nodemcu-firmware/app/modules/net.c

1640 lines
47 KiB
C

// Module for network
//#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include "platform.h"
#include "auxmods.h"
#include "lrotable.h"
#include "c_string.h"
#include "c_stdlib.h"
#include "c_types.h"
#include "mem.h"
#include "lwip/ip_addr.h"
#include "espconn.h"
#include "lwip/dns.h"
#ifdef CLIENT_SSL_ENABLE
unsigned char *default_certificate;
unsigned int default_certificate_len = 0;
unsigned char *default_private_key;
unsigned int default_private_key_len = 0;
#endif
#define TCP ESPCONN_TCP
#define UDP ESPCONN_UDP
static ip_addr_t host_ip; // for dns
#if 0
static int expose_array(lua_State* L, char *array, unsigned short len);
#endif
#define MAX_SOCKET 5
static int socket_num = 0;
static int socket[MAX_SOCKET];
static lua_State *gL = NULL;
static int tcpserver_cb_connect_ref = LUA_NOREF; // for tcp server connected callback
static uint16_t tcp_server_timeover = 30;
static struct espconn *pTcpServer = NULL;
static struct espconn *pUdpServer = NULL;
typedef struct lnet_userdata
{
struct espconn *pesp_conn;
int self_ref;
int cb_connect_ref;
int cb_reconnect_ref;
int cb_disconnect_ref;
int cb_receive_ref;
int cb_send_ref;
int cb_dns_found_ref;
#ifdef CLIENT_SSL_ENABLE
uint8_t secure;
#endif
}lnet_userdata;
static void net_server_disconnected(void *arg) // for tcp server only
{
NODE_DBG("net_server_disconnected is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
if(gL == NULL)
return;
#if 0
char temp[20] = {0};
c_sprintf(temp, IPSTR, IP2STR( &(pesp_conn->proto.tcp->remote_ip) ) );
NODE_DBG("remote ");
NODE_DBG(temp);
NODE_DBG(":");
NODE_DBG("%d",pesp_conn->proto.tcp->remote_port);
NODE_DBG(" disconnected.\n");
#endif
if(nud->cb_disconnect_ref != LUA_NOREF && nud->self_ref != LUA_NOREF)
{
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_disconnect_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(client) to callback func in lua
lua_call(gL, 1, 0);
}
int i;
lua_gc(gL, LUA_GCSTOP, 0);
for(i=0;i<MAX_SOCKET;i++){
if( (LUA_NOREF!=socket[i]) && (socket[i] == nud->self_ref) ){
// found the saved client
nud->pesp_conn->reverse = NULL;
nud->pesp_conn = NULL; // the espconn is made by low level sdk, do not need to free, delete() will not free it.
nud->self_ref = LUA_NOREF; // unref this, and the net.socket userdata will delete it self
luaL_unref(gL, LUA_REGISTRYINDEX, socket[i]);
socket[i] = LUA_NOREF;
socket_num--;
break;
}
}
lua_gc(gL, LUA_GCRESTART, 0);
}
static void net_socket_disconnected(void *arg) // tcp only
{
NODE_DBG("net_socket_disconnected is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
if(nud->cb_disconnect_ref != LUA_NOREF && nud->self_ref != LUA_NOREF)
{
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_disconnect_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(client) to callback func in lua
lua_call(gL, 1, 0);
}
if(pesp_conn->proto.tcp)
c_free(pesp_conn->proto.tcp);
pesp_conn->proto.tcp = NULL;
if(nud->pesp_conn)
c_free(nud->pesp_conn);
nud->pesp_conn = NULL; // espconn is already disconnected
lua_gc(gL, LUA_GCSTOP, 0);
if(nud->self_ref != LUA_NOREF){
luaL_unref(gL, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = LUA_NOREF; // unref this, and the net.socket userdata will delete it self
}
lua_gc(gL, LUA_GCRESTART, 0);
}
static void net_server_reconnected(void *arg, sint8_t err)
{
NODE_DBG("net_server_reconnected is called.\n");
net_server_disconnected(arg);
}
static void net_socket_reconnected(void *arg, sint8_t err)
{
NODE_DBG("net_socket_reconnected is called.\n");
net_socket_disconnected(arg);
}
static void net_socket_received(void *arg, char *pdata, unsigned short len)
{
NODE_DBG("net_socket_received is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
if(nud->cb_receive_ref == LUA_NOREF)
return;
if(nud->self_ref == LUA_NOREF)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_receive_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(server) to callback func in lua
// expose_array(gL, pdata, len);
// *(pdata+len) = 0;
// NODE_DBG(pdata);
// NODE_DBG("\n");
lua_pushlstring(gL, pdata, len);
// lua_pushinteger(gL, len);
lua_call(gL, 2, 0);
}
static void net_socket_sent(void *arg)
{
// NODE_DBG("net_socket_sent is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
if(nud->cb_send_ref == LUA_NOREF)
return;
if(nud->self_ref == LUA_NOREF)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_send_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(server) to callback func in lua
lua_call(gL, 1, 0);
}
static void net_dns_found(const char *name, ip_addr_t *ipaddr, void *arg)
{
NODE_DBG("net_dns_found is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL){
NODE_DBG("pesp_conn null.\n");
return;
}
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL){
NODE_DBG("nud null.\n");
return;
}
if(nud->cb_dns_found_ref == LUA_NOREF){
NODE_DBG("cb_dns_found_ref null.\n");
return;
}
if(nud->self_ref == LUA_NOREF){
NODE_DBG("self_ref null.\n");
return;
}
/* original
if(ipaddr == NULL)
{
NODE_ERR( "DNS Fail!\n" );
goto end;
}
// ipaddr->addr is a uint32_t ip
char ip_str[20];
c_memset(ip_str, 0, sizeof(ip_str));
if(ipaddr->addr != 0)
{
c_sprintf(ip_str, IPSTR, IP2STR(&(ipaddr->addr)));
}
