48 lines
1.0 KiB
Lua
48 lines
1.0 KiB
Lua
local M, module = {}, ...
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_G[module] = M
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function M.run()
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-- make this a volatile module:
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package.loaded[module] = nil
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print("Running component pixel_and_lines...")
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local mx
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local x, xx
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mx = disp:getWidth() / 2
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--my = disp:getHeight() / 2
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disp:setColor(0, 0, 0, 150)
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disp:setColor(1, 0, 60, 40)
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disp:setColor(2, 60, 0, 40)
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disp:setColor(3, 120, 120, 200)
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disp:drawGradientBox(0, 0, disp:getWidth(), disp:getHeight())
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disp:setColor(255, 255, 255)
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disp:setPrintPos(2, 18)
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disp:setPrintDir(0)
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disp:print("Pix&Line")
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disp:drawPixel(0, 0)
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disp:drawPixel(1, 0)
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--disp:drawPixel(disp:getWidth()-1, 0)
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--disp:drawPixel(0, disp:getHeight()-1)
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disp:drawPixel(disp:getWidth()-1, disp:getHeight()-1)
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disp:drawPixel(disp:getWidth()-1-1, disp:getHeight()-1)
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x = 0
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while x < mx do
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xx = ((x)*255)/mx
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disp:setColor(255, 255-xx/2, 255-xx)
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disp:drawPixel(x, 24)
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disp:drawVLine(x+7, 26, 13)
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x = x + 1
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end
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print("...done")
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end
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return M
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