643 lines
24 KiB
C
643 lines
24 KiB
C
/*---
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** $Id: lundump.c,v 2.44.1.1 2017/04/19 17:20:42 roberto Exp $
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** load precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#define lundump_c
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#define LUA_CORE
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#include "lprefix.h"
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#include <string.h>
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#include "lua.h"
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#include "ldebug.h"
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#include "ldo.h"
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#include "lfunc.h"
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#include "llex.h"
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#include "lmem.h"
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#include "lnodemcu.h"
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#include "lobject.h"
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#include "lstring.h"
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#include "lundump.h"
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#include "lzio.h"
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/*
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** Unlike the standard Lua version of lundump.c, this NodeMCU version must be
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** able to store the dumped Protos into one of two targets:
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**
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** (A) RAM-based heap. This in the same way as standard Lua, where the
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** Proto data structures can be created by direct in memory addressing,
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** with any references complying with Lua GC assumptions, so that all
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** storage can be collected in the case of a thrown error.
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**
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** (B) Flash programmable ROM memory. This can only be written to serially,
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** using a write API, it can be subsequently but accessed and directly
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** addressable through a memory-mapped address window after cache flush.
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**
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** Mode (B) also know as LFS (Lua FLash Store) enables running Lua apps
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** on small-memory IoT devices which support programmable flash storage such
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** as the ESP8266 SoC. In the case of this chip, the usable RAM heap is
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** roughly 45Kb, so the ability to store an extra 128Kb, say, of program into
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** LFS can materially increase the size of application that can be executed
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** and leave most of the heap for true R/W application data.
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**
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** The changes to this source file enable the addition of LFS mode. In mode B,
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** the resources aren't allocated in RAM but are written to Flash using the
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** write API which returns the corresponding Flash read address is returned;
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** also data can't be immediately read back using these addresses because of
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** cache staleness.
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**
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** Handling the Proto record has been reordered to avoid interleaved resource
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** writes in mode (B), with the f->k being cached in RAM and the Proto
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** hierarchies walked bottom-up in a way that still maintains GC compliance
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** conformance for mode (A). This no-interleave constraint also complicates
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** the writing of TString resources into flash, so the flashing process
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** circumvents this issue for LFS loads by header by taking two passes to dump
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** the hierarchy. The first dumps all strings that needed to load the Protos,
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** with the subsequent Proto loads use an index to any TString references.
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** This enables all strings to be loaded into an LFS-based ROstrt before
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** starting to load the Protos.
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**
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** Note that this module and ldump.c are compiled into both the ESP firmware
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** and a host-based luac cross compiler. LFS dump is currently only supported
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** in the compiler, but both the LFS and standard loads are supported in both
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** the target (lua.c) and the host (luac.cross -e)environments. Both
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** environments are built with the same integer and float formats (e.g. 32 bit,
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** 32-bit IEEE).
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**
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** Dumps can either be loaded into RAM or LFS depending on the load format. An
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** extra complication is that luac.cross supports two LFS modes, with the
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** first loading into an host process address space and using host 32 or 64
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** bit address references. The second uses shadow ESP 32 bit addresses to
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** create an absolute binary image for direct provisioning of ESP images.
