411 lines
13 KiB
C
411 lines
13 KiB
C
#include "module.h"
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#include "lauxlib.h"
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#include "legc.h"
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#include "lundump.h"
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#include "platform.h"
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#include "task/task.h"
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#include "vfs.h"
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#include "esp_system.h"
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#include "esp_log.h"
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#include "soc/efuse_reg.h"
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#include "ldebug.h"
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#include "esp_vfs.h"
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#include "lnodeaux.h"
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// Lua: node.chipid()
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static int node_chipid( lua_State *L )
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{
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// This matches the way esptool.py generates a chipid for the ESP32 as of
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// esptool commit e9e9179f6fc3f2ecfc568987d3224b5e53a05f06
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// Oddly, this drops the lowest byte what's effectively the MAC address, so
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// it would seem plausible to encounter up to 256 chips with the same chipid
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uint64_t word16 = REG_READ(EFUSE_BLK0_RDATA1_REG);
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uint64_t word17 = REG_READ(EFUSE_BLK0_RDATA2_REG);
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const uint64_t MAX_UINT24 = 0xffffff;
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uint64_t cid = ((word17 & MAX_UINT24) << 24) | ((word16 >> 8) & MAX_UINT24);
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char chipid[17] = { 0 };
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sprintf(chipid, "0x%llx", cid);
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lua_pushstring(L, chipid);
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return 1;
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}
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// Lua: node.heap()
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static int node_heap( lua_State* L )
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{
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uint32_t sz = esp_get_free_heap_size();
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lua_pushinteger(L, sz);
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return 1;
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}
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static int node_restart (lua_State *L)
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{
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esp_restart ();
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return 0;
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}
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// Lua: node.dsleep (microseconds)
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static int node_dsleep (lua_State *L)
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{
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uint64_t us = luaL_optinteger (L, 1, 0);
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esp_deep_sleep (us);
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return 0;
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}
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extern lua_Load gLoad;
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extern bool user_process_input(bool force);
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// Lua: input("string")
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static int node_input( lua_State* L )
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{
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size_t l = 0;
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const char *s = luaL_checklstring(L, 1, &l);
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if (s != NULL && l > 0 && l < LUA_MAXINPUT - 1)
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{
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lua_Load *load = &gLoad;
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if (load->line_position == 0) {
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memcpy(load->line, s, l);
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load->line[l + 1] = '\0';
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load->line_position = strlen(load->line) + 1;
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load->done = 1;
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user_process_input(true);
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}
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}
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return 0;
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}
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// The implementation of node.output implies replacing stdout with a virtual write-only file of
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// which we can capture fwrite calls.
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// When there is any write to the replaced stdout, our function redir_write will be called.
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// we can then invoke the lua callback.
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static FILE *oldstdout; // keep the old stdout, e.g., the uart0
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lua_ref_t output_redir = LUA_NOREF; // this will hold the Lua callback
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int serial_debug = 0; // whether or not to write also to uart
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const char *VFS_REDIR = "/redir"; // virtual filesystem mount point
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// redir_write will be called everytime any code writes to stdout when
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// redirection is active
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ssize_t redir_write(int fd, const void *data, size_t size) {
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if (serial_debug) // if serial_debug is nonzero, write to uart
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fwrite(data, sizeof(char), size, oldstdout);
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if (output_redir != LUA_NOREF) { // prepare lua call
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lua_State *L = lua_getstate();
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lua_rawgeti(L, LUA_REGISTRYINDEX, output_redir); // push function reference
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lua_pushlstring(L, (char *)data, size); // push data
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lua_pcall(L, 1, 0, 0); // invoke callback
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}
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return size;
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}
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// redir_open is called when fopen() is called on /redir/xxx
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int redir_open(const char *path, int flags, int mode) {
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return 79; // since we only have one "file", just return some fd number to make the VFS system happy
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}
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// Lua: node.output(func, serial_debug)
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static int node_output(lua_State *L) {
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if (lua_type(L, 1) == LUA_TFUNCTION || lua_type(L, 1) == LUA_TLIGHTFUNCTION) {
