nodemcu-firmware/tools/utils.lua

426 lines
12 KiB
Lua

-- Generic utility functions
module( ..., package.seeall )
local lfs = require "lfs"
local sf = string.format
-- Taken from Lake
dir_sep = package.config:sub( 1, 1 )
is_os_windows = dir_sep == '\\'
-- Converts a string with items separated by 'sep' into a table
string_to_table = function( s, sep )
if type( s ) ~= "string" then return end
sep = sep or ' '
if s:sub( -1, -1 ) ~= sep then s = s .. sep end
s = s:gsub( sf( "^%s*", sep ), "" )
local t = {}
local fmt = sf( "(.-)%s+", sep )
for w in s:gmatch( fmt ) do table.insert( t, w ) end
return t
end
-- Split a file name into 'path part' and 'extension part'
split_ext = function( s )
local pos
for i = #s, 1, -1 do
if s:sub( i, i ) == "." then
pos = i
break
end
end
if not pos or s:find( dir_sep, pos + 1 ) then return s end
return s:sub( 1, pos - 1 ), s:sub( pos )
end
-- Replace the extension of a given file name
replace_extension = function( s, newext )
local p, e = split_ext( s )
if e then
if newext and #newext > 0 then
s = p .. "." .. newext
else
s = p
end
end
return s
end
-- Return 'true' if building from Windows, false otherwise
is_windows = function()
return is_os_windows
end
-- Prepend each component of a 'pat'-separated string with 'prefix'
prepend_string = function( s, prefix, pat )
if not s or #s == 0 then return "" end
pat = pat or ' '
local res = ''
local st = string_to_table( s, pat )
foreach( st, function( k, v ) res = res .. prefix .. v .. " " end )
return res
end
-- Like above, but consider 'prefix' a path
prepend_path = function( s, prefix, pat )
return prepend_string( s, prefix .. dir_sep, pat )
end
-- full mkdir: create all the paths needed for a multipath
full_mkdir = function( path )
local ptables = string_to_table( path, dir_sep )
local p, res = ''
for i = 1, #ptables do
p = ( i ~= 1 and p .. dir_sep or p ) .. ptables[ i ]
res = lfs.mkdir( p )
end
return res
end
-- Concatenate the given paths to form a complete path
concat_path = function( paths )
return table.concat( paths, dir_sep )
end
-- Return true if the given array contains the given element, false otherwise
array_element_index = function( arr, element )
for i = 1, #arr do
if arr[ i ] == element then return i end
end
end
-- Linearize an array with (possibly) embedded arrays into a simple array
_linearize_array = function( arr, res, filter )
if type( arr ) ~= "table" then return end
for i = 1, #arr do
local e = arr[ i ]
if type( e ) == 'table' and filter( e ) then
_linearize_array( e, res, filter )
else
table.insert( res, e )
end
end
end
linearize_array = function( arr, filter )
local res = {}
filter = filter or function( v ) return true end
_linearize_array( arr, res, filter )
return res
end
-- Return an array with the keys of a table
table_keys = function( t )
local keys = {}
foreach( t, function( k, v ) table.insert( keys, k ) end )
return keys
end
-- Return an array with the values of a table
table_values = function( t )
local vals = {}
foreach( t, function( k, v ) table.insert( vals, v ) end )
return vals
end
-- Returns true if 'path' is a regular file, false otherwise
is_file = function( path )
return lfs.attributes( path, "mode" ) == "file"
end
-- Returns true if 'path' is a directory, false otherwise
is_dir = function( path )
return lfs.attributes( path, "mode" ) == "directory"
end
-- Return a list of files in the given directory matching a given mask
get_files = function( path, mask, norec, level )
local t = ''
level = level or 0
for f in lfs.dir( path ) do
local fname = path .. dir_sep .. f
if lfs.attributes( fname, "mode" ) == "file" then
local include
if type( mask ) == "string" then
include = fname:find( mask )
else
include = mask( fname )
end
if include then t = t .. ' ' .. fname end