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*/
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#define MODE_RAM 0 /* Loading into RAM */
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#define MODE_LFS 1 /* Loading into a locally executable LFS */
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#define MODE_LFSA 2 /* (Host only) Loading into a shadow ESP image */
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typedef struct {
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lua_State *L; /* cache L to drop parameter list */
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ZIO *Z; /* ZIO context */
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const char *name; /* Filename of the LFS image being loaded */
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LFSHeader *fh; /* LFS flash header block */
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void *startLFS; /* Start address of LFS region */
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TString **TS; /* List of TStrings being used in the image */
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lu_int32 TSlen; /* Length of the same */
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lu_int32 TSndx; /* Index into the same */
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lu_int32 TSnFixed; /* Number of "fixed" TS */
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char *buff; /* Working buffer for assembling a TString */
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lu_int32 buffLen; /* Maximum length of TS used in the image */
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TString **list; /* TS list used to index the ROstrt */
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lu_int32 listLen; /* Length of the same */
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Proto **pv; /* List of Protos in LFS */
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lu_int32 pvLen; /* Length of the same */
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GCObject *protogc; /* LFS proto linked list */
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lu_byte useStrRefs; /* Flag if set then TStings are a index into TS */
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lu_byte mode; /* Either LFS or RAM */
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} LoadState;
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static l_noret error(LoadState *S, const char *why) {
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luaO_pushfstring(S->L, "%s: %s precompiled chunk", S->name, why);
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luaD_throw(S->L, LUA_ERRSYNTAX);
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}
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#define wordptr(p) cast(lu_int32 *, p)
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#define byteptr(p) cast(lu_byte *, p)
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#define wordoffset(p,q) (wordptr(p) - wordptr(q))
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#define FHaddr(S,t,f) cast(t, wordptr(S->startLFS) + (f))
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#define FHoffset(S,o) wordoffset((o), S->startLFS)
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#define NewVector(S, n, t) cast(t *,NewVector_(S, n, sizeof(t)))
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#define StoreGetPos(S) luaN_writeFlash((S)->Z->data, NULL, 0)
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static void *NewVector_(LoadState *S, int n, size_t s) {
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void *v;
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if (S->mode == MODE_RAM) {
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v = luaM_reallocv(S->L, NULL, 0, n, s);
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memset (v, 0, n*s);
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} else {
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v = StoreGetPos(S);
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}
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return v;
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}
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static void *Store_(LoadState *S, void *a, int ndx, const void *e, size_t s
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#ifdef LUA_USE_HOST
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, const char *format
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#endif
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) {
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if (S->mode == MODE_RAM) {
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lu_byte *p = byteptr(a) + ndx*s;
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if (p != byteptr(e))
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memcpy(p, e, s);
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return p;
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}
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#ifdef LUA_USE_HOST
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else if (S->mode == MODE_LFSA && format) { /* do a repack move */
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void *p = StoreGetPos(S);
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const char *f = format;
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int o;
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for (o = 0; *f; o++, f++ ) {
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luaN_writeFlash(S->Z->data, wordptr(e)+o, sizeof(lu_int32));
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if (*f == 'A' || *f == 'W') /* Addr or word followed by alignment fill */
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o++;
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}
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lua_assert(o*sizeof(lu_int32) == s);
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return p;
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}
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#endif
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/* mode == LFS or 32bit build */
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return luaN_writeFlash(S->Z->data, e, s);
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}
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#ifdef LUA_USE_HOST
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#include <stdio.h>
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/* These compression maps must match the definitions in lobject.h etc. */
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# define OFFSET_TSTRING (2*(sizeof(lu_int32)-sizeof(size_t)))
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# define FMT_TSTRING "AwwA"
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#if defined(CONFIG_LUA_NUMBER_INT64) || defined(CONFIG_LUA_NUMBER_DOUBLE)
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# define FMT_TVALUE "www"
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#else
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# define FMT_TVALUE "AW"
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#endif
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# define FMT_PROTO "AwwwwwwwwwwAAAAAAAA"
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# define FMT_UPVALUE "AW"
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# define FMT_LOCVAR "Aww"
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# define FMT_ROTENTRY "A" FMT_TVALUE
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# define FMT_ROTABLE "AWAA"
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# define StoreR(S,a, i, v, f) Store_(S, (a), i, &(v), sizeof(v), f)
