nodemcu-firmware/components/modules/encoder.c

163 lines
4.6 KiB
C

// Module encoders
#include "module.h"
#include "lauxlib.h"
#include "lmem.h"
#include <stdint.h>
#include <string.h>
#define BASE64_INVALID '\xff'
#define BASE64_PADDING '='
#define ISBASE64(c) (unbytes64[c] != BASE64_INVALID)
static const uint8_t b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static uint8_t *toBase64 ( lua_State* L, const uint8_t *msg, size_t *len){
size_t i, n = *len;
if (!n) // handle empty string case
return NULL;
uint8_t * q, *out = (uint8_t *)luaM_malloc(L, (n + 2) / 3 * 4);
uint8_t bytes64[sizeof(b64)];
memcpy(bytes64, b64, sizeof(b64)); //Avoid lots of flash unaligned fetches
for (i = 0, q = out; i < n; i += 3) {
int a = msg[i];
int b = (i + 1 < n) ? msg[i + 1] : 0;
int c = (i + 2 < n) ? msg[i + 2] : 0;
*q++ = bytes64[a >> 2];
*q++ = bytes64[((a & 3) << 4) | (b >> 4)];
*q++ = (i + 1 < n) ? bytes64[((b & 15) << 2) | (c >> 6)] : BASE64_PADDING;
*q++ = (i + 2 < n) ? bytes64[(c & 63)] : BASE64_PADDING;
}
*len = q - out;
return out;
}
static uint8_t *fromBase64 ( lua_State* L, const uint8_t *enc_msg, size_t *len){
int i, n = *len, blocks = (n>>2), pad = 0;
const uint8_t *p;
uint8_t unbytes64[UCHAR_MAX+1], *msg, *q;
if (!n) // handle empty string case
return NULL;
if (n & 3)
luaL_error (L, "Invalid base64 string");
memset(unbytes64, BASE64_INVALID, sizeof(unbytes64));
for (i = 0; i < sizeof(b64)-1; i++) unbytes64[b64[i]] = i; // sequential so no exceptions
if (enc_msg[n-1] == BASE64_PADDING) {
pad = (enc_msg[n-2] != BASE64_PADDING) ? 1 : 2;
blocks--; //exclude padding block
}
for (i = 0; i < n - pad; i++) if (!ISBASE64(enc_msg[i])) luaL_error (L, "Invalid base64 string");
unbytes64[BASE64_PADDING] = 0;
msg = q = (uint8_t *) luaM_malloc(L, 1+ (3 * n / 4));
for (i = 0, p = enc_msg; i<blocks; i++) {
uint8_t a = unbytes64[*p++];
uint8_t b = unbytes64[*p++];
uint8_t c = unbytes64[*p++];
uint8_t d = unbytes64[*p++];
*q++ = (a << 2) | (b >> 4);
*q++ = (b << 4) | (c >> 2);
*q++ = (c << 6) | d;
}
if (pad) { //now process padding block bytes
uint8_t a = unbytes64[*p++];
uint8_t b = unbytes64[*p++];
*q++ = (a << 2) | (b >> 4);
if (pad == 1) *q++ = (b << 4) | (unbytes64[*p] >> 2);
}
*len = q - msg;
return msg;
}
static inline uint8_t to_hex_nibble(uint8_t b) {
return b + ( b < 10 ? '0' : 'a' - 10 );
}
static uint8_t *toHex ( lua_State* L, const uint8_t *msg, size_t *len){
int i, n = *len;
uint8_t *q, *out = (uint8_t *)luaM_malloc(L, n * 2);
for (i = 0, q = out; i < n; i++) {
*q++ = to_hex_nibble(msg[i] >> 4);
*q++ = to_hex_nibble(msg[i] & 0xf);
}
*len = 2*n;
return out;
}
static uint8_t *fromHex ( lua_State* L, const uint8_t *msg, size_t *len){
int i, n = *len;
const uint8_t *p;
uint8_t b, *q, *out = (uint8_t *)luaM_malloc(L, n * 2);
uint8_t c = 0;
if (n &1)
luaL_error (L, "Invalid hex string");
for (i = 0, p = msg, q = out; i < n; i++) {
if (*p >= '0' && *p <= '9') {
b = *p++ - '0';
} else if (*p >= 'a' && *p <= 'f') {
b = *p++ - ('a' - 10);
} else if (*p >= 'A' && *p <= 'F') {
b = *p++ - ('A' - 10);
} else {
luaL_error (L, "Invalid hex string");
__builtin_unreachable ();
}
if ((i&1) == 0) {
c = b<<4;
} else {
*q++ = c+ b;
}
}
*len = n>>1;
return out;
}
// All encoder functions are of the form:
// Lua: output_string = encoder.function(input_string)
// Where input string maybe empty, but not nil
// Hence these all call the do_func wrapper
static int do_func (lua_State *L, uint8_t * (*conv_func)(lua_State *, const uint8_t *, size_t *)) {
size_t l;
const uint8_t *input = (const uint8_t *)luaL_checklstring(L, 1, &l);
// luaL_argcheck(L, l>0, 1, "input string empty");
uint8_t *output = conv_func(L, input, &l);
if (output) {
lua_pushlstring(L, (char *)output, l);
luaM_free(L, output);
} else {
lua_pushstring(L, "");
}
return 1;
}
#define DECLARE_FUNCTION(f) static int encoder_ ## f (lua_State *L) \
{ return do_func(L, f); }
DECLARE_FUNCTION(fromBase64);
DECLARE_FUNCTION(toBase64);
DECLARE_FUNCTION(fromHex);
DECLARE_FUNCTION(toHex);
// Module function map
static const LUA_REG_TYPE encoder_map[] = {
{ LSTRKEY("fromBase64"), LFUNCVAL(encoder_fromBase64) },
{ LSTRKEY("toBase64"), LFUNCVAL(encoder_toBase64) },
{ LSTRKEY("fromHex"), LFUNCVAL(encoder_fromHex) },
{ LSTRKEY("toHex"), LFUNCVAL(encoder_toHex) },
{ LNILKEY, LNILVAL }
};
NODEMCU_MODULE(ENCODER, "encoder", encoder_map, NULL);