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_dns_found_ref); // the callback function
//lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(conn) to callback func in lua
lua_pushstring(gL, ip_str); // the ip para
*/
// "enhanced"
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_dns_found_ref); // the callback function
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(conn) to callback func in lua
if(ipaddr == NULL)
{
NODE_DBG( "DNS Fail!\n" );
lua_pushnil(gL);
}else{
// ipaddr->addr is a uint32_t ip
char ip_str[20];
c_memset(ip_str, 0, sizeof(ip_str));
if(ipaddr->addr != 0)
{
c_sprintf(ip_str, IPSTR, IP2STR(&(ipaddr->addr)));
}
lua_pushstring(gL, ip_str); // the ip para
}
// "enhanced" end
lua_call(gL, 2, 0);
end:
if((pesp_conn->type == ESPCONN_TCP && pesp_conn->proto.tcp->remote_port == 0)
|| (pesp_conn->type == ESPCONN_UDP && pesp_conn->proto.udp->remote_port == 0) ){
lua_gc(gL, LUA_GCSTOP, 0);
if(nud->self_ref != LUA_NOREF){
luaL_unref(gL, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = LUA_NOREF; // unref this, and the net.socket userdata will delete it self
}
lua_gc(gL, LUA_GCRESTART, 0);
}
}
static void net_server_connected(void *arg) // for tcp only
{
NODE_DBG("net_server_connected is called.\n");
struct espconn *pesp_conn = arg;
int i = 0;
lnet_userdata *skt = NULL;
if(pesp_conn == NULL)
return;
#if 0
char temp[20] = {0};
c_sprintf(temp, IPSTR, IP2STR( &(pesp_conn->proto.tcp->remote_ip) ) );
NODE_DBG("remote ");
NODE_DBG(temp);
NODE_DBG(":");
NODE_DBG("%d",pesp_conn->proto.tcp->remote_port);
NODE_DBG(" connected.\n");
#endif
for(i=0;i<MAX_SOCKET;i++){
if(socket[i] == LUA_NOREF) // found empty slot
{
break;
}
}
if(i>=MAX_SOCKET) // can't create more socket
{
NODE_ERR("MAX_SOCKET\n");
pesp_conn->reverse = NULL; // not accept this conn
if(pesp_conn->proto.tcp->remote_port || pesp_conn->proto.tcp->local_port)
espconn_disconnect(pesp_conn);
return;
}
if(tcpserver_cb_connect_ref == LUA_NOREF)
return;
if(!gL)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, tcpserver_cb_connect_ref); // get function
// create a new client object
skt = (lnet_userdata *)lua_newuserdata(gL, sizeof(lnet_userdata));
if(!skt){
NODE_ERR("can't newudata\n");
lua_pop(gL, 1);
return;
}
// set its metatable
luaL_getmetatable(gL, "net.socket");
lua_setmetatable(gL, -2);
// pre-initialize it, in case of errors
skt->self_ref = LUA_NOREF;
lua_pushvalue(gL, -1); // copy the top of stack
skt->self_ref = luaL_ref(gL, LUA_REGISTRYINDEX); // ref to it self, for module api to find the userdata
socket[i] = skt->self_ref; // save to socket array
socket_num++;
skt->cb_connect_ref = LUA_NOREF; // this socket already connected
skt->cb_reconnect_ref = LUA_NOREF;
skt->cb_disconnect_ref = LUA_NOREF;
skt->cb_receive_ref = LUA_NOREF;
skt->cb_send_ref = LUA_NOREF;
skt->cb_dns_found_ref = LUA_NOREF;
#ifdef CLIENT_SSL_ENABLE
skt->secure = 0; // as a server SSL is not supported.
#endif
skt->pesp_conn = pesp_conn; // point to the espconn made by low level sdk
pesp_conn->reverse = skt; // let espcon carray the info of this userdata(net.socket)
espconn_regist_recvcb(pesp_conn, net_socket_received);
espconn_regist_sentcb(pesp_conn, net_socket_sent);
espconn_regist_disconcb(pesp_conn, net_server_disconnected);
espconn_regist_reconcb(pesp_conn, net_server_reconnected);
// now socket[i] has the client ref, and stack top has the userdata
lua_call(gL, 1, 0); // function(conn)
}
static void net_socket_connected(void *arg)
{
NODE_DBG("net_socket_connected is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
// can receive and send data, even if there is no connected callback in lua.
espconn_regist_recvcb(pesp_conn, net_socket_received);
espconn_regist_sentcb(pesp_conn, net_socket_sent);
espconn_regist_disconcb(pesp_conn, net_socket_disconnected);
if(nud->cb_connect_ref == LUA_NOREF)
return;
if(nud->self_ref == LUA_NOREF)
return;
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->cb_connect_ref);
lua_rawgeti(gL, LUA_REGISTRYINDEX, nud->self_ref); // pass the userdata(client) to callback func in lua
lua_call(gL, 1, 0);
}
// Lua: s = net.create(type, secure/timeout, function(conn))
static int net_create( lua_State* L, const char* mt )
{
NODE_DBG("net_create is called.\n");
struct espconn *pesp_conn = NULL;
lnet_userdata *nud, *temp = NULL;
unsigned type;
#ifdef CLIENT_SSL_ENABLE
unsigned secure = 0;
#endif
uint8_t stack = 1;
bool isserver = false;
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_create.\n");
return 0;
}
type = luaL_checkinteger( L, stack );
if ( type != ESPCONN_TCP && type != ESPCONN_UDP )
return luaL_error( L, "wrong arg type" );
stack++;
#ifdef CLIENT_SSL_ENABLE
if(!isserver){
if ( lua_isnumber(L, stack) )
{
secure = lua_tointeger(L, stack);
stack++;
if ( secure != 0 && secure != 1 ){
return luaL_error( L, "wrong arg type" );
}
} else {
secure = 0; // default to 0
}
}
#endif
if(isserver && type == ESPCONN_TCP){
if ( lua_isnumber(L, stack) )
{
unsigned to = lua_tointeger(L, stack);
stack++;
if ( to < 1 || to > 28800 ){
return luaL_error( L, "wrong arg type" );
}
tcp_server_timeover = (uint16_t)to;
} else {
tcp_server_timeover = 30; // default to 30
}
}
// create a object
nud = (lnet_userdata *)lua_newuserdata(L, sizeof(lnet_userdata));
// pre-initialize it, in case of errors
