizeof(union Udata)+(u)->len)
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#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
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#define luaS_newro(L, s) (luaS_newrolstr(L, s, strlen(s)))
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#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
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(sizeof(s)/sizeof(char))-1))
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#define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT)
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#define luaS_readonly(s) l_setbit((s)->tsv.marked, READONLYBIT)
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#define luaS_isreadonly(s) testbit((s)->marked, READONLYBIT)
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LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
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LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e);
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LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
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LUAI_FUNC TString *luaS_newrolstr (lua_State *L, const char *str, size_t l);
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#endif
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