diff --git a/boxes/generators/slotwallchiselholder.py b/boxes/generators/slotwallchiselholder.py new file mode 100644 index 0000000..9a7fce8 --- /dev/null +++ b/boxes/generators/slotwallchiselholder.py @@ -0,0 +1,134 @@ +#!/usr/bin/env python3 +# Copyright (C) 2013-2019 Florian Festi +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +from boxes import * + +class FrontEdge(edges.Edge): + + def __call__(self, length, **kw): + td = self.tooldiameter + rh = self.holediameter / 2.0 + r = self.radius + sw = self.slot_width + + a = math.degrees(math.asin((r+sw/2)/(r+rh))) + l = (td - sw - 2*r) / 2 + + for i in range(self.number): + self.polyline(l, (180-a, r), 0, (-360+2*a, rh), 0, (180-a, r), l) + + + +class SlatwallChiselHolder(Boxes): + """Slat wall tool holder for chisels, files and similar tools""" + + ui_group = "SlatWall" + + def __init__(self): + Boxes.__init__(self) + + self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1.0) + self.addSettingsArgs(edges.SlatWallSettings) + + self.buildArgParser(h=120) + + self.argparser.add_argument( + "--tooldiameter", action="store", type=float, default=30., + help="diameter of the tool including space to grab") + self.argparser.add_argument( + "--holediameter", action="store", type=float, default=30., + help="diameter of the hole for the tool (handle should not fit through)") + self.argparser.add_argument( + "--slot_width", action="store", type=float, default=5., + help="width of slots") + #self.argparser.add_argument( + # "--angle", action="store", type=float, default=0., + # help="angle of the top - positive for leaning backwards") + self.argparser.add_argument( + "--radius", action="store", type=float, default=5., + help="radius at the slots") + self.argparser.add_argument( + "--number", action="store", type=int, default=6, + help="number of tools/slots") + self.argparser.add_argument( + "--hooks", action="store", type=str, default="all", + choices=("all", "odds", "everythird"), + help="amount of hooks / braces") + + def brace(self, i): + n = self.number + if i in (0, n): + return True + # fold for symmetry + #if i > n//2: + # i = n - i + if self.hooks == "all": + return True + elif self.hooks == "odds": + return not (i % 2) + elif self.hooks == "everythird": + return not (i % 3) + + def braces(self): + return sum((self.brace(i) for i in range(self.number+1))) + + def backCB(self): + n = self.number + rt = self.holediameter + wt = self.tooldiameter + t = self.thickness + + d = min(2*t, (wt-rt)/4.) + self.slatWallHolesAt(d, 0, self.h, 90) + self.slatWallHolesAt(n*wt-d, 0, self.h, 90) + + for i in range(1, n): + if self.brace(i): + self.slatWallHolesAt(i*wt, 0, self.h, 90) + + def topCB(self): + n = self.number + rt = self.holediameter + wt = self.tooldiameter + t = self.thickness + l = self.depth + + d = min(2*t, (wt-rt)/4.) + self.fingerHolesAt(d, 0, l, 90) + self.fingerHolesAt(n*wt-d, 0, l, 90) + + for i in range(1, n): + if self.brace(i): + self.fingerHolesAt(i*wt, 0, l, 90) + + def render(self): + # Add slat wall edges + s = edges.SlatWallSettings(self.thickness, True, + **self.edgesettings.get("SlatWall", {})) + s.edgeObjects(self) + self.slatWallHolesAt = edges.SlatWallHoles(self, s) + + + t = self.thickness + wt = self.tooldiameter + n = self.number + + self.depth = depth = wt + 4*t + + self.rectangularWall(n*wt, self.h, "eeee", callback=[self.backCB], move="up") + self.rectangularWall(n*wt, depth, [FrontEdge(self, None), "e","e","e"], callback=[self.topCB], move="up") + self.moveTo(0, t) + self.rectangularTriangle(depth, self.h, "fbe", r=3*t, num=self.braces())