New generator: TriangleLamp
This commit is contained in:
parent
9324c91f74
commit
1f3110c6fa
|
@ -0,0 +1,112 @@
|
|||
#!/usr/bin/env python3
|
||||
# Copyright (C) 2013-2016 Florian Festi
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
from boxes import *
|
||||
|
||||
class CornerEdge(edges.Edge):
|
||||
char = "C"
|
||||
|
||||
def startwidth(self):
|
||||
return self.boxes.thickness * math.tan(math.radians(90-22.5))
|
||||
|
||||
def __call__(self, length, bedBolts=None, bedBoltSettings=None, **kw):
|
||||
with self.saved_context():
|
||||
self.ctx.stroke()
|
||||
self.set_source_color(Color.RED)
|
||||
self.moveTo(0, self.startwidth())
|
||||
self.edge(length)
|
||||
self.ctx.stroke()
|
||||
self.set_source_color(Color.BLACK)
|
||||
super().__call__(length, bedBolts=None, bedBoltSettings=None, **kw)
|
||||
|
||||
|
||||
class TriangleLamp(Boxes):
|
||||
"""Triangle LED Lamp"""
|
||||
|
||||
ui_group = "Misc"
|
||||
|
||||
def __init__(self):
|
||||
Boxes.__init__(self)
|
||||
|
||||
self.addSettingsArgs(edges.FingerJointSettings, finger=3.0,space=3.0,
|
||||
surroundingspaces=0.5)
|
||||
self.buildArgParser(x=250, h=40)
|
||||
# Add non default cli params if needed (see argparse std lib)
|
||||
self.argparser.add_argument(
|
||||
"--cornersize", action="store", type=float, default=30,
|
||||
help="short side of the corner triangles")
|
||||
self.argparser.add_argument(
|
||||
"--screenholesize", action="store", type=float, default=4,
|
||||
help="diameter of the holes in the screen")
|
||||
self.argparser.add_argument(
|
||||
"--screwholesize", action="store", type=float, default=2,
|
||||
help="diameter of the holes in the wood")
|
||||
self.argparser.add_argument(
|
||||
"--sharpcorners", action="store", type=boolarg, default=False,
|
||||
help="extend walls for 45° corners. Requires grinding a 22.5° bevel.")
|
||||
|
||||
def CB(self, l, size):
|
||||
|
||||
def f():
|
||||
t = self.thickness
|
||||
self.fingerHolesAt(0, self.h-1.5*t, size, 0)
|
||||
self.fingerHolesAt(l, self.h-1.5*t, size, 180)
|
||||
|
||||
return f
|
||||
|
||||
def render(self):
|
||||
# adjust to the variables you want in the local scope
|
||||
x, h = self.x, self.h
|
||||
l = (x**2+x**2)**.5
|
||||
c = self.cornersize
|
||||
t = self.thickness
|
||||
|
||||
r1 = self.screwholesize / 2
|
||||
r2 = self.screenholesize / 2
|
||||
|
||||
self.addPart(CornerEdge(self, None))
|
||||
|
||||
self.rectangularTriangle(x, x, num=2, move="up", callback=[
|
||||
lambda: self.hole(2/3.*c, 1/4.*c, r2),
|
||||
lambda: self.hole(1/3.*c, 1/3.*c, r2),
|
||||
lambda: self.hole(2/3.*c, 1/4.*c, r2),
|
||||
])
|
||||
self.rectangularTriangle(x, x, "fff", num=2, move="up")
|
||||
|
||||
C = 'e'
|
||||
if self.sharpcorners:
|
||||
C = 'C'
|
||||
|
||||
self.rectangularWall(x, h, "Ffe"+C, callback=[self.CB(x, c)],
|
||||
move="up")
|
||||
self.rectangularWall(x, h, "Ffe"+C, callback=[self.CB(x, c)],
|
||||
move="up")
|
||||
|
||||
self.rectangularWall(x, h, "F"+C+"eF", callback=[self.CB(x, c)],
|
||||
move="up")
|
||||
self.rectangularWall(x, h, "F"+C+"eF", callback=[self.CB(x, c)],
|
||||
move="up")
|
||||
|
||||
self.rectangularWall(l, h, "F"+C+"e" + C,
|
||||
callback=[self.CB(l, c*2**.5)], move="up")
|
||||
self.rectangularWall(l, h, "F"+C+"e" + C,
|
||||
callback=[self.CB(l, c*2**.5)], move="up")
|
||||
|
||||
|
||||
self.rectangularTriangle(c, c, "ffe", num=2, move="right", callback=[
|
||||
lambda:self.hole(2/3.*c,1/3.*c, r1)])
|
||||
self.rectangularTriangle(c, c, "fef", num=4, move="up", callback=[
|
||||
lambda: self.hole(2/3.*c, 1/4.*c, r1)])
|
Loading…
Reference in New Issue