777 lines
16 KiB
C
777 lines
16 KiB
C
// Module for Ucglib
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// Do not use the code from ucg submodule and skip the complete source here
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// if the ucg module is not selected.
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// Reason: The whole ucg submodule code tree might not even exist in this case.
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#include "user_modules.h"
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#ifdef LUA_USE_MODULES_UCG
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#include "module.h"
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#include "lauxlib.h"
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#define USE_PIN_LIST
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#include "ucg.h"
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#include "ucg_nodemcu_hal.h"
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#include "ucg_config.h"
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#ifdef ESP_PLATFORM
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// ESP32
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#include "spi_common.h"
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#include "sdkconfig.h"
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#endif
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#ifndef CONFIG_LUA_MODULE_U8G2
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// ignore unused functions if u8g2 module will be skipped anyhow
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#pragma GCC diagnostic ignored "-Wunused-function"
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#endif
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typedef struct
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{
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ucg_nodemcu_t ucg;
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ucg_dev_fnptr dev_cb;
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ucg_dev_fnptr ext_cb;
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// For Print() function
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ucg_int_t tx, ty;
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uint8_t tdir;
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int font_ref;
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int host_ref;
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} ucg_ud_t;
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// shorthand macro for the ucg structure inside the userdata
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#define GET_UCG() \
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ucg_ud_t *ud = (ucg_ud_t *)luaL_checkudata( L, 1, "ucg.display" ); \
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ucg_t *ucg = (ucg_t *)(&(ud->ucg));
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// helper function: retrieve given number of integer arguments
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static void lucg_get_int_args( lua_State *L, uint8_t stack, uint8_t num, ucg_int_t *args)
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{
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while (num-- > 0) {
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*args++ = luaL_checkinteger( L, stack++ );
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}
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}
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// Lua: ucg.begin( self, fontmode )
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static int lucg_begin( lua_State *L )
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{
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GET_UCG();
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ucg_Init( ucg, ud->dev_cb, ud->ext_cb, ucg_com_nodemcu_hw_spi );
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ucg_int_t fontmode = luaL_checkinteger( L, 2 );
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ucg_SetFontMode( ucg, fontmode );
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return 0;
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}
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// Lua: ucg.clearScreen( self )
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static int lucg_clearScreen( lua_State *L )
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{
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GET_UCG();
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ucg_ClearScreen( ucg );
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return 0;
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}
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// Lua: ucg.draw90Line( self, x, y, len, dir, col_idx )
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static int lucg_draw90Line( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[5];
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lucg_get_int_args( L, 2, 5, args );
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ucg_Draw90Line( ucg, args[0], args[1], args[2], args[3], args[4] );
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return 0;
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}
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// Lua: ucg.drawBox( self, x, y, w, h )
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static int lucg_drawBox( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawBox( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.drawCircle( self, x0, y0, rad, option )
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static int lucg_drawCircle( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawCircle( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.drawDisc( self, x0, y0, rad, option )
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static int lucg_drawDisc( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawDisc( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.drawFrame( self, x, y, w, h )
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static int lucg_drawFrame( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawFrame( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.drawGradientBox( self, x, y, w, h )
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static int lucg_drawGradientBox( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawGradientBox( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: width = ucg.drawGlyph( self, x, y, dir, encoding )
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static int lucg_drawGlyph( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[3];
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lucg_get_int_args( L, 2, 3, args );
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const char *c = luaL_checkstring( L, (1+3) + 1 );
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if (c == NULL)
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return 0;
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lua_pushinteger( L, ucg_DrawGlyph( ucg, args[0], args[1], args[2], *c ) );
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return 1;
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}
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// Lua: ucg.drawGradientLine( self, x, y, len, dir )
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static int lucg_drawGradientLine( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawGradientLine( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.drawHLine( self, x, y, len )
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static int lucg_drawHLine( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[3];
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lucg_get_int_args( L, 2, 3, args );
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ucg_DrawHLine( ucg, args[0], args[1], args[2] );
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return 0;
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}
