484 lines
12 KiB
C
484 lines
12 KiB
C
// Module for interfacing with system
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#include "lua.h"
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#include "lauxlib.h"
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#include "ldo.h"
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#include "lfunc.h"
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#include "lmem.h"
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#include "lobject.h"
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#include "lopcodes.h"
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#include "lstring.h"
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#include "lundump.h"
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#include "platform.h"
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#include "auxmods.h"
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#include "lrotable.h"
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#include "c_types.h"
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#include "romfs.h"
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#include "c_string.h"
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#include "driver/uart.h"
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//#include "spi_flash.h"
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#include "user_interface.h"
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#include "flash_api.h"
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#include "flash_fs.h"
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#include "user_version.h"
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#define CPU80MHZ 80
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#define CPU160MHZ 160
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// Lua: restart()
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static int node_restart( lua_State* L )
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{
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system_restart();
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return 0;
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}
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// Lua: dsleep( us, option )
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static int node_deepsleep( lua_State* L )
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{
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s32 us, option;
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//us = luaL_checkinteger( L, 1 );
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// Set deleep option, skip if nil
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if ( lua_isnumber(L, 2) )
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{
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option = lua_tointeger(L, 2);
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if ( option < 0 || option > 4)
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return luaL_error( L, "wrong arg range" );
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else
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deep_sleep_set_option( option );
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}
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// Set deleep time, skip if nil
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if ( lua_isnumber(L, 1) )
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{
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us = lua_tointeger(L, 1);
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// if ( us <= 0 )
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if ( us < 0 )
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return luaL_error( L, "wrong arg range" );
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else
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system_deep_sleep( us );
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}
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return 0;
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}
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// Lua: dsleep_set_options
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// Combined to dsleep( us, option )
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// static int node_deepsleep_setoption( lua_State* L )
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// {
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// s32 option;
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// option = luaL_checkinteger( L, 1 );
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// if ( option < 0 || option > 4)
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// return luaL_error( L, "wrong arg range" );
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// else
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// deep_sleep_set_option( option );
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// return 0;
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// }
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// Lua: info()
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static int node_info( lua_State* L )
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{
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lua_pushinteger(L, NODE_VERSION_MAJOR);
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lua_pushinteger(L, NODE_VERSION_MINOR);
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lua_pushinteger(L, NODE_VERSION_REVISION);
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lua_pushinteger(L, system_get_chip_id()); // chip id
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lua_pushinteger(L, spi_flash_get_id()); // flash id
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#if defined(FLASH_SAFE_API)
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lua_pushinteger(L, flash_safe_get_size_byte() / 1024); // flash size in KB
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#else
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lua_pushinteger(L, flash_rom_get_size_byte() / 1024); // flash size in KB
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#endif // defined(FLASH_SAFE_API)
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lua_pushinteger(L, flash_rom_get_mode());
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lua_pushinteger(L, flash_rom_get_speed());
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return 8;
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}
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// Lua: chipid()
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static int node_chipid( lua_State* L )
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{
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uint32_t id = system_get_chip_id();
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lua_pushinteger(L, id);
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return 1;
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}
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// deprecated, moved to adc module
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// Lua: readvdd33()
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// static int node_readvdd33( lua_State* L )
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// {
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// uint32_t vdd33 = readvdd33();
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// lua_pushinteger(L, vdd33);
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// return 1;
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// }
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// Lua: flashid()
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static int node_flashid( lua_State* L )
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{
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uint32_t id = spi_flash_get_id();
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lua_pushinteger( L, id );
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return 1;
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}
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// Lua: flashsize()
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static int node_flashsize( lua_State* L )
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{
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if (lua_type(L, 1) == LUA_TNUMBER)
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{
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flash_rom_set_size_byte(luaL_checkinteger(L, 1));
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}
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#if defined(FLASH_SAFE_API)
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uint32_t sz = flash_safe_get_size_byte();
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#else
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uint32_t sz = flash_rom_get_size_byte();
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#endif // defined(FLASH_SAFE_API)
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lua_pushinteger( L, sz );
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return 1;
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}
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// Lua: heap()
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static int node_heap( lua_State* L )
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{
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uint32_t sz = system_get_free_heap_size();
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lua_pushinteger(L, sz);
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return 1;
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}
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static lua_State *gL = NULL;
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#ifdef DEVKIT_VERSION_0_9
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extern int led_high_count; // this is defined in lua.c
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extern int led_low_count;
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// Lua: led(low, high)
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static int node_led( lua_State* L )
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{
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int low, high;