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# define Store(S, a, i, v) StoreR(S, (a), i, v, NULL)
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# define StoreN(S, v, n) Store_(S, NULL, 0, (v), (n)*sizeof(*(v)), NULL)
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static void *StoreAV (LoadState *S, void *a, int n) {
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void **av = cast(void**, a);
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if (S->mode == MODE_LFSA) {
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void *p = StoreGetPos(S);
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int i; for (i = 0; i < n; i ++)
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luaN_writeFlash(S->Z->data, wordptr(av++), sizeof(lu_int32));
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return p;
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} else {
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return Store_(S, NULL, 0, av, n*sizeof(*av), NULL);
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}
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}
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#else // LUA_USE_ESP
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# define OFFSET_TSTRING (0)
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# define Store(S, a, i, v) Store_(S, (a), i, &(v), sizeof(v))
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# define StoreN(S, v, n) Store_(S, NULL, 0, (v), (n)*sizeof(*(v)))
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# define StoreR(S, a, i, v, f) Store(S, a, i, v)
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# define StoreAV(S, p, n) StoreN(S, p, n)
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# define OPT_FMT
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#endif
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#define StoreFlush(S) luaN_flushFlash((S)->Z->data);
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#define LoadVector(S,b,n) LoadBlock(S,b,(n)*sizeof((b)[0]))
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static void LoadBlock (LoadState *S, void *b, size_t size) {
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lu_int32 left = luaZ_read(S->Z, b, size);
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if ( left != 0)
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error(S, "truncated");
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}
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#define LoadVar(S,x) LoadVector(S,&x,1)
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static lu_byte LoadByte (LoadState *S) {
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lu_byte x;
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LoadVar(S, x);
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return x;
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}
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static lua_Integer LoadInt (LoadState *S) {
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lu_byte b;
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lua_Integer x = 0;
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do { b = LoadByte(S); x = (x<<7) + (b & 0x7f); } while (b & 0x80);
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return x;
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}
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static lua_Number LoadNumber (LoadState *S) {
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lua_Number x;
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LoadVar(S, x);
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return x;
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}
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static lua_Integer LoadInteger (LoadState *S, lu_byte tt_data) {
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lu_byte b;
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lua_Integer x = tt_data & LUAU_DMASK;
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if (tt_data & 0x80) {
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do { b = LoadByte(S); x = (x<<7) + (b & 0x7f); } while (b & 0x80);
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}
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return (tt_data & LUAU_TMASK) == LUAU_TNUMNINT ? -x-1 : x;
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}
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static TString *LoadString_ (LoadState *S, int prelen) {
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TString *ts;
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char buff[LUAI_MAXSHORTLEN];
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int n = LoadInteger(S, (prelen < 0 ? LoadByte(S) : prelen)) - 1;
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if (n < 0)
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return NULL;
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if (S->useStrRefs)
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ts = S->TS[n];
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else if (n <= LUAI_MAXSHORTLEN) { /* short string? */
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LoadVector(S, buff, n);
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ts = luaS_newlstr(S->L, buff, n);
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} else { /* long string */
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ts = luaS_createlngstrobj(S->L, n);
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LoadVector(S, getstr(ts), n); /* load directly in final place */
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}
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return ts;
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}
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#define LoadString(S) LoadString_(S,-1)
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#define LoadString2(S,pl) LoadString_(S,(pl))
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static void LoadCode (LoadState *S, Proto *f) {
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Instruction *p;
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f->sizecode = LoadInt(S);
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f->code = luaM_newvector(S->L, f->sizecode, Instruction);
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LoadVector(S, f->code, f->sizecode);
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if (S->mode != MODE_RAM) {
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p = StoreN(S, f->code, f->sizecode);
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luaM_freearray(S->L, f->code, f->sizecode);
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f->code = p;
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}
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}
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static void *LoadFunction(LoadState *S, Proto *f, TString *psource);
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static void LoadConstants (LoadState *S, Proto *f) {
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int i;
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f->sizek = LoadInt(S);
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f->k = NewVector(S, f->sizek, TValue);
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for (i = 0; i < f->sizek; i++) {
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TValue o;
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/*
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* tt is formatted 0bFTTTDDDD where TTT is the type; the F and the DDDD
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* fields are used by the integer decoder as this often saves a byte in
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* the endcoding.