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// Lua: ucg.drawLine( self, x1, y1, x2, y2 )
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static int lucg_drawLine( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_DrawLine( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.drawPixel( self, x, y )
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static int lucg_drawPixel( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[2];
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lucg_get_int_args( L, 2, 2, args );
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ucg_DrawPixel( ucg, args[0], args[1] );
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return 0;
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}
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// Lua: ucg.drawRBox( self, x, y, w, h, r )
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static int lucg_drawRBox( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[5];
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lucg_get_int_args( L, 2, 5, args );
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ucg_DrawRBox( ucg, args[0], args[1], args[2], args[3], args[4] );
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return 0;
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}
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// Lua: ucg.drawRFrame( self, x, y, w, h, r )
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static int lucg_drawRFrame( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[5];
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lucg_get_int_args( L, 2, 5, args );
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ucg_DrawRFrame( ucg, args[0], args[1], args[2], args[3], args[4] );
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return 0;
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}
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// Lua: width = ucg.drawString( self, x, y, dir, str )
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static int lucg_drawString( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[3];
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lucg_get_int_args( L, 2, 3, args );
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const char *s = luaL_checkstring( L, (1+3) + 1 );
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if (s == NULL)
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return 0;
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lua_pushinteger( L, ucg_DrawString( ucg, args[0], args[1], args[2], s ) );
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return 1;
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}
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// Lua: ucg.drawTetragon( self, x0, y0, x1, y1, x2, y2, x3, y3 )
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static int lucg_drawTetragon( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[8];
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lucg_get_int_args( L, 2, 8, args );
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ucg_DrawTetragon( ucg, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7] );
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return 0;
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}
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// Lua: ucg.drawTriangle( self, x0, y0, x1, y1, x2, y2 )
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static int lucg_drawTriangle( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[6];
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lucg_get_int_args( L, 2, 6, args );
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ucg_DrawTriangle( ucg, args[0], args[1], args[2], args[3], args[4], args[5] );
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return 0;
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}
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// Lua: ucg.drawVLine( self, x, y, len )
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static int lucg_drawVLine( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[3];
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lucg_get_int_args( L, 2, 3, args );
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ucg_DrawVLine( ucg, args[0], args[1], args[2] );
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return 0;
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}
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// Lua: height = ucg.getFontAscent( self )
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static int lucg_getFontAscent( lua_State *L )
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{
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GET_UCG();
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lua_pushinteger( L, ucg_GetFontAscent( ucg ) );
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return 1;
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}
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// Lua: height = ucg.getFontDescent( self )
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static int lucg_getFontDescent( lua_State *L )
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{
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GET_UCG();
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lua_pushinteger( L, ucg_GetFontDescent( ucg ) );
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return 1;
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}
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// Lua: height = ucg.getHeight( self )
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static int lucg_getHeight( lua_State *L )
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{
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GET_UCG();
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lua_pushinteger( L, ucg_GetHeight( ucg ) );
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return 1;
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}
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// Lua: width = ucg.getStrWidth( self, string )
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static int lucg_getStrWidth( lua_State *L )
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{
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GET_UCG();
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const char *s = luaL_checkstring( L, 2 );
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if (s == NULL)
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return 0;
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lua_pushinteger( L, ucg_GetStrWidth( ucg, s ) );
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return 1;
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}
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// Lua: width = ucg.getWidth( self )
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static int lucg_getWidth( lua_State *L )
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{
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GET_UCG();
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lua_pushinteger( L, ucg_GetWidth( ucg ) );
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return 1;
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}
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// Lua: ucg.setClipRange( self, x, y, w, h )
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static int lucg_setClipRange( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[4];
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lucg_get_int_args( L, 2, 4, args );
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ucg_SetClipRange( ucg, args[0], args[1], args[2], args[3] );
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return 0;
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}
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// Lua: ucg.setColor( self, [idx], r, g, b )
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static int lucg_setColor( lua_State *L )
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{