nud->self_ref = LUA_NOREF;
nud->cb_connect_ref = LUA_NOREF;
nud->cb_reconnect_ref = LUA_NOREF;
nud->cb_disconnect_ref = LUA_NOREF;
nud->cb_receive_ref = LUA_NOREF;
nud->cb_send_ref = LUA_NOREF;
nud->cb_dns_found_ref = LUA_NOREF;
nud->pesp_conn = NULL;
#ifdef CLIENT_SSL_ENABLE
nud->secure = secure;
#endif
// set its metatable
luaL_getmetatable(L, mt);
lua_setmetatable(L, -2);
// create the espconn struct
if(isserver && type==ESPCONN_TCP && pTcpServer){
if(tcpserver_cb_connect_ref != LUA_NOREF){ // self_ref should be unref in close()
lua_pop(L,1);
return luaL_error(L, "only one tcp server allowed");
}
pesp_conn = nud->pesp_conn = pTcpServer;
} else if(isserver && type==ESPCONN_UDP && pUdpServer){
temp = (lnet_userdata *)pUdpServer->reverse;
if(temp && temp->self_ref != LUA_NOREF){
lua_pop(L,1);
return luaL_error(L, "only one udp server allowed");
}
pesp_conn = nud->pesp_conn = pUdpServer;
} else {
pesp_conn = nud->pesp_conn = (struct espconn *)c_zalloc(sizeof(struct espconn));
if(!pesp_conn)
return luaL_error(L, "not enough memory");
pesp_conn->proto.tcp = NULL;
pesp_conn->proto.udp = NULL;
pesp_conn->reverse = NULL;
if( type==ESPCONN_TCP )
{
pesp_conn->proto.tcp = (esp_tcp *)c_zalloc(sizeof(esp_tcp));
if(!pesp_conn->proto.tcp){
c_free(pesp_conn);
pesp_conn = nud->pesp_conn = NULL;
return luaL_error(L, "not enough memory");
}
NODE_DBG("TCP server/socket is set.\n");
}
else if( type==ESPCONN_UDP )
{
pesp_conn->proto.udp = (esp_udp *)c_zalloc(sizeof(esp_udp));
if(!pesp_conn->proto.udp){
c_free(pesp_conn);
pesp_conn = nud->pesp_conn = NULL;
return luaL_error(L, "not enough memory");
}
NODE_DBG("UDP server/socket is set.\n");
}
}
pesp_conn->type = type;
pesp_conn->state = ESPCONN_NONE;
// reverse is for the callback function
pesp_conn->reverse = nud;
if(isserver && type==ESPCONN_TCP && pTcpServer==NULL){
pTcpServer = pesp_conn;
} else if(isserver && type==ESPCONN_UDP && pUdpServer==NULL){
pUdpServer = pesp_conn;
}
gL = L; // global L for net module.
// if call back function is specified, call it with para userdata
// luaL_checkanyfunction(L, 2);
if (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
lua_pushvalue(L, -2); // copy the self_ref(userdata) to the top
lua_call(L, 1, 0);
}
return 1;
}
// static int net_close( lua_State* L, const char* mt );
// Lua: net.delete( socket/server )
// call close() first
// server: disconnect server, unref everything
// socket: unref everything
static int net_delete( lua_State* L, const char* mt )
{
NODE_DBG("net_delete is called.\n");
bool isserver = false;
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_delete.\n");
return 0;
}
// net_close( L, mt ); // close it first
lnet_userdata *nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(nud->pesp_conn){ // for client connected to tcp server, this should set NULL in disconnect cb
nud->pesp_conn->reverse = NULL;
if(!isserver) // socket is freed here
{
if(nud->pesp_conn->type == ESPCONN_UDP){
if(nud->pesp_conn->proto.udp)
c_free(nud->pesp_conn->proto.udp);
nud->pesp_conn->proto.udp = NULL;
} else if (nud->pesp_conn->type == ESPCONN_TCP) {
if(nud->pesp_conn->proto.tcp)
c_free(nud->pesp_conn->proto.tcp);
nud->pesp_conn->proto.tcp = NULL;
}
c_free(nud->pesp_conn);
}
nud->pesp_conn = NULL; // for socket, it will free this when disconnected
}
// free (unref) callback ref
if(LUA_NOREF!=nud->cb_connect_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_connect_ref);
nud->cb_connect_ref = LUA_NOREF;
}
if(LUA_NOREF!=nud->cb_reconnect_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_reconnect_ref);
nud->cb_reconnect_ref = LUA_NOREF;
}
if(LUA_NOREF!=nud->cb_disconnect_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_disconnect_ref);
nud->cb_disconnect_ref = LUA_NOREF;
}
if(LUA_NOREF!=nud->cb_receive_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_receive_ref);
nud->cb_receive_ref = LUA_NOREF;
}
if(LUA_NOREF!=nud->cb_send_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_send_ref);
nud->cb_send_ref = LUA_NOREF;
}
if(LUA_NOREF!=nud->cb_dns_found_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_dns_found_ref);
nud->cb_dns_found_ref = LUA_NOREF;
}
lua_gc(gL, LUA_GCSTOP, 0);
if(LUA_NOREF!=nud->self_ref){
luaL_unref(L, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = LUA_NOREF;
}
lua_gc(gL, LUA_GCRESTART, 0);
return 0;
}
static void socket_connect(struct espconn *pesp_conn)
{
if(pesp_conn == NULL)
return;
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
if( pesp_conn->type == ESPCONN_TCP )
{
#ifdef CLIENT_SSL_ENABLE
if(nud->secure){
espconn_secure_connect(pesp_conn);
}
else
#endif
{
espconn_connect(pesp_conn);
}
}
else if (pesp_conn->type == ESPCONN_UDP)
{
espconn_create(pesp_conn);
}
NODE_DBG("socket_connect is called.\n");
}
static void socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg);
static dns_reconn_count = 0;
static void socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg)
{
NODE_DBG("socket_dns_found is called.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL){
NODE_DBG("pesp_conn null.\n");
return;
}
lnet_userdata *nud = (lnet_userdata *)pesp_conn->reverse;
if(nud == NULL)
return;
if(gL == NULL)
return;
if(ipaddr == NULL)
{
dns_reconn_count++;
if( dns_reconn_count >= 5 ){