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*/
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lu_byte tt = LoadByte(S);
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switch (tt & LUAU_TMASK) {
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case LUAU_TNIL:
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setnilvalue(&o);
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break;
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case LUAU_TBOOLEAN:
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setbvalue(&o, !(tt == LUAU_TBOOLEAN));
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break;
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case LUAU_TNUMFLT:
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setfltvalue(&o, LoadNumber(S));
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break;
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case LUAU_TNUMPINT:
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case LUAU_TNUMNINT:
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setivalue(&o, LoadInteger(S, tt));
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break;
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case LUAU_TSSTRING:
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o.value_.gc = cast(GCObject *, LoadString2(S, tt));
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o.tt_ = ctb(LUA_TSHRSTR);
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break;
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case LUAU_TLSTRING:
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o.value_.gc = cast(GCObject *, LoadString2(S, tt));
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o.tt_ = ctb(LUA_TLNGSTR);
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break;
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default:
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lua_assert(0);
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}
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StoreR(S, f->k, i, o, FMT_TVALUE);
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}
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}
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/*
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** The handling of Protos has support both modes, and in the case of flash
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** mode, this requires some care as any writes to a Proto f must be deferred
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** until after all of the writes to its sub Protos have been completed; so
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** the Proto record and its p vector must be retained in RAM until stored to
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** flash.
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**
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** Recovery of dead resources on error handled by the Lua GC as standard in
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** the case of RAM loading. In the case of loading an LFS image into flash,
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** the error recovery could be done through the S->protogc list, but given
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** that the immediate action is to restart the CPU, there is little point
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** in adding the extra functionality to recover these dangling resources.
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*/
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static void LoadProtos (LoadState *S, Proto *f) {
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int i, n = LoadInt(S);
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Proto **p = luaM_newvector(S->L, n, Proto *);
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f->p = p;
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f->sizep = n;
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memset (p, 0, n * sizeof(*p));
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for (i = 0; i < n; i++)
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p[i] = LoadFunction(S, luaF_newproto(S->L), f->source);
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if (S->mode != MODE_RAM) {
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f->p = StoreAV(S, cast(void **, p), n);
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luaM_freearray(S->L, p, n);
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}
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}
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static void LoadUpvalues (LoadState *S, Proto *f) {
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int i, nostripnames = LoadByte(S);
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f->sizeupvalues = LoadInt(S);
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if (f->sizeupvalues) {
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f->upvalues = NewVector(S, f->sizeupvalues, Upvaldesc);
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for (i = 0; i < f->sizeupvalues ; i++) {
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TString *name = nostripnames ? LoadString(S) : NULL;
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Upvaldesc uv = {name, LoadByte(S), LoadByte(S)};
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StoreR(S, f->upvalues, i, uv, FMT_UPVALUE);
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}
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}
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}
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static void LoadDebug (LoadState *S, Proto *f) {
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int i;
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f->sizelineinfo = LoadInt(S);
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if (f->sizelineinfo) {
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lu_byte *li = luaM_newvector(S->L, f->sizelineinfo, lu_byte);
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LoadVector(S, li, f->sizelineinfo);
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if (S->mode == MODE_RAM) {
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f->lineinfo = li;
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} else {
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f->lineinfo = StoreN(S, li, f->sizelineinfo);
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luaM_freearray(S->L, li, f->sizelineinfo);
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}
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}
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f->sizelocvars = LoadInt(S);
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f->locvars = NewVector(S, f->sizelocvars, LocVar);
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for (i = 0; i < f->sizelocvars; i++) {
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LocVar lv = {LoadString(S), LoadInt(S), LoadInt(S)};
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StoreR(S, f->locvars, i, lv, FMT_LOCVAR);
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}
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}
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static void *LoadFunction (LoadState *S, Proto *f, TString *psource) {
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/*
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* Main protos have f->source naming the file used to create the hierarchy;
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* subordinate protos set f->source != NULL to inherit this name from the
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* parent. In LFS mode, the Protos are moved from the GC to a local list
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* in S, but no error GC is attempted as discussed in LoadProtos.