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GET_UCG();
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ucg_int_t args[3];
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lucg_get_int_args( L, 2, 3, args );
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ucg_int_t opt = luaL_optint( L, (1+3) + 1, -1 );
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if (opt < 0) {
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ucg_SetColor( ucg, 0, args[0], args[1], args[2] );
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} else {
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ucg_SetColor( ucg, args[0], args[1], args[2], opt );
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}
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return 0;
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}
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// Lua: ucg.setFont( self, font )
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static int lucg_setFont( lua_State *L )
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{
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GET_UCG();
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ucg_fntpgm_uint8_t *font = (ucg_fntpgm_uint8_t *)lua_touserdata( L, 2 );
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if (font != NULL)
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ucg_SetFont( ucg, font );
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else
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luaL_argerror(L, 2, "font data expected");
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return 0;
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}
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// Lua: ucg.print( self, str )
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static int lucg_print( lua_State *L )
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{
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GET_UCG();
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const char *s = luaL_checkstring( L, 2 );
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if (s == NULL)
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return 0;
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while (*s)
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{
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ucg_int_t delta;
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delta = ucg_DrawGlyph(ucg, ud->tx, ud->ty, ud->tdir, *(s++));
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switch(ud->tdir) {
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case 0: ud->tx += delta; break;
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case 1: ud->ty += delta; break;
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case 2: ud->tx -= delta; break;
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default: case 3: ud->ty -= delta; break;
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}
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}
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return 0;
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}
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// Lua: ucg.setFontMode( self, fontmode )
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static int lucg_setFontMode( lua_State *L )
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{
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GET_UCG();
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ucg_int_t fontmode = luaL_checkinteger( L, 2 );
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ucg_SetFontMode( ucg, fontmode );
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return 0;
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}
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// Lua: ucg.setFontPosBaseline( self )
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static int lucg_setFontPosBaseline( lua_State *L )
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{
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GET_UCG();
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ucg_SetFontPosBaseline( ucg );
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return 0;
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}
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// Lua: ucg.setFontPosBottom( self )
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static int lucg_setFontPosBottom( lua_State *L )
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{
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GET_UCG();
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ucg_SetFontPosBottom( ucg );
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return 0;
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}
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// Lua: ucg.setFontPosCenter( self )
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static int lucg_setFontPosCenter( lua_State *L )
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{
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GET_UCG();
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ucg_SetFontPosCenter( ucg );
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return 0;
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}
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// Lua: ucg.setFontPosTop( self )
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static int lucg_setFontPosTop( lua_State *L )
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{
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GET_UCG();
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ucg_SetFontPosTop( ucg );
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return 0;
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}
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// Lua: ucg.setMaxClipRange( self )
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static int lucg_setMaxClipRange( lua_State *L )
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{
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GET_UCG();
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ucg_SetMaxClipRange( ucg );
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return 0;
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}
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// Lua: ucg.setPrintPos( self, x, y )
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static int lucg_setPrintPos( lua_State *L )
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{
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GET_UCG();
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(void)ucg;
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ucg_int_t args[2];
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lucg_get_int_args( L, 2, 2, args );
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ud->tx = args[0];
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ud->ty = args[1];
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return 0;
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}
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// Lua: ucg.setPrintDir( self, dir )
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static int lucg_setPrintDir( lua_State *L )
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{
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GET_UCG();
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(void)ucg;
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ud->tdir = luaL_checkinteger( L, 2 );
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return 0;
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}
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// Lua: ucg.setRotate90( self )
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static int lucg_setRotate90( lua_State *L )
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{
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GET_UCG();
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ucg_SetRotate90( ucg );
