304 lines
10 KiB
C
304 lines
10 KiB
C
/*
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** NodeMCU Lua 5.1 main initiator and comand interpreter
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** See Copyright Notice in lua.h
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**
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** Note this is largely a backport of some new Lua 5.3 version but
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** with API changes for Lua 5.1 compatability
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "user_version.h"
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#include "driver/input.h"
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#define lua_c
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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#include "legc.h"
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#include "os_type.h"
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extern int debug_errorfb (lua_State *L);
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extern int pipe_create(lua_State *L);
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extern int pipe_read(lua_State *L);
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extern int pipe_unread(lua_State *L);
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#ifndef LUA_INIT_STRING
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#define LUA_INIT_STRING "@init.lua"
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#endif
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static int MLref = LUA_NOREF;
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lua_State *globalL = NULL;
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static int pmain (lua_State *L);
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static int dojob (lua_State *L);
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static void l_message (const char *msg) {
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luai_writestringerror("%s\n", msg);
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}
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static int report (lua_State *L, int status) {
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if (status && !lua_isnil(L, -1)) {
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const char *msg = lua_tostring(L, -1);
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if (msg == NULL) msg = "(error object is not a string)";
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l_message(msg);
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lua_pop(L, 1);
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}
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return status;
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}
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static void l_print(lua_State *L, int n) {
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lua_getglobal(L, "print");
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lua_insert(L, -n-1);
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if (lua_pcall(L, n, 0, 0) != 0)
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l_message(lua_pushfstring(L, "error calling " LUA_QL("print") " (%s)",
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lua_tostring(L, -1)));
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}
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static int traceback (lua_State *L) {
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if (lua_isstring(L, 1)) {
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lua_pushlightfunction(L, &debug_errorfb);
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lua_pushvalue(L, 1); /* pass error message */
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lua_pushinteger(L, 2); /* skip this function and traceback */
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lua_call(L, 2, 1); /* call debug.traceback */
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}
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lua_settop(L, 1);
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return 1;
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}
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static int docall (lua_State *L, int narg, int clear) {
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int status;
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int base = lua_gettop(L) - narg; /* function index */
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lua_pushlightfunction(L, &traceback); /* push traceback function */
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lua_insert(L, base); /* put it under chunk and args */
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status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
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lua_remove(L, base); /* remove traceback function */
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/* force a complete garbage collection in case of errors */
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if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
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return status;
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}
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static void print_version (lua_State *L) {
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lua_pushliteral (L, "\n" NODE_VERSION " build " BUILD_DATE
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" powered by " LUA_RELEASE " on SDK ");
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lua_pushstring (L, SDK_VERSION);
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lua_concat (L, 2);
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const char *msg = lua_tostring (L, -1);
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l_message (msg);
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lua_pop (L, 1);
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}
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static int dofile (lua_State *L, const char *name) {
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int status = luaL_loadfile(L, name) || docall(L, 0, 1);
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return report(L, status);
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}
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static int dostring (lua_State *L, const char *s, const char *name) {
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int status = luaL_loadbuffer(L, s, strlen(s), name) || docall(L, 0, 1);
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return report(L, status);
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}
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static const char *get_prompt (lua_State *L, int firstline) {
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const char *p;
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lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
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p = lua_tostring(L, -1);
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if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
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lua_pop(L, 1); /* remove global */
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return p;
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}
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#define EOFMARK LUA_QL("<eof>")
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static int incomplete (lua_State *L, int status) {
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if (status == LUA_ERRSYNTAX) {
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size_t lmsg;
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const char *msg = lua_tolstring(L, -1, &lmsg);
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if (!strcmp(msg+lmsg-sizeof(EOFMARK)+1, EOFMARK)) {
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lua_pop(L, 1);
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return 1;
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}
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}
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return 0;
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}
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/*
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** dojob is the CB reader for the input pipe and follows the calling convention
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** for pipe reader CBs. It has one argument: the stdin pipe that it is reading.
