DividerTray: Add Labels
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16e7175c07
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@ -162,7 +162,7 @@ class DividerTray(Boxes):
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side_edge(self.left_wall),
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side_edge(self.left_wall),
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],
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],
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callback=[partial(self.generate_finger_holes, self.h)],
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callback=[partial(self.generate_finger_holes, self.h)],
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move="up",
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move="up", label = "Front" if _ else "Back",
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)
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)
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# Side walls (outer & inner) with slots to support dividers
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# Side walls (outer & inner) with slots to support dividers
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@ -174,13 +174,13 @@ class DividerTray(Boxes):
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be = "f" if self.bottom else "e"
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be = "f" if self.bottom else "e"
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se = DividerSlotsEdge(self, slot_descriptions.descriptions)
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se = DividerSlotsEdge(self, slot_descriptions.descriptions)
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self.rectangularWall(
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self.rectangularWall(
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side_wall_length, self.h, [be, "f", se, "f"], move="up"
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side_wall_length, self.h, [be, "f", se, "f"], move="up", label="Sidepiece " + str(_ + 1)
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)
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)
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# Switch to right side of the file
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# Switch to right side of the file
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self.ctx.restore()
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self.ctx.restore()
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self.rectangularWall(
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self.rectangularWall(
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max(facing_wall_length, side_wall_length), self.h, "ffff", move="right only"
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max(facing_wall_length, side_wall_length), self.h, "ffff", move="right only", label="invisible"
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)
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)
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# Bottom piece.
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# Bottom piece.
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@ -195,7 +195,7 @@ class DividerTray(Boxes):
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"f" if self.left_wall else "e",
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"f" if self.left_wall else "e",
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],
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],
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callback=[partial(self.generate_finger_holes, side_wall_length)],
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callback=[partial(self.generate_finger_holes, side_wall_length)],
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move="up",
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move="up", label="Bottom",
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)
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)
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# Dividers
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# Dividers
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@ -322,7 +322,7 @@ class DividerTray(Boxes):
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)
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)
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# Move for next piece
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# Move for next piece
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self.move(total_width, height, move)
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self.move(total_width, height, move, label="Divider")
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class SlottedEdgeDescriptions:
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class SlottedEdgeDescriptions:
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