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if (output_redir == LUA_NOREF) {
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// create an instance of a virtual filesystem so we can use fopen
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esp_vfs_t redir_fs = {
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.flags = ESP_VFS_FLAG_DEFAULT,
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.write = &redir_write,
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.open = &redir_open,
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.fstat = NULL,
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.close = NULL,
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.read = NULL,
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};
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// register this filesystem under the `/redir` namespace
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ESP_ERROR_CHECK(esp_vfs_register(VFS_REDIR, &redir_fs, NULL));
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oldstdout = stdout; // save the previous stdout
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stdout = fopen(VFS_REDIR, "w"); // open the new one for writing
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} else {
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luaX_unset_ref(L, &output_redir); // dereference previous callback
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}
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luaX_set_ref(L, 1, &output_redir); // set the callback
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} else {
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if (output_redir != LUA_NOREF) {
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fclose(stdout); // close the redirected stdout
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stdout = oldstdout; // restore original stdout
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ESP_ERROR_CHECK(esp_vfs_unregister(VFS_REDIR)); // unregister redir filesystem
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luaX_unset_ref(L, &output_redir); // forget callback
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}
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serial_debug = 1;
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return 0;
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}
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// second parameter indicates whether output will also be sent to old stdout
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if (lua_isnumber(L, 2)) {
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serial_debug = lua_tointeger(L, 2);
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if (serial_debug != 0)
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serial_debug = 1;
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} else {
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serial_debug = 1; // default to 1
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}
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return 0;
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}
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/* node.stripdebug([level[, function]]).
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* level: 1 don't discard debug
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* 2 discard Local and Upvalue debug info
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* 3 discard Local, Upvalue and lineno debug info.
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* function: Function to be stripped as per setfenv except 0 not permitted.
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* If no arguments then the current default setting is returned.
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* If function is omitted, this is the default setting for future compiles
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* The function returns an estimated integer count of the bytes stripped.
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*/
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static int node_stripdebug (lua_State *L) {
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int level;
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if (L->top == L->base) {
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lua_pushlightuserdata(L, &luaG_stripdebug );
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lua_gettable(L, LUA_REGISTRYINDEX);
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if (lua_isnil(L, -1)) {
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lua_pop(L, 1);
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lua_pushinteger(L, CONFIG_LUA_OPTIMIZE_DEBUG);
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}
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return 1;
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}
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level = luaL_checkint(L, 1);
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if ((level <= 0) || (level > 3)) luaL_argerror(L, 1, "must in range 1-3");
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if (L->top == L->base + 1) {
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/* Store the default level in the registry if no function parameter */
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lua_pushlightuserdata(L, &luaG_stripdebug);
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lua_pushinteger(L, level);
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lua_settable(L, LUA_REGISTRYINDEX);
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lua_settop(L,0);
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return 0;
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}
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if (level == 1) {
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lua_settop(L,0);
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lua_pushinteger(L, 0);
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return 1;
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}
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if (!lua_isfunction(L, 2)) {
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int scope = luaL_checkint(L, 2);
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if (scope > 0) {
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/* if the function parameter is a +ve integer then climb to find function */
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lua_Debug ar;
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lua_pop(L, 1); /* pop level as getinfo will replace it by the function */
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if (lua_getstack(L, scope, &ar)) {
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lua_getinfo(L, "f", &ar);
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}
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}
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}
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if(!lua_isfunction(L, 2) || lua_iscfunction(L, -1)) luaL_argerror(L, 2, "must be a Lua Function");
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// lua_lock(L);
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Proto *f = clvalue(L->base + 1)->l.p;
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// lua_unlock(L);
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lua_settop(L,0);
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lua_pushinteger(L, luaG_stripdebug(L, f, level, 1));
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return 1;
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}
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// Lua: node.egc.setmode( mode, [param])
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// where the mode is one of the node.egc constants NOT_ACTIVE , ON_ALLOC_FAILURE,
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// ON_MEM_LIMIT, ALWAYS. In the case of ON_MEM_LIMIT an integer parameter is reqired
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// See legc.h and lecg.c.