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*/
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Proto *p;
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global_State *g = G(S->L);
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if (S->mode != MODE_RAM) {
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lua_assert(g->allgc == obj2gco(f));
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g->allgc = f->next; /* remove object from 'allgc' list */
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f->next = S->protogc; /* push f into the head of the protogc list */
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S->protogc = obj2gco(f);
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}
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f->source = LoadString(S);
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if (f->source == NULL) /* no source in dump? */
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f->source = psource; /* reuse parent's source */
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f->linedefined = LoadInt(S);
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f->lastlinedefined = LoadInt(S);
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f->numparams = LoadByte(S);
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f->is_vararg = LoadByte(S);
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f->maxstacksize = LoadByte(S);
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LoadProtos(S, f);
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LoadCode(S, f);
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LoadConstants(S, f);
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LoadUpvalues(S, f);
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LoadDebug(S, f);
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if (S->mode != MODE_RAM) {
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GCObject *save = f->next;
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if (f->source != NULL) {
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setLFSbit(f);
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/* cache the RAM next and set up the next for the LFS proto chain */
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f->next = FHaddr(S, GCObject *, S->fh->protoHead);
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p = StoreR(S, NULL, 0, *f, FMT_PROTO);
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S->fh->protoHead = FHoffset(S, p);
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} else {
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p = StoreR(S, NULL, 0, *f, FMT_PROTO);
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}
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S->protogc = save; /* pop f from the head of the protogc list */
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luaM_free(S->L, f); /* and collect the dead resource */
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f = p;
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}
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return f;
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}
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static void checkliteral (LoadState *S, const char *s, const char *msg) {
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char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
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size_t len = strlen(s);
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LoadVector(S, buff, len);
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if (memcmp(s, buff, len) != 0)
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error(S, msg);
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}
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static void fchecksize (LoadState *S, size_t size, const char *tname) {
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if (LoadByte(S) != size)
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error(S, luaO_pushfstring(S->L, "%s size mismatch in", tname));
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}
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#define checksize(S,t) fchecksize(S,sizeof(t),#t)
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static void checkHeader (LoadState *S, int format) {
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checkliteral(S, LUA_SIGNATURE + 1, "not a"); /* 1st char already checked */
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if (LoadByte(S) != LUAC_VERSION)
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error(S, "version mismatch in");
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if (LoadByte(S) != format)
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error(S, "format mismatch in");
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checkliteral(S, LUAC_DATA, "corrupted");
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checksize(S, int);
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/*
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* The standard Lua VM does a check on the sizeof size_t and endian check on
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* integer; both are dropped as the former prevents dump files being shared
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* across 32 and 64 bit machines, and we use multi-byte coding of ints.
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*/
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checksize(S, Instruction);
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checksize(S, lua_Integer);
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checksize(S, lua_Number);
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LoadByte(S); /* skip number tt field */
|
|
if (LoadNumber(S) != LUAC_NUM)
|
|
error(S, "float format mismatch in");
|
|
}
|
|
/*
|
|
** Load precompiled chunk to support standard LUA_API load functions. The
|
|
** extra LFS functionality is effectively NO-OPed out on this MODE_RAM path.
|
|
*/
|
|
LClosure *luaU_undump(lua_State *L, ZIO *Z, const char *name) {
|
|
LoadState S = {0};
|
|
LClosure *cl;
|
|
if (*name == '@' || *name == '=')
|
|
S.name = name + 1;
|
|
else if (*name == LUA_SIGNATURE[0])
|
|
S.name = "binary string";
|
|
else
|
|
S.name = name;
|
|
S.L = L;
|
|
S.Z = Z;
|
|
S.mode = MODE_RAM;
|
|
S.fh = NULL;
|
|
S.useStrRefs = 0;
|
|
checkHeader(&S, LUAC_FORMAT);
|
|
cl = luaF_newLclosure(L, LoadByte(&S));
|
|
setclLvalue(L, L->top, cl);
|
|
luaD_inctop(L);
|
|
cl->p = luaF_newproto(L);
|
|
LoadFunction(&S, cl->p, NULL);
|
|
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
|
|
return cl;