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return 0;
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}
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// Lua: ucg.setRotate180( self )
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static int lucg_setRotate180( lua_State *L )
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{
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GET_UCG();
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ucg_SetRotate180( ucg );
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return 0;
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}
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// Lua: ucg.setRotate270( self )
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static int lucg_setRotate270( lua_State *L )
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{
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GET_UCG();
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ucg_SetRotate270( ucg );
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return 0;
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}
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// Lua: ucg.setScale2x2( self )
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static int lucg_setScale2x2( lua_State *L )
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{
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GET_UCG();
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ucg_SetScale2x2( ucg );
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return 0;
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}
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// Lua: ucg.undoRotate( self )
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static int lucg_undoRotate( lua_State *L )
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{
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GET_UCG();
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ucg_UndoRotate( ucg );
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return 0;
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}
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// Lua: ucg.undoScale( self )
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static int lucg_undoScale( lua_State *L )
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{
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GET_UCG();
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ucg_UndoScale( ucg );
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return 0;
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}
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// device destructor
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static int lucg_close_display( lua_State *L )
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{
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return 0;
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}
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// ***************************************************************************
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// Device constructors
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//
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//
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static int ldisplay_hw_spi( lua_State *L, ucg_dev_fnptr device, ucg_dev_fnptr extension )
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{
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int stack = 0;
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#ifndef ESP_PLATFORM
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// ESP8266
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typedef struct {
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int host;
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} lspi_host_t;
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lspi_host_t host_elem;
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lspi_host_t *host = &host_elem;
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#else
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// ESP32
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lspi_host_t *host = NULL;
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#endif
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int host_ref = LUA_NOREF;
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int cs = -1;
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int dc = -1;
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int res = -1;
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int get_spi_pins;
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if (lua_type( L, ++stack ) == LUA_TUSERDATA) {
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host = (lspi_host_t *)luaL_checkudata( L, stack, "spi.master" );
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/* reference host object to avoid automatic gc */
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lua_pushvalue( L, stack );
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host_ref = luaL_ref( L, LUA_REGISTRYINDEX );
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get_spi_pins = 1;
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} else if (lua_type( L, stack ) == LUA_TNUMBER) {
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host->host = luaL_checkint( L, stack );
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get_spi_pins = 1;
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} else {
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get_spi_pins = 0;
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stack--;
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}
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if (get_spi_pins) {
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cs = luaL_checkint( L, ++stack );
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dc = luaL_checkint( L, ++stack );
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res = luaL_optint( L, ++stack, -1 );
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}
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ucg_ud_t *ud = (ucg_ud_t *) lua_newuserdata( L, sizeof( ucg_ud_t ) );
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ucg_nodemcu_t *ext_ucg = &(ud->ucg);
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ud->font_ref = LUA_NOREF;
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ud->host_ref = host_ref;
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ext_ucg->hal = host ? (void *)(host->host) : NULL;
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ucg_t *ucg = (ucg_t *)ext_ucg;
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/* do a dummy init so that something usefull is part of the ucg structure */
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ucg_Init( ucg, ucg_dev_default_cb, ucg_ext_none, (ucg_com_fnptr)0 );
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/* reset cursor position */
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ud->tx = 0;
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ud->ty = 0;
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ud->tdir = 0; /* default direction */
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uint8_t i;
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for( i = 0; i < UCG_PIN_COUNT; i++ )
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ucg->pin_list[i] = UCG_PIN_VAL_NONE;
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ud->dev_cb = device;
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ud->ext_cb = extension;
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if (res >= 0)
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ucg->pin_list[UCG_PIN_RST] = res;
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ucg->pin_list[UCG_PIN_CD] = dc;
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ucg->pin_list[UCG_PIN_CS] = cs;
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/* set its metatable */
