nodemcu-firmware/app/lua/lua.c

302 lines
10 KiB
C

/*
** NodeMCU Lua 5.1 main initiator and comand interpreter
** See Copyright Notice in lua.h
**
** Note this is largely a backport of some new Lua 5.3 version but
** with API changes for Lua 5.1 compatability
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "user_version.h"
#include "driver/input.h"
#define lua_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "legc.h"
#include "os_type.h"
extern int debug_errorfb (lua_State *L);
extern int pipe_create(lua_State *L);
extern int pipe_read(lua_State *L);
extern int pipe_unread(lua_State *L);
#ifndef LUA_INIT_STRING
#define LUA_INIT_STRING "@init.lua"
#endif
static int MLref = LUA_NOREF;
lua_State *globalL = NULL;
static int pmain (lua_State *L);
static int dojob (lua_State *L);
static void l_message (const char *msg) {
luai_writestringerror("%s\n", msg);
}
static int report (lua_State *L, int status) {
if (status && !lua_isnil(L, -1)) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL) msg = "(error object is not a string)";
l_message(msg);
lua_pop(L, 1);
}
return status;
}
static void l_print(lua_State *L, int n) {
lua_getglobal(L, "print");
lua_insert(L, -n-1);
if (lua_pcall(L, n, 0, 0) != 0)
l_message(lua_pushfstring(L, "error calling " LUA_QL("print") " (%s)",
lua_tostring(L, -1)));
}
static int traceback (lua_State *L) {
if (lua_isstring(L, 1)) {
lua_pushlightfunction(L, &debug_errorfb);
lua_pushvalue(L, 1); /* pass error message */
lua_pushinteger(L, 2); /* skip this function and traceback */
lua_call(L, 2, 1); /* call debug.traceback */
}
lua_settop(L, 1);
return 1;
}
static int docall (lua_State *L, int narg, int clear) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushlightfunction(L, &traceback); /* push traceback function */
lua_insert(L, base); /* put it under chunk and args */
status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
lua_remove(L, base); /* remove traceback function */
/* force a complete garbage collection in case of errors */
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
return status;
}
static void print_version (lua_State *L) {
lua_pushliteral (L, "\n" NODE_VERSION " build " BUILD_DATE
" powered by " LUA_RELEASE " on SDK ");
lua_pushstring (L, SDK_VERSION);
lua_concat (L, 2);
const char *msg = lua_tostring (L, -1);
l_message (msg);
lua_pop (L, 1);
}
static int dofile (lua_State *L, const char *name) {
int status = luaL_loadfile(L, name) || docall(L, 0, 1);
return report(L, status);
}
static int dostring (lua_State *L, const char *s, const char *name) {
int status = luaL_loadbuffer(L, s, strlen(s), name) || docall(L, 0, 1);
return report(L, status);
}
static const char *get_prompt (lua_State *L, int firstline) {
const char *p;
lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
p = lua_tostring(L, -1);
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
lua_pop(L, 1); /* remove global */
return p;
}
#define EOFMARK LUA_QL("<eof>")
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
if (!strcmp(msg+lmsg-sizeof(EOFMARK)+1, EOFMARK)) {
lua_pop(L, 1);
return 1;
}
}
return 0;
}
/*
** dojob is the CB reader for the input pipe and follows the calling convention
** for pipe reader CBs. It has one argument: the stdin pipe that it is reading.
*/
static int dojob (lua_State *L) {
size_t l;
int status;
const char *prompt;
//dbg_printf("dojob entered\n");
lua_settop(L, 1); /* pipe obj at S[1] */
lua_pushlightfunction(L, &pipe_read); /* pobj:read at S[2] */
lua_pushvalue(L, 1); /* dup pobj to S[3] */
lua_pushliteral(L, "\n+"); /* S[4] = "\n+" */
lua_call(L, 2, 1); /* S[2] = pobj:read("\n+") */
const char* b = lua_tolstring(L, 2, &l); /* b = NULL if S[2] is nil */
if ((lua_isnil(L, 2) || l == 0)) {
/* If the pipe is empty then return false to suppress automatic reposting */
//dbg_printf("stdin empty\n");
lua_pushboolean(L, false);
return 1; /* return false */
}
if (b[l-1] != '\n') {
//dbg_printf("unreading part line\n");
/* likewise if not CR terminated, then unread and ditto */
lua_pushlightfunction(L, &pipe_unread); /* pobj:read at S[1] */
lua_insert(L, 1);
lua_call(L, 2, 0); /* pobj:unread(line) */
lua_pushboolean(L, false);
return 1; /* return false */
} else {
//dbg_printf("popping CR terminated string(%d) %s", l-1, b);
}
/*
* Now we can process a proper CR terminated line
*/
lua_pushlstring(L, b, --l); /* remove end CR */
lua_remove(L, 2);
b = lua_tostring(L, 2);
if (MLref != LUA_NOREF) {
/* processing multiline */