elseif lfs.attributes( fname, "mode" ) == "directory" and not fname:find( "%.+$" ) and not norec then
t = t .. " " .. get_files( fname, mask, norec, level + 1 )
end
end
return level > 0 and t or t:gsub( "^%s+", "" )
end
-- Check if the given command can be executed properly
check_command = function( cmd )
local res = os.execute( cmd .. " > .build.temp 2>&1" )
os.remove( ".build.temp" )
return res
end
-- Execute a command and capture output
-- From: http://stackoverflow.com/a/326715/105950
exec_capture = function( cmd, raw )
local f = assert(io.popen(cmd, 'r'))
local s = assert(f:read('*a'))
f:close()
if raw then return s end
s = string.gsub(s, '^%s+', '')
s = string.gsub(s, '%s+$', '')
s = string.gsub(s, '[\n\r]+', ' ')
return s
end
-- Execute the given command for each value in a table
foreach = function ( t, cmd )
if type( t ) ~= "table" then return end
for k, v in pairs( t ) do cmd( k, v ) end
end
-- Generate header with the given #defines, return result as string
gen_header_string = function( name, defines )
local s = "// eLua " .. name:lower() .. " definition\n\n"
s = s .. "#ifndef __" .. name:upper() .. "_H__\n"
s = s .. "#define __" .. name:upper() .. "_H__\n\n"
for key,value in pairs(defines) do
s = s .. string.format("#define %-25s%-19s\n",key:upper(),value)
end
s = s .. "\n#endif\n"
return s
end
-- Generate header with the given #defines, save result to file
gen_header_file = function( name, defines )
local hname = concat_path{ "inc", name:lower() .. ".h" }
local h = assert( io.open( hname, "w" ) )
h:write( gen_header_string( name, defines ) )
h:close()
end
-- Remove the given elements from an array
remove_array_elements = function( arr, del )
del = istable( del ) and del or { del }
foreach( del, function( k, v )
local pos = array_element_index( arr, v )
if pos then table.remove( arr, pos ) end
end )
end
-- Remove a directory recusively
-- USE WITH CARE!! Doesn't do much checks :)
rmdir_rec = function ( dirname )
if lfs.attributes( dirname, "mode" ) ~= "directory" then return end
for f in lfs.dir( dirname ) do
local ename = string.format( "%s/%s", dirname, f )
local attrs = lfs.attributes( ename )
if attrs.mode == 'directory' and f ~= '.' and f ~= '..' then
rmdir_rec( ename )
elseif attrs.mode == 'file' or attrs.mode == 'named pipe' or attrs.mode == 'link' then
os.remove( ename )
end
end
lfs.rmdir( dirname )
end
-- Concatenates the second table into the first one
concat_tables = function( dst, src )
foreach( src, function( k, v ) dst[ k ] = v end )
end
-------------------------------------------------------------------------------
-- Color-related funtions
-- Currently disabled when running in Windows
-- (they can be enabled by setting WIN_ANSI_TERM)
local dcoltable = { 'black', 'red', 'green', 'yellow', 'blue', 'magenta', 'cyan', 'white' }
local coltable = {}
foreach( dcoltable, function( k, v ) coltable[ v ] = k - 1 end )
local _col_builder = function( col )
local _col_maker = function( s )
if is_os_windows and not os.getenv( "WIN_ANSI_TERM" ) then
return s
else
return( sf( "\027[%d;1m%s\027[m", coltable[ col ] + 30, s ) )
end
end
return _col_maker
end
col_funcs = {}
foreach( coltable, function( k, v )
local fname = "col_" .. k
_G[ fname ] = _col_builder( k )
col_funcs[ k ] = _G[ fname ]
end )
-------------------------------------------------------------------------------
-- Option handling
local options = {}
options.new = function()
local self = {}
self.options = {}
setmetatable( self, { __index = options } )
return self
end
-- Argument validator: boolean value
options._bool_validator = function( v )
if v == '0' or v:upper() == 'FALSE' then
return false
elseif v == '1' or v:upper() == 'TRUE' then
return true
end
end
-- Argument validator: choice value
options._choice_validator = function( v, allowed )