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if ( lua_isnumber(L, 1) )
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{
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low = lua_tointeger(L, 1);
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if ( low < 0 ) {
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return luaL_error( L, "wrong arg type" );
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}
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} else {
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low = LED_LOW_COUNT_DEFAULT; // default to LED_LOW_COUNT_DEFAULT
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}
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if ( lua_isnumber(L, 2) )
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{
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high = lua_tointeger(L, 2);
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if ( high < 0 ) {
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return luaL_error( L, "wrong arg type" );
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}
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} else {
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high = LED_HIGH_COUNT_DEFAULT; // default to LED_HIGH_COUNT_DEFAULT
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}
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led_high_count = (uint32_t)high / READLINE_INTERVAL;
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led_low_count = (uint32_t)low / READLINE_INTERVAL;
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return 0;
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}
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static int long_key_ref = LUA_NOREF;
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static int short_key_ref = LUA_NOREF;
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void default_long_press(void *arg) {
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if (led_high_count == 12 && led_low_count == 12) {
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led_low_count = led_high_count = 6;
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} else {
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led_low_count = led_high_count = 12;
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}
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// led_high_count = 1000 / READLINE_INTERVAL;
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// led_low_count = 1000 / READLINE_INTERVAL;
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// NODE_DBG("default_long_press is called. hc: %d, lc: %d\n", led_high_count, led_low_count);
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}
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void default_short_press(void *arg) {
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system_restart();
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}
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void key_long_press(void *arg) {
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NODE_DBG("key_long_press is called.\n");
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if (long_key_ref == LUA_NOREF) {
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default_long_press(arg);
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return;
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}
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if (!gL)
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return;
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lua_rawgeti(gL, LUA_REGISTRYINDEX, long_key_ref);
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lua_call(gL, 0, 0);
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}
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void key_short_press(void *arg) {
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NODE_DBG("key_short_press is called.\n");
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if (short_key_ref == LUA_NOREF) {
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default_short_press(arg);
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return;
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}
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if (!gL)
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return;
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lua_rawgeti(gL, LUA_REGISTRYINDEX, short_key_ref);
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lua_call(gL, 0, 0);
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}
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// Lua: key(type, function)
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static int node_key( lua_State* L )
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{
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int *ref = NULL;
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size_t sl;
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const char *str = luaL_checklstring( L, 1, &sl );
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if (str == NULL)
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return luaL_error( L, "wrong arg type" );
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if (sl == 5 && c_strcmp(str, "short") == 0) {
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ref = &short_key_ref;
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} else if (sl == 4 && c_strcmp(str, "long") == 0) {
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ref = &long_key_ref;
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} else {
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ref = &short_key_ref;
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}
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gL = L;
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// luaL_checkanyfunction(L, 2);
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if (lua_type(L, 2) == LUA_TFUNCTION || lua_type(L, 2) == LUA_TLIGHTFUNCTION) {
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lua_pushvalue(L, 2); // copy argument (func) to the top of stack
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if (*ref != LUA_NOREF)
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luaL_unref(L, LUA_REGISTRYINDEX, *ref);
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*ref = luaL_ref(L, LUA_REGISTRYINDEX);
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} else { // unref the key press function
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if (*ref != LUA_NOREF)
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luaL_unref(L, LUA_REGISTRYINDEX, *ref);
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*ref = LUA_NOREF;
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}
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return 0;
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}
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#endif
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extern lua_Load gLoad;
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extern os_timer_t lua_timer;
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extern void dojob(lua_Load *load);
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// Lua: input("string")
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static int node_input( lua_State* L )
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{
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size_t l = 0;
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const char *s = luaL_checklstring(L, 1, &l);
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if (s != NULL && l > 0 && l < LUA_MAXINPUT - 1)
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{
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lua_Load *load = &gLoad;
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if (load->line_position == 0) {
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c_memcpy(load->line, s, l);
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load->line[l + 1] = '\0';
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load->line_position = c_strlen(load->line) + 1;
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load->done = 1;
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NODE_DBG("Get command:\n");
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NODE_DBG(load->line); // buggy here
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NODE_DBG("\nResult(if any):\n");
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os_timer_disarm(&lua_timer);
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os_timer_setfn(&lua_timer, (os_timer_func_t *)dojob, load);
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os_timer_arm(&lua_timer, READLINE_INTERVAL, 0); // no repeat
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}
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}
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return 0;
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}
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static int output_redir_ref = LUA_NOREF;
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static int serial_debug = 1;
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void output_redirect(const char *str) {
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// if(c_strlen(str)>=TX_BUFF_SIZE){
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// NODE_ERR("output too long.\n");
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// return;
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// }
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if (output_redir_ref == LUA_NOREF || !gL) {
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uart0_sendStr(str);
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return;
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}
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if (serial_debug != 0) {
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uart0_sendStr(str);
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}
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lua_rawgeti(gL, LUA_REGISTRYINDEX, output_redir_ref);
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lua_pushstring(gL, str);
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lua_call(gL, 1, 0); // this call back function should never user output.
