New generator SlatwallDrillBox
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#!/usr/bin/env python3
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# Copyright (C) 2013-2019 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class SlatwallDrillBox(Boxes):
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"""Box for drills with each compartment with a different height"""
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ui_group = "SlatWall"
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def __init__(self):
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.addSettingsArgs(edges.SlatWallSettings)
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self.buildArgParser(sx="25*6", sy="10:20:30", sh="25:40:60")
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self.argparser.add_argument(
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"--extra_height", action="store", type=float, default=15.0,
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help="height difference left to right")
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def yWall(self, nr, move=None):
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t = self.thickness
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x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
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eh = self.extra_height * (sum(sx[:nr])+ nr*t)/x
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tw, th = sum(sy) + t * len(sy) + t, max(sh) + eh
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if self.move(tw, th, move, True):
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return
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self.moveTo(t)
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self.polyline(y, 90)
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self.edges["f"](sh[-1]+eh)
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self.corner(90)
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for i in range(len(sy)-1, 0, -1):
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s1 = max(sh[i]-sh[i-1], 0) + 4*t
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s2 = max(sh[i-1]-sh[i], 0) + 4*t
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self.polyline(sy[i], 90, s1, -90, t, -90, s2, 90)
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self.polyline(sy[0], 90)
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self.edges["f"](sh[0] + eh)
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self.corner(90)
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self.move(tw, th, move)
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def sideWall(self, extra_height=0.0, move=None):
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t = self.thickness
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x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
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eh = extra_height
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tw, th = sum(sy) + t * len(sy) + t, max(sh) + eh
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if self.move(tw, th, move, True):
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return
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self.moveTo(t)
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self.polyline(y+t, 90)
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self.edges["B"](sh[-1]+eh)
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self.polyline(0, 90, t)
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for i in range(len(sy)-1, 0, -1):
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self.edge(sy[i])
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if sh[i] > sh[i-1]:
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self.corner(90)
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self.edges["f"](sh[i] - sh[i-1])
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self.polyline(0, -90, t)
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self.fingerHolesAt(-0.5*t, self.burn, sh[i-1]+eh)
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else:
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continue
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self.fingerHolesAt(+0.5*t, self.burn, sh[i]+eh)
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self.polyline(t, -90)
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self.edges["f"](sh[i-1] - sh[i])
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self.polyline(sy[0], 90)
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self.edges["f"](sh[0]+eh)
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self.corner(90)
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self.move(tw, th, move)
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def xWall(self, nr, move=None):
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t = self.thickness
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x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
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eh = self.extra_height
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tw, th = x + 2*t, sh[nr] + eh + t
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a = math.degrees(math.atan(eh / x))
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fa = 1 / math.cos(math.radians(a))
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if self.move(tw, th, move, True):
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return
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self.moveTo(t, eh+t, -a)
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for i in range(len(sx)-1):
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self.edges["f"](fa*sx[i])
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h = min(sh[nr - 1], sh[nr])
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s1 = h - 4*t + self.extra_height * (sum(sx[:i]) + i*t - t)/x
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s2 = h - 4*t + self.extra_height * (sum(sx[:i]) + i*t)/x
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self.polyline(0, 90+a, s1, -90, t, -90, s2, 90-a)
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self.edges["f"](fa*sx[-1])
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self.polyline(0, 90+a)
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self.edges["f"](sh[nr]+eh)
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self.polyline(0, 90, x, 90)
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self.edges["f"](sh[nr])
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self.polyline(0, 90+a)
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self.move(tw, th, move)
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def xOutsideWall(self, h, edges="fFeF", move=None):
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t = self.thickness
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x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
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edges = [self.edges.get(e, e) for e in edges]
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eh = self.extra_height
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tw, th = x + 2*t, h + eh + t
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a = math.degrees(math.atan(eh / x))
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fa = 1 / math.cos(math.radians(a))
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if self.move(tw, th, move, True):
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return
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self.moveTo(t, eh+t, -a)
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edges[0](x*fa)
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self.corner(a)
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self.edgeCorner(edges[0], edges[1], 90)
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edges[1](eh+h)
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self.edgeCorner(edges[1], edges[2], 90)
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edges[2](x)
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self.edgeCorner(edges[2], edges[3], 90)
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edges[3](h)
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self.edgeCorner(edges[3], edges[0], 90)
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self.moveTo(0, self.burn, 0)
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for i in range(1, len(sx)):
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posx = sum(sx[:i]) + i*t + 0.5 * t
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length = h + self.extra_height * (sum(sx[:i]) + i*t - t)/x
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self.fingerHolesAt(posx, h, length, -90)
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self.move(tw, th, move)
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def bottomCB(self):
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t = self.thickness
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x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
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eh = self.extra_height
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a = math.degrees(math.atan(eh / x))
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fa = 1 / math.cos(math.radians(a))
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posy = -0.5 * t
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for i in range(len(sy)-1):
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posy += sy[i] + t
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posx = 0
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for j in range(len(sx)):
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self.fingerHolesAt(posx, posy, fa*sx[j], 0)
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posx += fa*sx[j] + fa*t
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def render(self):
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# Add slat wall edges
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s = edges.SlatWallSettings(self.thickness, True,
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**self.edgesettings.get("SlatWall", {}))
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s.edgeObjects(self)
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self.slatWallHolesAt = edges.SlatWallHoles(self, s)
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t = self.thickness
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sx, sy, sh = self.sx, self.sy, self.sh
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self.x = x = sum(sx) + len(sx)*t - t
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self.y = y = sum(sy) + len(sy)*t - t
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self.xOutsideWall(sh[0], move="up")
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for i in range(1, len(sy)):
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self.xWall(i, move="up")
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self.xOutsideWall(sh[-1], "fCec", move="up")
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self.rectangularWall((x**2+self.extra_height**2)**0.5, y, "FeFe", callback=[self.bottomCB], move="up")
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self.sideWall(move="right")
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for i in range(len(sx)-1):
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self.yWall(i, move="right")
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self.sideWall(self.extra_height, move="right")
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