185 lines
6.2 KiB
Python
185 lines
6.2 KiB
Python
|
#!/usr/bin/env python3
|
||
|
# Copyright (C) 2019 Gabriel Morell
|
||
|
#
|
||
|
# This program is free software: you can redistribute it and/or modify
|
||
|
# it under the terms of the GNU General Public License as published by
|
||
|
# the Free Software Foundation, either version 3 of the License, or
|
||
|
# (at your option) any later version.
|
||
|
#
|
||
|
# This program is distributed in the hope that it will be useful,
|
||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
# GNU General Public License for more details.
|
||
|
#
|
||
|
# You should have received a copy of the GNU General Public License
|
||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
import decimal
|
||
|
|
||
|
from boxes import Boxes, edges, boolarg
|
||
|
|
||
|
|
||
|
class SBCMicroRack(Boxes):
|
||
|
"""Stackable rackable racks for SBC Pi-Style Computers"""
|
||
|
|
||
|
webinterface = True
|
||
|
ui_group = "Shelf" # see ./__init__.py for names
|
||
|
|
||
|
def __init__(self):
|
||
|
Boxes.__init__(self)
|
||
|
|
||
|
self.addSettingsArgs(edges.FingerJointSettings)
|
||
|
self.addSettingsArgs(edges.StackableSettings)
|
||
|
|
||
|
self.buildArgParser(x=56, y=85)
|
||
|
|
||
|
# count
|
||
|
self.argparser.add_argument(
|
||
|
"--sbcs", action="store", type=int, default=5,
|
||
|
help="how many slots for sbcs",
|
||
|
)
|
||
|
|
||
|
# spaces
|
||
|
self.argparser.add_argument(
|
||
|
"--clearance_x", action="store", type=int, default=3,
|
||
|
help="clearance for the board in the box (x) in mm"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--clearance_y", action="store", type=int, default=3,
|
||
|
help="clearance for the board in the box (y) in mm"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--clearance_z", action="store", type=int, default=28,
|
||
|
help="SBC Clearance in mm",
|
||
|
)
|
||
|
|
||
|
# mounting holes
|
||
|
self.argparser.add_argument(
|
||
|
"--hole_dist_edge", action="store", type=float, default=3.5,
|
||
|
help="hole distance from edge in mm"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--hole_grid_dimension_x", action="store", type=int, default=58,
|
||
|
help="width of x hole area"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--hole_grid_dimension_y", action="store", type=int, default=49,
|
||
|
help="width of y hole area"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--hole_diameter", action="store", type=float, default=2.75,
|
||
|
help="hole diameters"
|
||
|
)
|
||
|
|
||
|
# i/o holes
|
||
|
self.argparser.add_argument(
|
||
|
"--netusb_z", action="store", type=int, default=18,
|
||
|
help="height of the net/usb hole mm"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--netusb_x", action="store", type=int, default=53,
|
||
|
help="width of the net/usb hole in mm"
|
||
|
)
|
||
|
|
||
|
# features
|
||
|
self.argparser.add_argument(
|
||
|
"--stable", action='store', type=boolarg, default=False,
|
||
|
help="draw some holes to put a 1/4\" dowel through at the base and top"
|
||
|
)
|
||
|
self.argparser.add_argument(
|
||
|
"--switch", action='store', type=boolarg, default=False,
|
||
|
help="adds an additional vertical segment to hold the switch in place, works best w/ --stable"
|
||
|
)
|
||
|
# TODO flesh this idea out better
|
||
|
self.argparser.add_argument(
|
||
|
"--fan", action='store', type=int, default=0, required=False,
|
||
|
help="ensure that the x width is at least this much and as well, draw a snug holder for a fan someplace"
|
||
|
)
|
||
|
|
||
|
|
||
|
def paint_mounting_holes(self):
|
||
|
cy = self.clearance_y
|
||
|
cx = self.clearance_x
|
||
|
|
||
|
h2r = self.hole_diameter
|
||
|
hde = self.hole_dist_edge
|
||
|
hgdx = self.hole_grid_dimension_x
|
||
|
hgdy = self.hole_grid_dimension_y
|
||
|
|
||
|
self.hole(
|
||
|
h2r + cx + hde / 2,
|
||
|
h2r + cy + hde / 2,
|
||
|
h2r / 2
|
||
|
)
|
||
|
|
||
|
self.hole(
|
||
|
h2r + cx + hgdx + hde / 2,
|
||
|
h2r + cy + hde / 2,
|
||
|
h2r / 2
|
||
|
)
|
||
|
|
||
|
self.hole(
|
||
|
h2r + cx + hde / 2,
|
||
|
h2r + cy + hgdy + hde / 2,
|
||
|
h2r / 2
|
||
|
)
|
||
|
|
||
|
self.hole(
|
||
|
h2r + cx + hgdx + hde / 2,
|
||
|
h2r + cy + hgdy + hde / 2,
|
||
|
h2r / 2
|
||
|
)
|
||
|
|
||
|
def paint_stable_features(self):
|
||
|
if self.stable:
|
||
|
self.hole(
|
||
|
10,10,6.5
|
||
|
)
|
||
|
|
||
|
def paint_netusb_holes(self):
|
||
|
t = self.thickness
|
||
|
x = self.x
|
||
|
w = x + self.hole_dist_edge * 2
|
||
|
height_per = self.clearance_z + t
|
||
|
usb_height = self.netusb_z
|
||
|
usb_width = self.netusb_x
|
||
|
for i in range(self.sbcs):
|
||
|
self.rectangularHole(w/2, (height_per)*i+15 , usb_width, usb_height, r=1)
|
||
|
|
||
|
def paint_finger_holes(self):
|
||
|
t = self.thickness
|
||
|
height_per = self.clearance_z + t
|
||
|
for i in range(self.sbcs + 1):
|
||
|
self.fingerHolesAt((height_per) * i + +height_per/2 + 1.5, self.hole_dist_edge, self.x, 90)
|
||
|
|
||
|
def render(self):
|
||
|
# adjust to the variables you want in the local scope
|
||
|
x, y = self.x, self.y
|
||
|
t = self.thickness
|
||
|
|
||
|
height_per = self.clearance_z + t
|
||
|
height_total = self.sbcs * height_per
|
||
|
|
||
|
# render your parts here
|
||
|
|
||
|
self.rectangularWall(height_total + height_per/2, x + self.hole_dist_edge * 2, "eseS", callback=[
|
||
|
self.paint_finger_holes,
|
||
|
self.paint_netusb_holes,
|
||
|
],
|
||
|
move="right")
|
||
|
self.rectangularWall(y + self.hole_dist_edge * 2, x + self.hole_dist_edge * 2, "efef",
|
||
|
move="right")
|
||
|
|
||
|
for i in range(self.sbcs):
|
||
|
self.rectangularWall(y + self.hole_dist_edge * 2, x + self.hole_dist_edge * 2, "efef", callback=[
|
||
|
self.paint_mounting_holes
|
||
|
], move="up")
|
||
|
|
||
|
self.rectangularWall(height_total + height_per/2, x + self.hole_dist_edge * 2, "eseS", callback=[
|
||
|
self.paint_finger_holes,
|
||
|
self.paint_stable_features
|
||
|
],
|
||
|
move="left")
|
||
|
|
||
|
if self.switch:
|
||
|
self.rectangularWall(height_total + height_per / 2, x + self.hole_dist_edge * 2, "eseS", callback=[self.paint_stable_features], move="down")
|