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}
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// Lua: output(function(c), debug)
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static int node_output( lua_State* L )
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{
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gL = L;
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// luaL_checkanyfunction(L, 1);
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if (lua_type(L, 1) == LUA_TFUNCTION || lua_type(L, 1) == LUA_TLIGHTFUNCTION) {
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lua_pushvalue(L, 1); // copy argument (func) to the top of stack
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if (output_redir_ref != LUA_NOREF)
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luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
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output_redir_ref = luaL_ref(L, LUA_REGISTRYINDEX);
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} else { // unref the key press function
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if (output_redir_ref != LUA_NOREF)
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luaL_unref(L, LUA_REGISTRYINDEX, output_redir_ref);
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output_redir_ref = LUA_NOREF;
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serial_debug = 1;
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return 0;
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}
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if ( lua_isnumber(L, 2) )
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{
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serial_debug = lua_tointeger(L, 2);
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if (serial_debug != 0)
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serial_debug = 1;
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} else {
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serial_debug = 1; // default to 1
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}
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return 0;
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}
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static int writer(lua_State* L, const void* p, size_t size, void* u)
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{
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UNUSED(L);
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int file_fd = *( (int *)u );
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if ((FS_OPEN_OK - 1) == file_fd)
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return 1;
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NODE_DBG("get fd:%d,size:%d\n", file_fd, size);
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if (size != 0 && (size != fs_write(file_fd, (const char *)p, size)) )
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return 1;
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NODE_DBG("write fd:%d,size:%d\n", file_fd, size);
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return 0;
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}
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#define toproto(L,i) (clvalue(L->top+(i))->l.p)
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// Lua: compile(filename) -- compile lua file into lua bytecode, and save to .lc
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static int node_compile( lua_State* L )
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{
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Proto* f;
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int file_fd = FS_OPEN_OK - 1;
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size_t len;
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const char *fname = luaL_checklstring( L, 1, &len );
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if ( len > FS_NAME_MAX_LENGTH )
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return luaL_error(L, "filename too long");
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char output[FS_NAME_MAX_LENGTH];
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c_strcpy(output, fname);
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// check here that filename end with ".lua".
