StorageShelf: Change front edge from E to e
This makes the shelf one thickness less deep - as it should be
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@ -86,24 +86,24 @@ class StorageShelf(_TopEdge):
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self.ctx.save()
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self.ctx.save()
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# outer walls
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# outer walls
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self.rectangularWall(x, h, [b, "F", t1, "E"], callback=[None, self.hHoles, ], move="up")
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self.rectangularWall(x, h, [b, "F", t1, "e"], callback=[None, self.hHoles, ], move="up")
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self.rectangularWall(x, h, [b, "E", t3, "F"], callback=[None, self.hHoles, ], move="up")
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self.rectangularWall(x, h, [b, "e", t3, "F"], callback=[None, self.hHoles, ], move="up")
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# floor
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# floor
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if b != "e":
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if b != "e":
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self.rectangularWall(x, y, "fffE", callback=[None, self.yHoles], move="up")
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self.rectangularWall(x, y, "fffe", callback=[None, self.yHoles], move="up")
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# inner walls
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# inner walls
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be = "f" if b != "e" else "e"
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be = "f" if b != "e" else "e"
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for i in range(len(self.sh) - 1):
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for i in range(len(self.sh) - 1):
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e = ["f", edges.SlottedEdge(self, self.sy[::-1], "f", slots=0.5 * x), "f", "E"]
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e = ["f", edges.SlottedEdge(self, self.sy[::-1], "f", slots=0.5 * x), "f", "e"]
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self.rectangularWall(x, y, e, move="up")
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self.rectangularWall(x, y, e, move="up")
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# top / lid
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# top / lid
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if self.closedtop:
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if self.closedtop:
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e = "FFFE" if self.top_edge == "f" else "fffE"
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e = "FFFe" if self.top_edge == "f" else "fffe"
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self.rectangularWall(x, y, e, callback=[None, self.yHoles, ], move="up")
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self.rectangularWall(x, y, e, callback=[None, self.yHoles, ], move="up")
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else:
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else:
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self.drawLid(x, y, self.top_edge)
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self.drawLid(x, y, self.top_edge)
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@ -118,10 +118,10 @@ class StorageShelf(_TopEdge):
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# inner walls
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# inner walls
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for i in range(len(self.sy) - 1):
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for i in range(len(self.sy) - 1):
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e = [be, edges.SlottedEdge(self, self.sh, "E", slots=0.5 * x),
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e = [be, edges.SlottedEdge(self, self.sh, "e", slots=0.5 * x),
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"e", "f"]
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"e", "f"]
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if self.closedtop:
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if self.closedtop:
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e = [be, edges.SlottedEdge(self, self.sh, "E", slots=0.5 * x),"f", "f"]
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e = [be, edges.SlottedEdge(self, self.sh, "e", slots=0.5 * x),"f", "f"]
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self.rectangularWall(x, h, e, move="up")
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self.rectangularWall(x, h, e, move="up")
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