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static int node_egc_setmode(lua_State* L) {
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unsigned mode = luaL_checkinteger(L, 1);
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unsigned limit = luaL_optinteger (L, 2, 0);
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luaL_argcheck(L, mode <= (EGC_ON_ALLOC_FAILURE | EGC_ON_MEM_LIMIT | EGC_ALWAYS), 1, "invalid mode");
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luaL_argcheck(L, !(mode & EGC_ON_MEM_LIMIT) || limit>0, 1, "limit must be non-zero");
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legc_set_mode( L, mode, limit );
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return 0;
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}
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static int writer(lua_State* L, const void* p, size_t size, void* u)
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{
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UNUSED(L);
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int file_fd = *( (int *)u );
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if (!file_fd)
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return 1;
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NODE_DBG("get fd:%d,size:%d\n", file_fd, size);
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if (size != 0 && (size != vfs_write(file_fd, (const char *)p, size)) )
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return 1;
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NODE_DBG("write fd:%d,size:%d\n", file_fd, size);
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return 0;
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}
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#define toproto(L,i) (clvalue(L->top+(i))->l.p)
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// Lua: compile(filename) -- compile lua file into lua bytecode, and save to .lc
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static int node_compile( lua_State* L )
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{
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Proto* f;
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int file_fd = 0;
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size_t len;
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const char *fname = luaL_checklstring( L, 1, &len );
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const char *basename = vfs_basename( fname );
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luaL_argcheck(L, strlen(basename) <= CONFIG_FS_OBJ_NAME_LEN && strlen(fname) == len, 1, "filename invalid");
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char *output = luaM_malloc( L, len+1 );
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strcpy(output, fname);
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// check here that filename end with ".lua".
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if (len < 4 || (strcmp( output + len - 4, ".lua") != 0) ) {
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luaM_free( L, output );
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return luaL_error(L, "not a .lua file");
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}
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output[strlen(output) - 2] = 'c';
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output[strlen(output) - 1] = '\0';
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NODE_DBG(output);
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NODE_DBG("\n");
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if (luaL_loadfsfile(L, fname) != 0) {
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luaM_free( L, output );
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return luaL_error(L, lua_tostring(L, -1));
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}
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f = toproto(L, -1);
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int stripping = 1; /* strip debug information? */
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file_fd = vfs_open(output, "w+");
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if (!file_fd)
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{
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luaM_free( L, output );
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return luaL_error(L, "cannot open/write to file");
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}
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lua_lock(L);
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int result = luaU_dump(L, f, writer, &file_fd, stripping);
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lua_unlock(L);
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if (vfs_flush(file_fd) != VFS_RES_OK) {
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// overwrite Lua error, like writer() does in case of a file io error
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result = 1;
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}
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vfs_close(file_fd);
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file_fd = 0;
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luaM_free( L, output );
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if (result == LUA_ERR_CC_INTOVERFLOW) {
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return luaL_error(L, "value too big or small for target integer type");
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}
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if (result == LUA_ERR_CC_NOTINTEGER) {
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return luaL_error(L, "target lua_Number is integral but fractional value found");
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}
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if (result == 1) { // result status generated by writer() or fs_flush() fail
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return luaL_error(L, "writing to file failed");
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}
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return 0;
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}
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// Task callback handler for node.task.post()
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static task_handle_t do_node_task_handle;
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static void do_node_task (task_param_t task_fn_ref, task_prio_t prio)
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{
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lua_State* L = lua_getstate();
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lua_rawgeti(L, LUA_REGISTRYINDEX, (int)task_fn_ref);
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luaL_unref(L, LUA_REGISTRYINDEX, (int)task_fn_ref);
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lua_pushinteger(L, prio);
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lua_call(L, 1, 0);