NODE_ERR( "DNS Fail!\n" );
lua_gc(gL, LUA_GCSTOP, 0);
if(nud->self_ref != LUA_NOREF){
luaL_unref(gL, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = LUA_NOREF; // unref this, and the net.socket userdata will delete it self
}
lua_gc(gL, LUA_GCRESTART, 0);
return;
}
NODE_ERR( "DNS retry %d!\n", dns_reconn_count );
host_ip.addr = 0;
espconn_gethostbyname(pesp_conn, name, &host_ip, socket_dns_found);
return;
}
// ipaddr->addr is a uint32_t ip
if(ipaddr->addr != 0)
{
dns_reconn_count = 0;
if( pesp_conn->type == ESPCONN_TCP )
{
c_memcpy(pesp_conn->proto.tcp->remote_ip, &(ipaddr->addr), 4);
NODE_DBG("TCP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&(ipaddr->addr)));
NODE_DBG("\n");
}
else if (pesp_conn->type == ESPCONN_UDP)
{
c_memcpy(pesp_conn->proto.udp->remote_ip, &(ipaddr->addr), 4);
NODE_DBG("UDP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&(ipaddr->addr)));
NODE_DBG("\n");
}
socket_connect(pesp_conn);
}
}
// Lua: server:listen( port, ip, function(con) )
// Lua: socket:connect( port, ip, function(con) )
static int net_start( lua_State* L, const char* mt )
{
NODE_DBG("net_start is called.\n");
struct espconn *pesp_conn = NULL;
lnet_userdata *nud;
unsigned port;
size_t il;
bool isserver = false;
ip_addr_t ipaddr;
const char *domain;
uint8_t stack = 1;
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_start.\n");
return 0;
}
nud = (lnet_userdata *)luaL_checkudata(L, stack, mt);
luaL_argcheck(L, nud, stack, "Server/Socket expected");
stack++;
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(nud->pesp_conn == NULL){
NODE_DBG("nud->pesp_conn is NULL.\n");
return 0;
}
pesp_conn = nud->pesp_conn;
port = luaL_checkinteger( L, stack );
stack++;
if( pesp_conn->type == ESPCONN_TCP )
{
if(isserver)
pesp_conn->proto.tcp->local_port = port;
else{
pesp_conn->proto.tcp->remote_port = port;
pesp_conn->proto.tcp->local_port = espconn_port();
}
NODE_DBG("TCP port is set: %d.\n", port);
}
else if (pesp_conn->type == ESPCONN_UDP)
{
if(isserver)
pesp_conn->proto.udp->local_port = port;
else{
pesp_conn->proto.udp->remote_port = port;
pesp_conn->proto.udp->local_port = espconn_port();
}
NODE_DBG("UDP port is set: %d.\n", port);
}
if( lua_isstring(L,stack) ) // deal with the domain string
{
domain = luaL_checklstring( L, stack, &il );
stack++;
if (domain == NULL)
{
if(isserver)
domain = "0.0.0.0";
else
domain = "127.0.0.1";
}
ipaddr.addr = ipaddr_addr(domain);
if( pesp_conn->type == ESPCONN_TCP )
{
if(isserver)
c_memcpy(pesp_conn->proto.tcp->local_ip, &ipaddr.addr, 4);
else
c_memcpy(pesp_conn->proto.tcp->remote_ip, &ipaddr.addr, 4);
NODE_DBG("TCP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&ipaddr.addr));
NODE_DBG("\n");
}
else if (pesp_conn->type == ESPCONN_UDP)
{
if(isserver)
c_memcpy(pesp_conn->proto.udp->local_ip, &ipaddr.addr, 4);
else
c_memcpy(pesp_conn->proto.udp->remote_ip, &ipaddr.addr, 4);
NODE_DBG("UDP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&ipaddr.addr));
NODE_DBG("\n");
}
}
// call back function when a connection is obtained, tcp only
if ( pesp_conn->type == ESPCONN_TCP ) {
if (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
if(isserver) // for tcp server connected callback
{
if(tcpserver_cb_connect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, tcpserver_cb_connect_ref);
tcpserver_cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
else
{
if(nud->cb_connect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_connect_ref);
nud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
}
}
if(!isserver || pesp_conn->type == ESPCONN_UDP){ // self_ref is only needed by socket userdata, or udp server
lua_pushvalue(L, 1); // copy to the top of stack
if(nud->self_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
if( pesp_conn->type == ESPCONN_TCP )
{
if(isserver){ // no secure server support for now
espconn_regist_connectcb(pesp_conn, net_server_connected);
// tcp server, SSL is not supported
#ifdef CLIENT_SSL_ENABLE
// if(nud->secure)
// espconn_secure_accept(pesp_conn);
// else
#endif
espconn_accept(pesp_conn); // if it's a server, no need to dns.
espconn_regist_time(pesp_conn, tcp_server_timeover, 0);
}
else{
espconn_regist_connectcb(pesp_conn, net_socket_connected);
espconn_regist_reconcb(pesp_conn, net_socket_reconnected);
#ifdef CLIENT_SSL_ENABLE
if(nud->secure){
if(pesp_conn->proto.tcp->remote_port || pesp_conn->proto.tcp->local_port)
espconn_secure_disconnect(pesp_conn);
// espconn_secure_connect(pesp_conn);
}
else
#endif
{
if(pesp_conn->proto.tcp->remote_port || pesp_conn->proto.tcp->local_port)
espconn_disconnect(pesp_conn);
// espconn_connect(pesp_conn);
}
}
}
else if (pesp_conn->type == ESPCONN_UDP)
{
espconn_regist_recvcb(pesp_conn, net_socket_received);
espconn_regist_sentcb(pesp_conn, net_socket_sent);
if(pesp_conn->proto.tcp->remote_port || pesp_conn->proto.tcp->local_port)
espconn_delete(pesp_conn);
if(isserver)
espconn_create(pesp_conn); // if it's a server, no need to dns.
}
if(!isserver){
if((ipaddr.addr == IPADDR_NONE) && (c_memcmp(domain,"255.255.255.255",16) != 0))
{
host_ip.addr = 0;
dns_reconn_count = 0;
if(ESPCONN_OK == espconn_gethostbyname(pesp_conn, domain, &host_ip, socket_dns_found)){
socket_dns_found(domain, &host_ip, pesp_conn); // ip is returned in host_ip.