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*/
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static int dojob (lua_State *L) {
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size_t l;
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int status;
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const char *prompt;
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//dbg_printf("dojob entered\n");
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lua_settop(L, 1); /* pipe obj at S[1] */
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lua_pushlightfunction(L, &pipe_read); /* pobj:read at S[2] */
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lua_pushvalue(L, 1); /* dup pobj to S[3] */
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lua_pushliteral(L, "\n+"); /* S[4] = "\n+" */
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lua_call(L, 2, 1); /* S[2] = pobj:read("\n+") */
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const char* b = lua_tolstring(L, 2, &l); /* b = NULL if S[2] is nil */
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if ((lua_isnil(L, 2) || l == 0)) {
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/* If the pipe is empty then return false to suppress automatic reposting */
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//dbg_printf("stdin empty\n");
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lua_pushboolean(L, false);
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return 1; /* return false */
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}
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if (b[l-1] != '\n') {
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//dbg_printf("unreading part line\n");
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/* likewise if not CR terminated, then unread and ditto */
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lua_pushlightfunction(L, &pipe_unread); /* pobj:read at S[1] */
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lua_insert(L, 1);
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lua_call(L, 2, 0); /* pobj:unread(line) */
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lua_pushboolean(L, false);
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return 1; /* return false */
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} else {
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//dbg_printf("popping CR terminated string(%d) %s", l-1, b);
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}
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/*
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* Now we can process a proper CR terminated line
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*/
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lua_pushlstring(L, b, --l); /* remove end CR */
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lua_remove(L, 2);
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b = lua_tostring(L, 2);
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if (MLref != LUA_NOREF) {
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/* processing multiline */
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lua_rawgeti(L, LUA_REGISTRYINDEX, MLref); /* insert prev lines(s) */
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lua_pushliteral(L, "\n"); /* insert CR */
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lua_pushvalue(L, 2); /* dup new line */
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lua_concat(L, 3); /* concat all 3 */
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lua_remove(L, 2); /* and shift down to S[2] */
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} else if (b[0] == '=') {
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/* If firstline and of the format =<expression> */
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lua_pushfstring(L, "return %s", b+1);
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lua_remove(L, 2);
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}
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/* ToS is at S[2] which contains the putative chunk to be compiled */
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status = luaL_loadbuffer(L, lua_tostring(L, 2), lua_strlen(L, 2), "=stdin");
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if (incomplete(L, status)) {
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/* Store line back in the Reg mlref sot */
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if (MLref == LUA_NOREF) {
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MLref = luaL_ref(L, LUA_REGISTRYINDEX);
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} else {
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lua_rawseti(L, LUA_REGISTRYINDEX, MLref);
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}
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} else {
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/* compile finished OK or with hard error */
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lua_remove(L, 2); /* remove line because now redundant */
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if (MLref!= LUA_NOREF) { /* also remove multiline if it exists */
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luaL_unref(L, LUA_REGISTRYINDEX, MLref);
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MLref= LUA_NOREF;
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}
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/* Execute the compiled chunk of successful */
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if (status == 0) {
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status = docall(L, 0, 0);
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}
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/* print any returned results or error message */
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if (status && !lua_isnil(L, -1))
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l_print(L, 1);
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if (status == 0 && lua_gettop(L) - 1)
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l_print(L, lua_gettop(L) - 1);
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lua_settop(L, 2);
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if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
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}
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prompt = get_prompt(L, MLref!= LUA_NOREF ? 0 : 1);
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input_setprompt(prompt);
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puts(prompt);
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lua_pushnil(L);
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return 1; /* return nil will retask if pipe not empty */
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}
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/*
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* Kick off library and UART input handling before opening the module
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* libraries. Note that as this is all done within a Lua task, so error
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* handling is left to the Lua task traceback mechanism.
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*/
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extern void luaL_dbgbreak(void);
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static int pmain (lua_State *L) {
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const char *init = LUA_INIT_STRING;
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globalL = L;
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lua_gc(L, LUA_GCSTOP, 0); /* stop GC during initialization */
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luaL_openlibs(L); /* open libraries */
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lua_gc(L, LUA_GCRESTART, 0); /* restart GC and set EGC mode */
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legc_set_mode( L, EGC_ALWAYS, 4096 );
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lua_settop(L, 0);
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lua_pushliteral(L, "stdin");
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lua_pushlightfunction(L, &pipe_create);
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lua_pushlightfunction(L, &dojob);
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lua_pushinteger(L, LUA_TASK_LOW);
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lua_call(L, 2, 1); /* ToS = pipe.create(dojob, low_priority) */
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lua_rawset(L, LUA_REGISTRYINDEX); /* and stash input pipe in Reg["stdin"] */
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input_setup(LUA_MAXINPUT, get_prompt(L, 1));
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lua_input_string(" \n", 2); /* queue CR to issue first prompt */
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#if !defined(DISABLE_STARTUP_BANNER)
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print_version(L);
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#endif
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/* and last of all, kick off application initialisation */
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if (init[0] == '@')
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dofile(L, init+1);
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else
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dostring(L, init, LUA_INIT);
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return 0;
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}
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/*
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** The system initialisation CB nodemcu_init() calls lua_main() to startup
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** the Lua environment by calling lua_open() which initiates the core Lua VM.
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** The initialisation of the libraries, etc. is carried out by pmain in a
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** separate Lua task, which also kicks off the user application through the
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** LUA_INIT_STRING hook.
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*/
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void lua_main (void) {
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lua_State *L = lua_open(); /* create state */
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if (L == NULL) {
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l_message("cannot create state: not enough memory");
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return;
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}
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lua_pushlightfunction(L, &pmain); /* Call 'pmain' as a high priority task */
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luaN_posttask(L, LUA_TASK_HIGH);
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}
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/*
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** The Lua interpreter is event-driven and task-oriented in NodeMCU rather than
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** based on a readline poll loop as in the standard implementation. Input lines
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** can come from one of two sources: the application can "push" lines for the
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** interpreter to compile and execute, or they can come from the UART. To
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** minimise application blocking, the lines are queued in a pipe when received,
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** with the Lua interpreter task attached to the pipe as its reader task. This
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** CB processes one line of input per task execution.
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**
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** Even though lines can be emitted from independent sources (the UART and the
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** node API), and they could in theory get interleaved, the strategy here is
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** "let the programmer beware": interactive input will normally only occur in
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** development and injected input occur in telnet type applications. If there
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** is a need for interlocks, then the application should handle this.
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*/
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//static int n = 0;
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void lua_input_string (const char *line, int len) {
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lua_State *L = globalL;
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lua_getfield(L, LUA_REGISTRYINDEX, "stdin");
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lua_rawgeti(L, -1, 1); /* get the pipe_write from stdin[1] */
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lua_insert(L, -2); /* stick above the pipe */
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lua_pushlstring(L, line, len);
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//const char*b = lua_tostring(L, -1);
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//dbg_printf("Pushing (%u): %s", len, b);
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lua_call(L, 2, 0); /* stdin:write(line) */
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}
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