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}
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// Lua: node.task.post([priority],task_cb) -- schedule a task for execution next
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static int node_task_post( lua_State* L )
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{
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int n = 1, Ltype = lua_type(L, 1);
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unsigned priority = TASK_PRIORITY_MEDIUM;
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if (Ltype == LUA_TNUMBER) {
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priority = (unsigned) luaL_checkint(L, 1);
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luaL_argcheck(L, priority <= TASK_PRIORITY_HIGH, 1, "invalid priority");
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Ltype = lua_type(L, ++n);
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}
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luaL_argcheck(L, Ltype == LUA_TFUNCTION || Ltype == LUA_TLIGHTFUNCTION, n, "invalid function");
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lua_pushvalue(L, n);
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int task_fn_ref = luaL_ref(L, LUA_REGISTRYINDEX);
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if (!do_node_task_handle) // bind the task handle to do_node_task on 1st call
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do_node_task_handle = task_get_id(do_node_task);
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if(!task_post(priority, do_node_task_handle, (task_param_t)task_fn_ref)) {
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luaL_unref(L, LUA_REGISTRYINDEX, task_fn_ref);
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luaL_error(L, "Task queue overflow. Task not posted");
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}
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return 0;
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}
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static int node_osprint (lua_State *L)
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{
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if (lua_toboolean (L, 1))
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esp_log_level_set ("*", CONFIG_LOG_DEFAULT_LEVEL);
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else
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esp_log_level_set ("*", ESP_LOG_NONE);
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return 0;
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}
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static int node_uptime(lua_State *L)
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{
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uint64_t now = esp_timer_get_time();
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#ifdef LUA_NUMBER_INTEGRAL
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lua_pushinteger(L, (lua_Integer)(now & 0x7FFFFFFF));
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lua_pushinteger(L, (lua_Integer)((now >> 31) & 0x7FFFFFFF));
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#else
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// The largest double that doesn't lose whole-number precision is 2^53, so the
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// mask we apply is (2^53)-1 which is 0x1FFFFFFFFFFFFF. In practice this is
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// long enough the timer should never wrap, but it interesting nonetheless.
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lua_pushnumber(L, (lua_Number)(now & 0x1FFFFFFFFFFFFFull));
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lua_pushinteger(L, (lua_Integer)(now >> 53));
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#endif
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return 2;
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}
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static const LUA_REG_TYPE node_egc_map[] = {
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{ LSTRKEY( "setmode" ), LFUNCVAL( node_egc_setmode ) },
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{ LSTRKEY( "NOT_ACTIVE" ), LNUMVAL( EGC_NOT_ACTIVE ) },
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{ LSTRKEY( "ON_ALLOC_FAILURE" ), LNUMVAL( EGC_ON_ALLOC_FAILURE ) },
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{ LSTRKEY( "ON_MEM_LIMIT" ), LNUMVAL( EGC_ON_MEM_LIMIT ) },
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{ LSTRKEY( "ALWAYS" ), LNUMVAL( EGC_ALWAYS ) },
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{ LNILKEY, LNILVAL }
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};
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static const LUA_REG_TYPE node_task_map[] = {
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{ LSTRKEY( "post" ), LFUNCVAL( node_task_post ) },
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{ LSTRKEY( "LOW_PRIORITY" ), LNUMVAL( TASK_PRIORITY_LOW ) },
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{ LSTRKEY( "MEDIUM_PRIORITY" ), LNUMVAL( TASK_PRIORITY_MEDIUM ) },
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{ LSTRKEY( "HIGH_PRIORITY" ), LNUMVAL( TASK_PRIORITY_HIGH ) },
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{ LNILKEY, LNILVAL }
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};
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static const LUA_REG_TYPE node_map[] =
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{
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{ LSTRKEY( "chipid" ), LFUNCVAL( node_chipid ) },
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{ LSTRKEY( "compile" ), LFUNCVAL( node_compile ) },
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{ LSTRKEY( "dsleep" ), LFUNCVAL( node_dsleep ) },
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{ LSTRKEY( "egc" ), LROVAL( node_egc_map ) },
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{ LSTRKEY( "heap" ), LFUNCVAL( node_heap ) },
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{ LSTRKEY( "input" ), LFUNCVAL( node_input ) },
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{ LSTRKEY( "output" ), LFUNCVAL( node_output ) },
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{ LSTRKEY( "osprint" ), LFUNCVAL( node_osprint ) },
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{ LSTRKEY( "restart" ), LFUNCVAL( node_restart ) },
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{ LSTRKEY( "stripdebug"), LFUNCVAL( node_stripdebug ) },
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{ LSTRKEY( "task" ), LROVAL( node_task_map ) },
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{ LSTRKEY( "uptime" ), LFUNCVAL( node_uptime ) },
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{ LNILKEY, LNILVAL }
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};
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NODEMCU_MODULE(NODE, "node", node_map, NULL);
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