}
}
else
{
socket_connect(pesp_conn);
}
}
return 0;
}
// Lua: server/socket:close()
// server disconnect everything, unref everything
// client disconnect and unref itself
static int net_close( lua_State* L, const char* mt )
{
NODE_DBG("net_close is called.\n");
bool isserver = false;
int i = 0;
lnet_userdata *nud = NULL, *skt = NULL;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud == NULL)
return 0;
if(nud->pesp_conn == NULL)
return 0;
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_close.\n");
return 0;
}
if(isserver && nud->pesp_conn->type == ESPCONN_TCP && tcpserver_cb_connect_ref != LUA_NOREF){
luaL_unref(L, LUA_REGISTRYINDEX, tcpserver_cb_connect_ref);
tcpserver_cb_connect_ref = LUA_NOREF;
}
int n = lua_gettop(L);
skt = nud;
do{
if(isserver && skt == NULL){
if(socket[i] != LUA_NOREF){ // there is client socket exists
lua_rawgeti(L, LUA_REGISTRYINDEX, socket[i]); // get the referenced user_data to stack top
#if 0
socket[i] = LUA_NOREF;
socket_num--;
#endif // do this in net_server_disconnected
i++;
if(lua_isuserdata(L,-1)){
skt = lua_touserdata(L,-1);
} else {
lua_pop(L, 1);
continue;
}
}else{
// skip LUA_NOREF
i++;
continue;
}
}
if(skt==NULL){
NODE_DBG("userdata is nil.\n");
continue;
}
if(skt->pesp_conn) // disconnect the connection
{
if(skt->pesp_conn->type == ESPCONN_TCP)
{
#ifdef CLIENT_SSL_ENABLE
if(skt->secure){
if(skt->pesp_conn->proto.tcp->remote_port || skt->pesp_conn->proto.tcp->local_port)
espconn_secure_disconnect(skt->pesp_conn);
}
else
#endif
{
if(skt->pesp_conn->proto.tcp->remote_port || skt->pesp_conn->proto.tcp->local_port)
espconn_disconnect(skt->pesp_conn);
}
}else if(skt->pesp_conn->type == ESPCONN_UDP)
{
if(skt->pesp_conn->proto.tcp->remote_port || skt->pesp_conn->proto.tcp->local_port)
espconn_delete(skt->pesp_conn);
// a udp server/socket unref it self here. not in disconnect.
if(LUA_NOREF!=skt->self_ref){ // for a udp self_ref is NOREF
luaL_unref(L, LUA_REGISTRYINDEX, skt->self_ref);
skt->self_ref = LUA_NOREF; // for a socket, now only var in lua is ref to the userdata
}
}
}
#if 0
// unref the self_ref
if(LUA_NOREF!=skt->self_ref){ // for a server self_ref is NOREF
luaL_unref(L, LUA_REGISTRYINDEX, skt->self_ref);
skt->self_ref = LUA_NOREF; // for a socket, now only var in lua is ref to the userdata
}
#endif
lua_settop(L, n); // reset the stack top
skt = NULL;
} while( isserver && i<MAX_SOCKET);
#if 0
// unref the self_ref, for both socket and server
if(LUA_NOREF!=nud->self_ref){ // for a server self_ref is NOREF
luaL_unref(L, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = LUA_NOREF; // now only var in lua is ref to the userdata
}
#endif
return 0;
}
// Lua: socket/udpserver:on( "method", function(s) )
static int net_on( lua_State* L, const char* mt )
{
NODE_DBG("net_on is called.\n");
bool isserver = false;
lnet_userdata *nud;
size_t sl;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_on.\n");
return 0;
}
const char *method = luaL_checklstring( L, 2, &sl );
if (method == NULL)
return luaL_error( L, "wrong arg type" );
luaL_checkanyfunction(L, 3);
lua_pushvalue(L, 3); // copy argument (func) to the top of stack
if(!isserver && nud->pesp_conn->type == ESPCONN_TCP && sl == 10 && c_strcmp(method, "connection") == 0){
if(nud->cb_connect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_connect_ref);
nud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if(!isserver && nud->pesp_conn->type == ESPCONN_TCP && sl == 12 && c_strcmp(method, "reconnection") == 0){
if(nud->cb_reconnect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_reconnect_ref);
nud->cb_reconnect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if(!isserver && nud->pesp_conn->type == ESPCONN_TCP && sl == 13 && c_strcmp(method, "disconnection") == 0){
if(nud->cb_disconnect_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_disconnect_ref);
nud->cb_disconnect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if((!isserver || nud->pesp_conn->type == ESPCONN_UDP) && sl == 7 && c_strcmp(method, "receive") == 0){
if(nud->cb_receive_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_receive_ref);
nud->cb_receive_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if((!isserver || nud->pesp_conn->type == ESPCONN_UDP) && sl == 4 && c_strcmp(method, "sent") == 0){
if(nud->cb_send_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_send_ref);
nud->cb_send_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if(!isserver && nud->pesp_conn->type == ESPCONN_TCP && sl == 3 && c_strcmp(method, "dns") == 0){
if(nud->cb_dns_found_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_dns_found_ref);
nud->cb_dns_found_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else{
lua_pop(L, 1);
return luaL_error( L, "method not supported" );
}
return 0;
}
// Lua: server/socket:send( string, function(sent) )
static int net_send( lua_State* L, const char* mt )
{
// NODE_DBG("net_send is called.\n");
bool isserver = false;
struct espconn *pesp_conn = NULL;
lnet_userdata *nud;
size_t l;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(nud->pesp_conn == NULL){
