nodemcu-firmware/app/lua/linit.c

116 lines
3.7 KiB
C

/*
** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
** Initialization of libraries for lua.c
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
#define LUAC_CROSS_FILE
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include "luaconf.h"
#include "module.h"
#include "lstate.h"
LROT_EXTERN(strlib);
LROT_EXTERN(tab_funcs);
LROT_EXTERN(dblib);
LROT_EXTERN(co_funcs);
LROT_EXTERN(math);
#if defined(LUA_CROSS_COMPILER)
LROT_EXTERN(oslib);
LROT_EXTERN(iolib);
#endif
/*
* The NodeMCU Lua initalisation has been adapted to use linker-based module
* registration. This uses a PSECT naming convention to allow the ROTable and
* initialisation function entries to be collected by the linker into two
* consoliated ROTables. This significantly simplifies adding new modules and
* configuring builds with a small subset of the total modules.
*
* This linker-based approach is not practical for cross compiler builds which
* must link on a range of platforms, and where we don't have control of PSECT
* placement. However unlike the target builds, the luac.cross builds only
* used a small and fixed list of libraries and so in this case the table can
* be defined in this source file, so in this case all library ROTables are
* defined here, avoiding the need for linker magic is avoided on host builds.
*
* Note that a separate ROTable is defined in lbaselib.c for the base functions
* and there is a metatable index cascade from _G to this base function table to
* the master rotables table. In the target build, the linker marshals the
* table, hence the LROT_BREAK() macros which don't 0 terminate the lists.
*/
#ifdef _MSC_VER
//MSVC requires us to declare these sections before we refer to them
#pragma section(__ROSECNAME(A), read)
#pragma section(__ROSECNAME(zzzzzzzz), read)
#pragma section(__ROSECNAME(libs), read)
#pragma section(__ROSECNAME(rotable), read)
//These help us to find the beginning and ending of the RO data. NOTE: linker
//magic is used; the section names are lexically sorted, so 'a' and 'z' are
//important to keep the other sections lexically between these two dummy
//variables. Check your mapfile output if you need to fiddle with this stuff.
const LOCK_IN_SECTION(A) char _ro_start[1] = {0};
const LOCK_IN_SECTION(zzzzzzzz) char _ro_end[1] = {0};
#endif
LROT_PUBLIC_TABLE(lua_rotables)
LROT_PUBLIC_BEGIN(LOCK_IN_SECTION(rotable) lua_rotables)
LROT_TABENTRY( string, strlib )
LROT_TABENTRY( table, tab_funcs )
LROT_TABENTRY( debug, dblib)
LROT_TABENTRY( coroutine, co_funcs )
LROT_TABENTRY( math, math )
LROT_TABENTRY( ROM, lua_rotables )
#ifdef LUA_CROSS_COMPILER
LROT_TABENTRY( os, oslib )
LROT_TABENTRY( io, iolib )
LROT_END(lua_rotables, NULL, 0)
#else
LROT_BREAK(lua_rotables)
#endif
LROT_PUBLIC_BEGIN(LOCK_IN_SECTION(libs) lua_libs)
LROT_FUNCENTRY( _, luaopen_base )
LROT_FUNCENTRY( package, luaopen_package )
LROT_FUNCENTRY( string, luaopen_string )
LROT_FUNCENTRY( table, luaopen_table )
LROT_FUNCENTRY( debug, luaopen_debug )
#ifndef LUA_CROSS_COMPILER
LROT_BREAK(lua_rotables)
#else
LROT_FUNCENTRY( io, luaopen_io )
LROT_END( lua_libs, NULL, 0)
#endif
#ifndef LUA_CROSS_COMPILER
extern void luaL_dbgbreak(void);
#endif
void luaL_openlibs (lua_State *L) {
lua_pushrotable(L, LROT_TABLEREF(lua_libs));
lua_pushnil(L); /* first key */
/* loop round and open libraries */
#ifndef LUA_CROSS_COMPILER
// luaL_dbgbreak(); // This is a test point for debugging library start ups
#endif
while (lua_next(L, -2) != 0) {
if (lua_islightfunction(L,-1) &&
fvalue(L->top-1)) { // only process function entries
lua_pushvalue(L, -2);
lua_call(L, 1, 0); // call luaopen_XXX(libname)
} else {
lua_pop(L, 1);
}
}
lua_pop(L, 1); //cleanup stack
}