lua_rawgeti(L, LUA_REGISTRYINDEX, MLref); /* insert prev lines(s) */
lua_pushliteral(L, "\n"); /* insert CR */
lua_pushvalue(L, 2); /* dup new line */
lua_concat(L, 3); /* concat all 3 */
lua_remove(L, 2); /* and shift down to S[2] */
} else if (b[0] == '=') {
/* If firstline and of the format =<expression> */
lua_pushfstring(L, "return %s", b+1);
lua_remove(L, 2);
}
/* ToS is at S[2] which contains the putative chunk to be compiled */
status = luaL_loadbuffer(L, lua_tostring(L, 2), lua_strlen(L, 2), "=stdin");
if (incomplete(L, status)) {
/* Store line back in the Reg mlref sot */
if (MLref == LUA_NOREF) {
MLref = luaL_ref(L, LUA_REGISTRYINDEX);
} else {
lua_rawseti(L, LUA_REGISTRYINDEX, MLref);
}
} else {
/* compile finished OK or with hard error */
lua_remove(L, 2); /* remove line because now redundant */
if (MLref!= LUA_NOREF) { /* also remove multiline if it exists */
luaL_unref(L, LUA_REGISTRYINDEX, MLref);
MLref= LUA_NOREF;
}
/* Execute the compiled chunk of successful */
if (status == 0) {
status = docall(L, 0, 0);
}
/* print any returned results or error message */
if (status && !lua_isnil(L, -1))
l_print(L, 1);
if (status == 0 && lua_gettop(L) - 1)
l_print(L, lua_gettop(L) - 1);
lua_settop(L, 2);
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
}
prompt = get_prompt(L, MLref!= LUA_NOREF ? 0 : 1);
input_setprompt(prompt);
puts(prompt);
lua_pushnil(L);
return 1; /* return nil will retask if pipe not empty */
}
/*
* Kick off library and UART input handling before opening the module
* libraries. Note that as this is all done within a Lua task, so error
* handling is left to the Lua task traceback mechanism.
*/
extern void luaL_dbgbreak(void);
static int pmain (lua_State *L) {
const char *init = LUA_INIT_STRING;
globalL = L;
lua_gc(L, LUA_GCSTOP, 0); /* stop GC during initialization */
luaL_openlibs(L); /* open libraries */
lua_gc(L, LUA_GCRESTART, 0); /* restart GC and set EGC mode */
legc_set_mode( L, EGC_ALWAYS, 4096 );
lua_settop(L, 0);
lua_pushliteral(L, "stdin");
lua_pushlightfunction(L, &pipe_create);
lua_pushlightfunction(L, &dojob);
lua_pushinteger(L, LUA_TASK_LOW);
lua_call(L, 2, 1); /* ToS = pipe.create(dojob, low_priority) */
lua_rawset(L, LUA_REGISTRYINDEX); /* and stash input pipe in Reg["stdin"] */
input_setup(LUA_MAXINPUT, get_prompt(L, 1));
lua_input_string(" \n", 2); /* queue CR to issue first prompt */
print_version(L);
/* and last of all, kick off application initialisation */
if (init[0] == '@')
dofile(L, init+1);
else
dostring(L, init, LUA_INIT);
return 0;
}
/*
** The system initialisation CB nodemcu_init() calls lua_main() to startup
** the Lua environment by calling lua_open() which initiates the core Lua VM.
** The initialisation of the libraries, etc. is carried out by pmain in a
** separate Lua task, which also kicks off the user application through the
** LUA_INIT_STRING hook.
*/
void lua_main (void) {
lua_State *L = lua_open(); /* create state */
if (L == NULL) {
l_message("cannot create state: not enough memory");
return;
}
lua_pushlightfunction(L, &pmain); /* Call 'pmain' as a high priority task */
luaN_posttask(L, LUA_TASK_HIGH);
}
/*
** The Lua interpreter is event-driven and task-oriented in NodeMCU rather than
** based on a readline poll loop as in the standard implementation. Input lines
** can come from one of two sources: the application can "push" lines for the
** interpreter to compile and execute, or they can come from the UART. To
** minimise application blocking, the lines are queued in a pipe when received,
** with the Lua interpreter task attached to the pipe as its reader task. This
** CB processes one line of input per task execution.
**
** Even though lines can be emitted from independent sources (the UART and the
** node API), and they could in theory get interleaved, the strategy here is
** "let the programmer beware": interactive input will normally only occur in
** development and injected input occur in telnet type applications. If there
** is a need for interlocks, then the application should handle this.
*/
//static int n = 0;
void lua_input_string (const char *line, int len) {
lua_State *L = globalL;
lua_getfield(L, LUA_REGISTRYINDEX, "stdin");
lua_rawgeti(L, -1, 1); /* get the pipe_write from stdin[1] */
lua_insert(L, -2); /* stick above the pipe */
lua_pushlstring(L, line, len);
//const char*b = lua_tostring(L, -1);
//dbg_printf("Pushing (%u): %s", len, b);
lua_call(L, 2, 0); /* stdin:write(line) */
}