NODE_DBG("nud->pesp_conn is NULL.\n");
return 0;
}
pesp_conn = nud->pesp_conn;
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_send.\n");
return 0;
}
if(isserver && nud->pesp_conn->type == ESPCONN_TCP){
return luaL_error( L, "tcp server send not supported" );
}
#if 0
char temp[20] = {0};
c_sprintf(temp, IPSTR, IP2STR( &(pesp_conn->proto.tcp->remote_ip) ) );
NODE_DBG("remote ");
NODE_DBG(temp);
NODE_DBG(":");
NODE_DBG("%d",pesp_conn->proto.tcp->remote_port);
NODE_DBG(" sending data.\n");
#endif
const char *payload = luaL_checklstring( L, 2, &l );
if (l>1460 || payload == NULL)
return luaL_error( L, "need <1460 payload" );
if (lua_type(L, 3) == LUA_TFUNCTION || lua_type(L, 3) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, 3); // copy argument (func) to the top of stack
if(nud->cb_send_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_send_ref);
nud->cb_send_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
// SDK 1.4.0 changed behaviour, for UDP server need to look up remote ip/port
if (isserver && pesp_conn->type == ESPCONN_UDP)
{
remot_info *pr = 0;
if (espconn_get_connection_info (pesp_conn, &pr, 0) != ESPCONN_OK)
return luaL_error (L, "remote ip/port unavailable");
pesp_conn->proto.udp->remote_port = pr->remote_port;
os_memmove (pesp_conn->proto.udp->remote_ip, pr->remote_ip, 4);
// The remot_info apparently should *not* be os_free()d, fyi
}
#ifdef CLIENT_SSL_ENABLE
if(nud->secure)
espconn_secure_sent(pesp_conn, (unsigned char *)payload, l);
else
#endif
espconn_sent(pesp_conn, (unsigned char *)payload, l);
return 0;
}
// Lua: socket:dns( string, function(socket, ip) )
static int net_dns( lua_State* L, const char* mt )
{
NODE_DBG("net_dns is called.\n");
bool isserver = false;
struct espconn *pesp_conn = NULL;
lnet_userdata *nud;
size_t l;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if (mt!=NULL && c_strcmp(mt, "net.server")==0)
isserver = true;
else if (mt!=NULL && c_strcmp(mt, "net.socket")==0)
isserver = false;
else
{
NODE_DBG("wrong metatable for net_send.\n");
return 0;
}
if(nud->pesp_conn == NULL){
NODE_DBG("nud->pesp_conn is NULL.\n");
return 0;
}
pesp_conn = nud->pesp_conn;
if(!isserver || pesp_conn->type == ESPCONN_UDP){ // self_ref is only needed by socket userdata, or udp server
lua_pushvalue(L, 1); // copy to the top of stack
if(nud->self_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
const char *domain = luaL_checklstring( L, 2, &l );
if (l>128 || domain == NULL)
return luaL_error( L, "need <128 domain" );
if (lua_type(L, 3) == LUA_TFUNCTION || lua_type(L, 3) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, 3); // copy argument (func) to the top of stack
if(nud->cb_dns_found_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_dns_found_ref);
nud->cb_dns_found_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
host_ip.addr = 0;
if(ESPCONN_OK == espconn_gethostbyname(pesp_conn, domain, &host_ip, net_dns_found))
net_dns_found(domain, &host_ip, pesp_conn); // ip is returned in host_ip.
return 0;
}
// Lua: net.dns.resolve( domain, function(ip) )
static int net_dns_static( lua_State* L )
{
const char *mt = "net.socket";
if (!lua_isstring( L, 1 ))
return luaL_error( L, "wrong parameter type (domain)" );
int rfunc = LUA_NOREF; //save reference to func
if (lua_type(L, 2) == LUA_TFUNCTION || lua_type(L, 2) == LUA_TLIGHTFUNCTION){
rfunc = luaL_ref(L, LUA_REGISTRYINDEX);
}
int rdom = luaL_ref(L, LUA_REGISTRYINDEX); //save reference to domain
lua_settop(L,0); //empty stack
lua_getfield(L, LUA_GLOBALSINDEX, "net");
lua_getfield(L, -1, "createConnection");
lua_remove(L, -2); //remove "net" from stack
lua_pushinteger(L, UDP); // we are going to create a new dummy UDP socket
lua_call(L,1,1);// after this the stack should have a socket
lua_rawgeti(gL, LUA_REGISTRYINDEX, rdom); // load domain back to the stack
lua_rawgeti(gL, LUA_REGISTRYINDEX, rfunc); // load the callback function back to the stack
luaL_unref(L, LUA_REGISTRYINDEX, rdom); //free reference
luaL_unref(L, LUA_REGISTRYINDEX, rfunc); //free reference
bool isserver = false;
struct espconn *pesp_conn = NULL;
lnet_userdata *nud;
size_t l;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(nud->pesp_conn == NULL){
NODE_DBG("nud->pesp_conn is NULL.\n");
return 0;
}
pesp_conn = nud->pesp_conn;
lua_pushvalue(L, 1); // copy to the top of stack
if(nud->self_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->self_ref);
nud->self_ref = luaL_ref(L, LUA_REGISTRYINDEX);
const char *domain = luaL_checklstring( L, 2, &l );
if (l>128 || domain == NULL)
return luaL_error( L, "need <128 domain" );
if (lua_type(L, 3) == LUA_TFUNCTION || lua_type(L, 3) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, 3); // copy argument (func) to the top of stack
if(nud->cb_dns_found_ref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, nud->cb_dns_found_ref);
nud->cb_dns_found_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
host_ip.addr = 0;
if(ESPCONN_OK == espconn_gethostbyname(pesp_conn, domain, &host_ip, net_dns_found))
net_dns_found(domain, &host_ip, pesp_conn); // ip is returned in host_ip.