|
|
}
|
|
/*============================================================================**
|
|
** NodeMCU extensions for LFS support and Loading. Note that this funtionality
|
|
** is called from a hook in the lua startup within a lua_lock() (as with
|
|
** LuaU_undump), so luaU_undumpLFS() cannot use the external Lua API. It does
|
|
** uses the Lua stack, but staying within LUA_MINSTACK limits.
|
|
**
|
|
** The in-RAM Protos used to assemble proto content prior to writing to LFS
|
|
** need special treatment since these hold LFS references rather than RAM ones
|
|
** and will cause the Lua GC to error if swept. Rather than adding complexity
|
|
** to lgc.c for this one-off process, these Protos are removed from the allgc
|
|
** list and fixed in a local one, and collected inline.
|
|
**============================================================================*/
|
|
/*
|
|
** Write a TString to the LFS. This parallels the lstring.c algo but writes
|
|
** directly to the LFS buffer and also append the LFS address in S->TS. Seeding
|
|
** is based on the seed defined in the LFS image, rather than g->seed.
|
|
*/
|
|
static void addTS(LoadState *S, int l, int extra) {
|
|
LFSHeader *fh = S->fh;
|
|
TString *ts = cast(TString *, S->buff);
|
|
char *s = getstr(ts);
|
|
lua_assert (sizelstring(l) <= S->buffLen);
|
|
s[l] = '\0';
|
|
/* The collectable and LFS bits must be set; all others inc the whitebits clear */
|
|
ts->marked = bitmask(LFSBIT) | BIT_ISCOLLECTABLE;
|
|
ts->extra = extra;
|
|
if (l <= LUAI_MAXSHORTLEN) { /* short string */
|
|
TString **p;
|
|
ts->tt = LUA_TSHRSTR;
|
|
ts->shrlen = cast_byte(l);
|
|
ts->hash = luaS_hash(s, l, fh->seed);
|
|
p = S->list + lmod(ts->hash, S->listLen);
|
|
ts->u.hnext = *p;
|
|
ts->next = FHaddr(S, GCObject *, fh->shortTShead);
|
|
S->TS[S->TSndx] = *p = StoreR(S, NULL, 0, *ts, FMT_TSTRING);
|
|
fh->shortTShead = FHoffset(S, *p);
|
|
} else { /* long string */
|
|
TString *p;
|
|
ts->tt = LUA_TLNGSTR;
|
|
ts->shrlen = 0;
|
|
ts->u.lnglen = l;
|
|
ts->hash = fh->seed;
|
|
luaS_hashlongstr(ts); /* sets hash and extra fields */
|
|
ts->next = FHaddr(S, GCObject *, fh->longTShead);
|
|
S->TS[S->TSndx] = p = StoreR(S, NULL, 0, *ts, FMT_TSTRING);
|
|
fh->longTShead = FHoffset(S, p);
|
|
}
|
|
// printf("%04u(%u): %s\n", S->TSndx, l, S->buff + sizeof(union UTString));
|
|
StoreN(S,S->buff + sizeof(union UTString), l+1);
|
|
S->TSndx++;