for i = 1, #allowed do
if v:upper() == allowed[ i ]:upper() then return allowed[ i ] end
end
end
-- Argument validator: choice map (argument value maps to something)
options._choice_map_validator = function( v, allowed )
for k, value in pairs( allowed ) do
if v:upper() == k:upper() then return value end
end
end
-- Argument validator: string value (no validation)
options._string_validator = function( v )
return v
end
-- Argument printer: boolean value
options._bool_printer = function( o )
return "true|false", o.default and "true" or "false"
end
-- Argument printer: choice value
options._choice_printer = function( o )
local clist, opts = '', o.data
for i = 1, #opts do
clist = clist .. ( i ~= 1 and "|" or "" ) .. opts[ i ]
end
return clist, o.default
end
-- Argument printer: choice map printer
options._choice_map_printer = function( o )
local clist, opts, def = '', o.data
local i = 1
for k, v in pairs( opts ) do
clist = clist .. ( i ~= 1 and "|" or "" ) .. k
if o.default == v then def = k end
i = i + 1
end
return clist, def
end
-- Argument printer: string printer
options._string_printer = function( o )
return nil, o.default
end
-- Add an option of the specified type
options._add_option = function( self, optname, opttype, help, default, data )
local validators =
{
string = options._string_validator, choice = options._choice_validator,
boolean = options._bool_validator, choice_map = options._choice_map_validator
}
local printers =
{
string = options._string_printer, choice = options._choice_printer,
boolean = options._bool_printer, choice_map = options._choice_map_printer
}
if not validators[ opttype ] then
print( sf( "[builder] Invalid option type '%s'", opttype ) )
os.exit( 1 )
end
table.insert( self.options, { name = optname, help = help, validator = validators[ opttype ], printer = printers[ opttype ], data = data, default = default } )
end
-- Find an option with the given name
options._find_option = function( self, optname )
for i = 1, #self.options do
local o = self.options[ i ]
if o.name:upper() == optname:upper() then return self.options[ i ] end
end
end
-- 'add option' helper (automatically detects option type)
options.add_option = function( self, name, help, default, data )
local otype
if type( default ) == 'boolean' then
otype = 'boolean'
elseif data and type( data ) == 'table' and #data == 0 then
otype = 'choice_map'
elseif data and type( data ) == 'table' then
otype = 'choice'
data = linearize_array( data )
elseif type( default ) == 'string' then
otype = 'string'
else
print( sf( "Error: cannot detect option type for '%s'", name ) )
os.exit( 1 )
end
self:_add_option( name, otype, help, default, data )
end
options.get_num_opts = function( self )
return #self.options
end
options.get_option = function( self, i )
return self.options[ i ]
end
-- Handle an option of type 'key=value'
-- Returns both the key and the value or nil for error
options.handle_arg = function( self, a )
local si, ei, k, v = a:find( "([^=]+)=(.*)$" )
if not k or not v then
print( sf( "Error: invalid syntax in '%s'", a ) )
return
end
local opt = self:_find_option( k )
if not opt then
print( sf( "Error: invalid option '%s'", k ) )
return
end
local optv = opt.validator( v, opt.data )
if optv == nil then
print( sf( "Error: invalid value '%s' for option '%s'", v, k ) )
return
end
return k, optv
end
-- Show help for all the registered options
options.show_help = function( self )
for i = 1, #self.options do
local o = self.options[ i ]
print( sf( "\n %s: %s", o.name, o.help ) )
local values, default = o.printer( o )
if values then
print( sf( " Possible values: %s", values ) )
end
print( sf( " Default value: %s", default or "none (changes at runtime)" ) )
end
end
-- Create a new option handler
function options_handler()
return options.new()
end