return 0;
}
// Lua: s = net.createServer(type, function(server))
static int net_createServer( lua_State* L )
{
const char *mt = "net.server";
return net_create(L, mt);
}
// Lua: server:delete()
static int net_server_delete( lua_State* L )
{
const char *mt = "net.server";
return net_delete(L, mt);
}
// Lua: server:listen( port, ip )
static int net_server_listen( lua_State* L )
{
const char *mt = "net.server";
return net_start(L, mt);
}
// Lua: server:close()
static int net_server_close( lua_State* L )
{
const char *mt = "net.server";
return net_close(L, mt);
}
// Lua: udpserver:on( "method", function(udpserver) )
static int net_udpserver_on( lua_State* L )
{
const char *mt = "net.server";
return net_on(L, mt);
}
// Lua: udpserver:send(string, function() )
static int net_udpserver_send( lua_State* L )
{
const char *mt = "net.server";
return net_send(L, mt);;
}
// Lua: s = net.createConnection(type, function(conn))
static int net_createConnection( lua_State* L )
{
const char *mt = "net.socket";
return net_create(L, mt);
}
// Lua: socket:delete()
static int net_socket_delete( lua_State* L )
{
const char *mt = "net.socket";
return net_delete(L, mt);
}
// Lua: socket:connect( port, ip )
static int net_socket_connect( lua_State* L )
{
const char *mt = "net.socket";
return net_start(L, mt);
}
// Lua: socket:close()
static int net_socket_close( lua_State* L )
{
const char *mt = "net.socket";
return net_close(L, mt);
}
// Lua: socket:on( "method", function(socket) )
static int net_socket_on( lua_State* L )
{
const char *mt = "net.socket";
return net_on(L, mt);
}
// Lua: socket:send( string, function() )
static int net_socket_send( lua_State* L )
{
const char *mt = "net.socket";
return net_send(L, mt);
}
static int net_socket_hold( lua_State* L )
{
const char *mt = "net.socket";
struct espconn *pesp_conn = NULL;
lnet_userdata *nud;
size_t l;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(nud->pesp_conn == NULL){
NODE_DBG("nud->pesp_conn is NULL.\n");
return 0;
}
pesp_conn = nud->pesp_conn;
espconn_recv_hold(pesp_conn);
return 0;
}
static int net_socket_unhold( lua_State* L )
{
const char *mt = "net.socket";
struct espconn *pesp_conn = NULL;
lnet_userdata *nud;
size_t l;
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
if(nud->pesp_conn == NULL){
NODE_DBG("nud->pesp_conn is NULL.\n");
return 0;
}
pesp_conn = nud->pesp_conn;
espconn_recv_unhold(pesp_conn);
return 0;
}
// Lua: ip,port = sk:getpeer()
static int net_socket_getpeer( lua_State* L )
{
lnet_userdata *nud;
const char *mt = "net.socket";
nud = (lnet_userdata *)luaL_checkudata(L, 1, mt);
luaL_argcheck(L, nud, 1, "Server/Socket expected");
if(nud!=NULL && nud->pesp_conn!=NULL ){
char temp[20] = {0};
c_sprintf(temp, IPSTR, IP2STR( &(nud->pesp_conn->proto.tcp->remote_ip) ) );
if ( nud->pesp_conn->proto.tcp->remote_port != 0 ) {
lua_pushstring( L, temp );
lua_pushinteger( L, nud->pesp_conn->proto.tcp->remote_port );
} else {
lua_pushnil( L );
lua_pushnil( L );
}
} else {
lua_pushnil( L );
lua_pushnil( L );
}
return 2;
}
// Lua: socket:dns( string, function(ip) )
static int net_socket_dns( lua_State* L )
{
const char *mt = "net.socket";
return net_dns(L, mt);
}
static int net_multicastJoinLeave( lua_State *L, int join)
{
size_t il;
ip_addr_t multicast_addr;
ip_addr_t if_addr;
const char *multicast_ip;
const char *if_ip;
NODE_DBG("net_multicastJoin is called.\n");
if(! lua_isstring(L,1) ) return luaL_error( L, "wrong arg type" );
if_ip = luaL_checklstring( L, 1, &il );
if (if_ip != NULL)
if ( if_ip[0] == '\0' || stricmp(if_ip,"any") == 0)
{
if_ip = "0.0.0.0";
il = 7;
}
if (if_ip == NULL || il > 15 || il < 7) return luaL_error( L, "invalid if ip" );
if_addr.addr = ipaddr_addr(if_ip);
if(! lua_isstring(L,2) ) return luaL_error( L, "wrong arg type" );
multicast_ip = luaL_checklstring( L, 2, &il );
if (multicast_ip == NULL || il > 15 || il < 7) return luaL_error( L, "invalid multicast ip" );
multicast_addr.addr = ipaddr_addr(multicast_ip);
if (join)
{
espconn_igmp_join(&if_addr, &multicast_addr);
}
else
{
espconn_igmp_leave(&if_addr, &multicast_addr);
}
return 0;
}
// Lua: net.multicastJoin(ifip, multicastip)
// if ifip "" or "any" all interfaces are affected
static int net_multicastJoin( lua_State* L )
{
return net_multicastJoinLeave(L,1);
}
// Lua: net.multicastLeave(ifip, multicastip)
// if ifip "" or "any" all interfaces are affected
static int net_multicastLeave( lua_State* L )
{
return net_multicastJoinLeave(L,0);
}
// Lua: s = net.dns.setdnsserver(ip_addr, [index])
static int net_setdnsserver( lua_State* L )
{
size_t l;
u32_t ip32;
const char *server = luaL_checklstring( L, 1, &l );
if (l>16 || server == NULL || (ip32 = ipaddr_addr(server)) == IPADDR_NONE || ip32 == IPADDR_ANY)
return luaL_error( L, "invalid dns server ip" );
int numdns = luaL_optint(L, 2, 0);
if (numdns >= DNS_MAX_SERVERS)
return luaL_error( L, "server index out of range [0-%d]", DNS_MAX_SERVERS - 1);
ip_addr_t ipaddr;
ip4_addr_set_u32(&ipaddr, ip32);
dns_setserver(numdns,&ipaddr);
return 0;
}