|
|
}
|
|
/*
|
|
** The runtime (in ltm.c and llex.c) declares ~100 fixed strings and so these
|
|
** are moved into LFS to free up an extra ~2Kb RAM. Extra get token access
|
|
** functions have been added to these modules. These tokens aren't unique as
|
|
** ("nil" and "function" are both tokens and typenames), hardwiring this
|
|
** duplication debounce as a wrapper around addTS() is the simplest way of
|
|
** voiding the need for extra lookup resources.
|
|
*/
|
|
static void addTSnodup(LoadState *S, const char *s, int extra) {
|
|
int i, l = strlen(s);
|
|
static struct {const char *k; int found; } t[] = {{"nil", 0},{"function", 0}};
|
|
for (i = 0; i < sizeof(t)/sizeof(*t); i++) {
|
|
if (!strcmp(t[i].k, s)) {
|
|
if (t[i].found) return; /* ignore the duplicate copy */
|
|
t[i].found = 1; /* flag that this constant is already loaded */
|
|
break;
|
|
}
|
|
}
|
|
memcpy(getstr(cast(TString *, S->buff)), s, l);
|
|
addTS(S, l, extra);
|
|
}
|
|
/*
|
|
** Load TStrings in dump format. ALl TStrings used in an LFS image excepting
|
|
** any fixed strings are dumped as a unique collated set. Any strings in the
|
|
** following Proto streams use an index reference into this list rather than an
|
|
** inline copy. This function loads and stores them into LFS, constructing the
|
|
** ROstrt for the shorter interned strings.
|
|
*/
|
|
static void LoadAllStrings (LoadState *S) {
|
|
lua_State *L = S->L;
|
|
global_State *g = G(L);
|
|
int nb = sizelstring(LoadInt(S));
|
|
int ns = LoadInt(S);
|
|
int nl = LoadInt(S);
|
|
int nstrings = LoadInt(S);
|
|
int n = ns + nl;
|
|
int nlist = 1<<luaO_ceillog2(ns);
|
|
int i, extra;
|
|
const char *p;
|
|
/* allocate dynamic resources and save in S for error path collection */
|
|
S->TS = luaM_newvector(L, n+1, TString *);
|
|
S->TSlen = n+1;
|
|
S->buff = luaM_newvector(L, nb, char);
|
|
S->buffLen = nb;
|
|
S->list = luaM_newvector(L, nlist, TString *);
|
|
S->listLen = nlist;
|
|
memset (S->list, 0, nlist*sizeof(TString *));
|
|
/* add the strings in the image file to LFS */
|
|
for (i = 1; i <= nstrings; i++) {
|
|
int tt = LoadByte(S);
|
|
lua_assert((tt&LUAU_TMASK)==LUAU_TSSTRING || (tt&LUAU_TMASK)==LUAU_TLSTRING);
|
|
int l = LoadInteger(S, tt) - 1; /* No NULL entry in list of TSs */
|
|
LoadVector(S, getstr(cast(TString *, S->buff)), l);
|
|
addTS(S, l, 0);
|
|
}
|
|
/* add the fixed strings to LFS */
|
|
for (i = 0; (p = luaX_getstr(i, &extra))!=NULL; i++) {
|
|
addTSnodup(S, p, extra);
|
|
}
|
|
addTSnodup(S, getstr(g->memerrmsg), 0);
|
|
addTSnodup(S, LUA_ENV, 0);
|
|
for (i = 0; (p = luaT_getstr(i))!=NULL; i++) {
|
|
addTSnodup(S, p, 0);
|
|
}
|
|
/* check that the actual size is the same as the predicted */
|
|
lua_assert(n == S->TSndx-1);
|
|
S->fh->oROhash = FHoffset(S, StoreAV(S, S->list, nlist));
|
|
S->fh->nROuse = ns;
|
|
S->fh->nROsize = nlist;
|
|
StoreFlush(S);
|
|
S->buff = luaM_freearray(L, S->buff, nb);