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if (len < 4 || (c_strcmp( output + len - 4, ".lua") != 0) )
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return luaL_error(L, "not a .lua file");
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output[c_strlen(output) - 2] = 'c';
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output[c_strlen(output) - 1] = '\0';
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NODE_DBG(output);
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NODE_DBG("\n");
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if (luaL_loadfsfile(L, fname) != 0) {
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return luaL_error(L, lua_tostring(L, -1));
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}
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f = toproto(L, -1);
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int stripping = 1; /* strip debug information? */
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file_fd = fs_open(output, fs_mode2flag("w+"));
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if (file_fd < FS_OPEN_OK)
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{
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return luaL_error(L, "cannot open/write to file");
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}
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lua_lock(L);
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int result = luaU_dump(L, f, writer, &file_fd, stripping);
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lua_unlock(L);
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if (fs_flush(file_fd) < 0) { // result codes aren't propagated by flash_fs.h
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// overwrite Lua error, like writer() does in case of a file io error
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result = 1;
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}
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fs_close(file_fd);
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file_fd = FS_OPEN_OK - 1;
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if (result == LUA_ERR_CC_INTOVERFLOW) {
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return luaL_error(L, "value too big or small for target integer type");
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}
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if (result == LUA_ERR_CC_NOTINTEGER) {
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return luaL_error(L, "target lua_Number is integral but fractional value found");
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}
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if (result == 1) { // result status generated by writer() or fs_flush() fail
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return luaL_error(L, "writing to file failed");
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}
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return 0;
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}
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// Lua: setcpufreq(mhz)
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// mhz is either CPU80MHZ od CPU160MHZ
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static int node_setcpufreq(lua_State* L)
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{
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// http://www.esp8266.com/viewtopic.php?f=21&t=1369
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uint32_t new_freq = luaL_checkinteger(L, 1);
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if (new_freq == CPU160MHZ){
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REG_SET_BIT(0x3ff00014, BIT(0));
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os_update_cpu_frequency(CPU160MHZ);
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} else {
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REG_CLR_BIT(0x3ff00014, BIT(0));
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os_update_cpu_frequency(CPU80MHZ);
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}
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new_freq = ets_get_cpu_frequency();
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lua_pushinteger(L, new_freq);
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return 1;
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}
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// Lua: code = bootreason()
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static int node_bootreason (lua_State *L)
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{
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lua_pushnumber (L, rtc_get_reset_reason ());
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return 1;
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}
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// Lua: restore()
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static int node_restore (lua_State *L)
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{
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flash_init_data_default();
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flash_init_data_blank();
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system_restore();
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return 0;
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}
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// Module function map
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#define MIN_OPT_LEVEL 2
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#include "lrodefs.h"
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const LUA_REG_TYPE node_map[] =
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{
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{ LSTRKEY( "restart" ), LFUNCVAL( node_restart ) },
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{ LSTRKEY( "dsleep" ), LFUNCVAL( node_deepsleep ) },
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{ LSTRKEY( "info" ), LFUNCVAL( node_info ) },
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{ LSTRKEY( "chipid" ), LFUNCVAL( node_chipid ) },
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{ LSTRKEY( "flashid" ), LFUNCVAL( node_flashid ) },
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{ LSTRKEY( "flashsize" ), LFUNCVAL( node_flashsize) },
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{ LSTRKEY( "heap" ), LFUNCVAL( node_heap ) },
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#ifdef DEVKIT_VERSION_0_9
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{ LSTRKEY( "key" ), LFUNCVAL( node_key ) },
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{ LSTRKEY( "led" ), LFUNCVAL( node_led ) },
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#endif
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{ LSTRKEY( "input" ), LFUNCVAL( node_input ) },
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{ LSTRKEY( "output" ), LFUNCVAL( node_output ) },
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// Moved to adc module, use adc.readvdd33()
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// { LSTRKEY( "readvdd33" ), LFUNCVAL( node_readvdd33) },
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{ LSTRKEY( "compile" ), LFUNCVAL( node_compile) },
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{ LSTRKEY( "CPU80MHZ" ), LNUMVAL( CPU80MHZ ) },
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{ LSTRKEY( "CPU160MHZ" ), LNUMVAL( CPU160MHZ ) },
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{ LSTRKEY( "setcpufreq" ), LFUNCVAL( node_setcpufreq) },
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{ LSTRKEY( "bootreason" ), LFUNCVAL( node_bootreason) },
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{ LSTRKEY( "restore" ), LFUNCVAL( node_restore) },
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// Combined to dsleep(us, option)
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// { LSTRKEY( "dsleepsetoption" ), LFUNCVAL( node_deepsleep_setoption) },
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#if LUA_OPTIMIZE_MEMORY > 0
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#endif
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{ LNILKEY, LNILVAL }
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};
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LUALIB_API int luaopen_node( lua_State *L )
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{
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#if LUA_OPTIMIZE_MEMORY > 0
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return 0;
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#else // #if LUA_OPTIMIZE_MEMORY > 0
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luaL_register( L, AUXLIB_NODE, node_map );
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// Add constants
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return 1;
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#endif // #if LUA_OPTIMIZE_MEMORY > 0
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}
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