// Lua: s = net.dns.getdnsserver([index])
static int net_getdnsserver( lua_State* L )
{
int numdns = luaL_optint(L, 1, 0);
if (numdns >= DNS_MAX_SERVERS)
return luaL_error( L, "server index out of range [0-%d]", DNS_MAX_SERVERS - 1);
// ip_addr_t ipaddr;
// dns_getserver(numdns,&ipaddr);
// Bug fix by @md5crypt https://github.com/nodemcu/nodemcu-firmware/pull/500
ip_addr_t ipaddr = dns_getserver(numdns);
if ( ip_addr_isany(&ipaddr) ) {
lua_pushnil( L );
} else {
char temp[20] = {0};
c_sprintf(temp, IPSTR, IP2STR( &ipaddr.addr ) );
lua_pushstring( L, temp );
}
return 1;
}
#if 0
static int net_array_index( lua_State* L )
{
char** parray = luaL_checkudata(L, 1, "net.array");
int index = luaL_checkint(L, 2);
lua_pushnumber(L, (*parray)[index-1]);
return 1;
}
static int net_array_newindex( lua_State* L )
{
char** parray = luaL_checkudata(L, 1, "net.array");
int index = luaL_checkint(L, 2);
int value = luaL_checkint(L, 3);
(*parray)[index-1] = value;
return 0;
}
// expose an array to lua, by storing it in a userdata with the array metatable
static int expose_array(lua_State* L, char *array, unsigned short len) {
char** parray = lua_newuserdata(L, len);
*parray = array;
luaL_getmetatable(L, "net.array");
lua_setmetatable(L, -2);
return 1;
}
#endif
// Module function map
#define MIN_OPT_LEVEL 2
#include "lrodefs.h"
static const LUA_REG_TYPE net_server_map[] =
{
{ LSTRKEY( "listen" ), LFUNCVAL ( net_server_listen ) },
{ LSTRKEY( "close" ), LFUNCVAL ( net_server_close ) },
{ LSTRKEY( "on" ), LFUNCVAL ( net_udpserver_on ) },
{ LSTRKEY( "send" ), LFUNCVAL ( net_udpserver_send ) },
// { LSTRKEY( "delete" ), LFUNCVAL ( net_server_delete ) },
{ LSTRKEY( "__gc" ), LFUNCVAL ( net_server_delete ) },
#if LUA_OPTIMIZE_MEMORY > 0
{ LSTRKEY( "__index" ), LROVAL ( net_server_map ) },
#endif
{ LNILKEY, LNILVAL }
};
static const LUA_REG_TYPE net_socket_map[] =
{
{ LSTRKEY( "connect" ), LFUNCVAL( net_socket_connect ) },
{ LSTRKEY( "close" ), LFUNCVAL ( net_socket_close ) },
{ LSTRKEY( "on" ), LFUNCVAL ( net_socket_on ) },
{ LSTRKEY( "send" ), LFUNCVAL ( net_socket_send ) },
{ LSTRKEY( "hold" ), LFUNCVAL ( net_socket_hold ) },
{ LSTRKEY( "unhold" ), LFUNCVAL ( net_socket_unhold ) },
{ LSTRKEY( "dns" ), LFUNCVAL ( net_socket_dns ) },
{ LSTRKEY( "getpeer" ), LFUNCVAL ( net_socket_getpeer ) },
// { LSTRKEY( "delete" ), LFUNCVAL ( net_socket_delete ) },
{ LSTRKEY( "__gc" ), LFUNCVAL ( net_socket_delete ) },
#if LUA_OPTIMIZE_MEMORY > 0
{ LSTRKEY( "__index" ), LROVAL ( net_socket_map ) },
#endif
{ LNILKEY, LNILVAL }
};
#if 0
static const LUA_REG_TYPE net_array_map[] =
{
{ LSTRKEY( "__index" ), LFUNCVAL( net_array_index ) },
{ LSTRKEY( "__newindex" ), LFUNCVAL( net_array_newindex ) },
{ LNILKEY, LNILVAL }
};
#endif
static const LUA_REG_TYPE net_dns_map[] =
{
{ LSTRKEY( "setdnsserver" ), LFUNCVAL ( net_setdnsserver ) },
{ LSTRKEY( "getdnsserver" ), LFUNCVAL ( net_getdnsserver ) },
{ LSTRKEY( "resolve" ), LFUNCVAL ( net_dns_static ) },
{ LNILKEY, LNILVAL }
};
const LUA_REG_TYPE net_map[] =
{
{ LSTRKEY( "createServer" ), LFUNCVAL ( net_createServer ) },
{ LSTRKEY( "createConnection" ), LFUNCVAL ( net_createConnection ) },
{ LSTRKEY( "multicastJoin"), LFUNCVAL( net_multicastJoin ) },
{ LSTRKEY( "multicastLeave"), LFUNCVAL( net_multicastLeave ) },
#if LUA_OPTIMIZE_MEMORY > 0
{ LSTRKEY( "dns" ), LROVAL( net_dns_map ) },
{ LSTRKEY( "TCP" ), LNUMVAL( TCP ) },
{ LSTRKEY( "UDP" ), LNUMVAL( UDP ) },
{ LSTRKEY( "__metatable" ), LROVAL( net_map ) },
#endif
{ LNILKEY, LNILVAL }
};
LUALIB_API int luaopen_net( lua_State *L )
{
int i;
for(i=0;i<MAX_SOCKET;i++)
{
socket[i] = LUA_NOREF;
}
#if LUA_OPTIMIZE_MEMORY > 0
luaL_rometatable(L, "net.server", (void *)net_server_map); // create metatable for net.server
luaL_rometatable(L, "net.socket", (void *)net_socket_map); // create metatable for net.socket
#if 0
luaL_rometatable(L, "net.array", (void *)net_array_map); // create metatable for net.array
#endif
return 0;
#else // #if LUA_OPTIMIZE_MEMORY > 0
int n;
luaL_register( L, AUXLIB_NET, net_map );
// Set it as its own metatable
lua_pushvalue( L, -1 );
lua_setmetatable( L, -2 );
// Module constants
MOD_REG_NUMBER( L, "TCP", TCP );
MOD_REG_NUMBER( L, "UDP", UDP );
n = lua_gettop(L);
// create metatable
luaL_newmetatable(L, "net.server");
// metatable.__index = metatable
lua_pushliteral(L, "__index");
lua_pushvalue(L,-2);
lua_rawset(L,-3);
// Setup the methods inside metatable
luaL_register( L, NULL, net_server_map );
lua_settop(L, n);
// create metatable
luaL_newmetatable(L, "net.socket");
// metatable.__index = metatable
lua_pushliteral(L, "__index");
lua_pushvalue(L,-2);
lua_rawset(L,-3);
// Setup the methods inside metatable
luaL_register( L, NULL, net_socket_map );
#if 0
lua_settop(L, n);
// create metatable
luaL_newmetatable(L, "net.array");
// Setup the methods inside metatable
luaL_register( L, NULL, net_array_map );
#endif
lua_settop(L, n);
lua_newtable( L );
luaL_register( L, NULL, net_dns_map );
lua_setfield( L, -2, "dns" );
return 1;
#endif // #if LUA_OPTIMIZE_MEMORY > 0
}