|
|
S->buffLen = 0;
|
|
S->list = luaM_freearray(L, S->list, nlist);
|
|
S->listLen = 0;
|
|
}
|
|
static void LoadAllProtos (LoadState *S) {
|
|
lua_State *L = S->L;
|
|
ROTable_entry eol = {NULL, LRO_NILVAL};
|
|
int i, n = LoadInt(S);
|
|
S->pv = luaM_newvector(L, n, Proto *);
|
|
S->pvLen = n;
|
|
/* Load Protos and store addresses in the Proto vector */
|
|
for (i = 0; i < n; i++) {
|
|
S->pv[i] = LoadFunction(S, luaF_newproto(L), NULL);
|
|
}
|
|
/* generate the ROTable entries from first N constants; the last is a timestamp */
|
|
int nk = LoadInt(S);
|
|
lua_assert(n+1 == nk);
|
|
ROTable_entry *entry_list = cast(ROTable_entry *, StoreGetPos(S));
|
|
for (i = 0; i < nk - 1; i++) { // -1 to ignore timestamp
|
|
lu_byte tt_data = LoadByte(S);
|
|
TString *Tname = LoadString2(S, tt_data);
|
|
const char *name = getstr(Tname) + OFFSET_TSTRING;
|
|
lua_assert((tt_data & LUAU_TMASK) == LUAU_TSSTRING);
|
|
ROTable_entry me = {name, LRO_LUDATA(S->pv[i])};
|
|
StoreR(S, NULL, 0, me, FMT_ROTENTRY);
|
|
}
|
|
StoreR(S, NULL, 0, eol, FMT_ROTENTRY);
|
|
/* terminate the ROTable entry list and store the ROTable header */
|
|
ROTable ev = { (GCObject *)1, LUA_TTBLROF, LROT_MARKED,
|
|
(lu_byte) ~0, n, NULL, entry_list};
|
|
S->fh->protoROTable = FHoffset(S, StoreR(S, NULL, 0, ev, FMT_ROTABLE));
|
|
/* last const is timestamp */
|
|
S->fh->timestamp = LoadInteger(S, LoadByte(S));
|
|
}
|
|
static void undumpLFS(lua_State *L, void *ud) {
|
|
LoadState *S = cast(LoadState *, ud);
|
|
void *F = S->Z->data;
|
|
S->startLFS = StoreGetPos(S);
|
|
luaN_setFlash(F, sizeof(LFSHeader));
|
|
S->fh->flash_sig = FLASH_SIG;
|
|
if (LoadByte(S) != LUA_SIGNATURE[0])
|
|
error(S, "invalid header in");
|
|
checkHeader(S, LUAC_LFS_IMAGE_FORMAT);
|
|
S->fh->seed = LoadInteger(S, LoadByte(S));
|
|
checkliteral(S, LUA_STRING_SIG,"no string vector");
|
|
LoadAllStrings (S);
|
|
checkliteral(S, LUA_PROTO_SIG,"no Proto vector");
|
|
LoadAllProtos(S);
|
|
S->fh->flash_size = byteptr(StoreGetPos(S)) - byteptr(S->startLFS);
|
|
luaN_setFlash(F, 0);
|
|
StoreN(S, S->fh, 1);
|
|
luaN_setFlash(F, 0);
|
|
S->TS = luaM_freearray(L, S->TS, S->TSlen);
|
|
}
|
|
/*
|
|
** Load precompiled LFS image. This is called from a hook in the firmware
|
|
** startup if LFS reload is required.
|
|
*/
|
|
LUAI_FUNC int luaU_undumpLFS(lua_State *L, ZIO *Z, int isabs) {
|
|
LFSHeader fh = {0};
|
|
LoadState S = {0};
|
|
int status;
|
|
S.L = L;
|
|
S.Z = Z;
|
|
S.mode = isabs && sizeof(size_t) != sizeof(lu_int32) ? MODE_LFSA : MODE_LFS;
|
|
S.useStrRefs = 1;
|
|
S.fh = &fh;
|
|
L->nny++; /* do not yield during undump LFS */
|
|
status = luaD_pcall(L, undumpLFS, &S, savestack(L, L->top), L->errfunc);
|
|
luaM_freearray(L, S.TS, S.TSlen);
|
|
luaM_freearray(L, S.buff, S.buffLen);
|
|
luaM_freearray(L, S.list, S.listLen);
|
|
luaM_freearray(L, S.pv, S.pvLen);
|
|
L->nny--;
|
|
return status;
|
|
}
|