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luaL_getmetatable(L, "ucg.display");
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lua_setmetatable(L, -2);
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return 1;
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}
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#undef UCG_DISPLAY_TABLE_ENTRY
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#define UCG_DISPLAY_TABLE_ENTRY(binding, device, extension) \
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static int l ## binding( lua_State *L ) \
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{ \
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return ldisplay_hw_spi( L, device, extension ); \
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}
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//
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// Unroll the display table and insert binding functions.
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UCG_DISPLAY_TABLE
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//
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// ***************************************************************************
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// Module function map
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LROT_BEGIN(lucg_display)
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LROT_FUNCENTRY( begin, lucg_begin )
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LROT_FUNCENTRY( clearScreen, lucg_clearScreen )
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LROT_FUNCENTRY( draw90Line, lucg_draw90Line )
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LROT_FUNCENTRY( drawBox, lucg_drawBox )
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LROT_FUNCENTRY( drawCircle, lucg_drawCircle )
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LROT_FUNCENTRY( drawDisc, lucg_drawDisc )
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LROT_FUNCENTRY( drawFrame, lucg_drawFrame )
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LROT_FUNCENTRY( drawGlyph, lucg_drawGlyph )
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LROT_FUNCENTRY( drawGradientBox, lucg_drawGradientBox )
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LROT_FUNCENTRY( drawGradientLine, lucg_drawGradientLine )
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LROT_FUNCENTRY( drawHLine, lucg_drawHLine )
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LROT_FUNCENTRY( drawLine, lucg_drawLine )
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LROT_FUNCENTRY( drawPixel, lucg_drawPixel )
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LROT_FUNCENTRY( drawRBox, lucg_drawRBox )
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LROT_FUNCENTRY( drawRFrame, lucg_drawRFrame )
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LROT_FUNCENTRY( drawString, lucg_drawString )
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LROT_FUNCENTRY( drawTetragon, lucg_drawTetragon )
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LROT_FUNCENTRY( drawTriangle, lucg_drawTriangle )
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LROT_FUNCENTRY( drawVLine, lucg_drawVLine )
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LROT_FUNCENTRY( getFontAscent, lucg_getFontAscent )
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LROT_FUNCENTRY( getFontDescent, lucg_getFontDescent )
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LROT_FUNCENTRY( getHeight, lucg_getHeight )
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LROT_FUNCENTRY( getStrWidth, lucg_getStrWidth )
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LROT_FUNCENTRY( getWidth, lucg_getWidth )
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LROT_FUNCENTRY( print, lucg_print )
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LROT_FUNCENTRY( setClipRange, lucg_setClipRange )
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LROT_FUNCENTRY( setColor, lucg_setColor )
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LROT_FUNCENTRY( setFont, lucg_setFont )
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LROT_FUNCENTRY( setFontMode, lucg_setFontMode )
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LROT_FUNCENTRY( setFontPosBaseline, lucg_setFontPosBaseline )
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LROT_FUNCENTRY( setFontPosBottom, lucg_setFontPosBottom )
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LROT_FUNCENTRY( setFontPosCenter, lucg_setFontPosCenter )
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LROT_FUNCENTRY( setFontPosTop, lucg_setFontPosTop )
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LROT_FUNCENTRY( setMaxClipRange, lucg_setMaxClipRange )
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LROT_FUNCENTRY( setPrintDir, lucg_setPrintDir )
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LROT_FUNCENTRY( setPrintPos, lucg_setPrintPos )
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LROT_FUNCENTRY( setRotate90, lucg_setRotate90 )
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LROT_FUNCENTRY( setRotate180, lucg_setRotate180 )
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LROT_FUNCENTRY( setRotate270, lucg_setRotate270 )
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LROT_FUNCENTRY( setScale2x2, lucg_setScale2x2 )
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LROT_FUNCENTRY( undoClipRange, lucg_setMaxClipRange )
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LROT_FUNCENTRY( undoRotate, lucg_undoRotate )
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LROT_FUNCENTRY( undoScale, lucg_undoScale )
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LROT_FUNCENTRY( __gc, lucg_close_display )
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LROT_TABENTRY( __index, lucg_display )
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LROT_END( lucg_display, lucg_display, 0 )
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|
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LROT_BEGIN(lucg)
|
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#undef UCG_DISPLAY_TABLE_ENTRY
|
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#define UCG_DISPLAY_TABLE_ENTRY(binding, device, extension) LROT_FUNCENTRY(binding,l ## binding)
|
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UCG_DISPLAY_TABLE
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|
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// Register fonts
|
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#undef UCG_FONT_TABLE_ENTRY
|
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#define UCG_FONT_TABLE_ENTRY(font) LROT_LUDENTRY(font, ucg_ ## font )
|
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UCG_FONT_TABLE
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|
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// Font modes
|
|
LROT_NUMENTRY( FONT_MODE_TRANSPARENT, UCG_FONT_MODE_TRANSPARENT )
|
|
LROT_NUMENTRY( FONT_MODE_SOLID, UCG_FONT_MODE_SOLID )
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|
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// Options for circle/ disc drawing
|
|
LROT_NUMENTRY( DRAW_UPPER_RIGHT, UCG_DRAW_UPPER_RIGHT )
|
|
LROT_NUMENTRY( DRAW_UPPER_LEFT, UCG_DRAW_UPPER_LEFT )
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LROT_NUMENTRY( DRAW_LOWER_RIGHT, UCG_DRAW_LOWER_RIGHT )
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LROT_NUMENTRY( DRAW_LOWER_LEFT, UCG_DRAW_LOWER_LEFT )
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|
LROT_NUMENTRY( DRAW_ALL, UCG_DRAW_ALL )
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|
|
|
LROT_TABENTRY( __metatable, lucg )
|
|
LROT_END( lucg, lucg, 0 )
|
|
|
|
|
|
int luaopen_ucg( lua_State *L )
|
|
{
|
|
luaL_rometatable(L, "ucg.display", LROT_TABLEREF(lucg_display));
|
|
return 0;
|
|
}
|
|
|
|
NODEMCU_MODULE(UCG, "ucg", lucg, luaopen_ucg);
|
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|
|
#endif /* LUA_USE_MODULES_UCG */
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