Console and Console2: Add outside parameter

Also rename hi param to front_height in Console
This commit is contained in:
Florian Festi 2020-07-23 16:13:59 +02:00
parent dc0976a416
commit 262d7804a4
2 changed files with 23 additions and 8 deletions

View File

@ -27,25 +27,33 @@ class Console(Boxes):
self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=.5) self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=.5)
self.addSettingsArgs(edges.StackableSettings) self.addSettingsArgs(edges.StackableSettings)
self.buildArgParser(x=100, y=100, h=100, hi=30) self.buildArgParser(x=100, y=100, h=100, outside=False)
self.argparser.add_argument(
"--front_height", action="store", type=float, default=30,
help="height of the front below the panel (in mm)")
self.argparser.add_argument( self.argparser.add_argument(
"--angle", action="store", type=float, default=50, "--angle", action="store", type=float, default=50,
help="angle of the front panel (90°=upright)") help="angle of the front panel (90°=upright)")
def render(self): def render(self):
x, y, h, hi = self.x, self.y, self.h, self.hi x, y, h, hf = self.x, self.y, self.h, self.front_height
t = self.thickness t = self.thickness
panel = min((h-hi)/math.cos(math.radians(90-self.angle)), if self.outside:
self.x = x = self.adjustSize(x)
self.y = y = self.adjustSize(y)
self.h = h = self.adjustSize(h)
panel = min((h-hf)/math.cos(math.radians(90-self.angle)),
y/math.cos(math.radians(self.angle))) y/math.cos(math.radians(self.angle)))
top = y - panel * math.cos(math.radians(self.angle)) top = y - panel * math.cos(math.radians(self.angle))
h = hi + panel * math.sin(math.radians(self.angle)) h = hf + panel * math.sin(math.radians(self.angle))
if top>0.1*t: if top>0.1*t:
borders = [y, 90, hi, 90-self.angle, panel, self.angle, top, borders = [y, 90, hf, 90-self.angle, panel, self.angle, top,
90, h, 90] 90, h, 90]
else: else:
borders = [y, 90, hi, 90-self.angle, panel, self.angle+90, h, 90] borders = [y, 90, hf, 90-self.angle, panel, self.angle+90, h, 90]
self.polygonWall(borders, move="right") self.polygonWall(borders, move="right")
self.polygonWall(borders, move="right") self.polygonWall(borders, move="right")

View File

@ -57,7 +57,8 @@ To remove the panel you have to press in the four tabs at the side. It is easies
self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=.5) self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=.5)
self.addSettingsArgs(edges.StackableSettings) self.addSettingsArgs(edges.StackableSettings)
self.buildArgParser(x=100, y=100, h=100, bottom_edge="s") self.buildArgParser(x=100, y=100, h=100, bottom_edge="s",
outside=False)
self.argparser.add_argument( self.argparser.add_argument(
"--front_height", action="store", type=float, default=30, "--front_height", action="store", type=float, default=30,
help="height of the front below the panel (in mm)") help="height of the front below the panel (in mm)")
@ -232,9 +233,15 @@ To remove the panel you have to press in the four tabs at the side. It is easies
self.move(tw, th, move) self.move(tw, th, move)
def render(self): def render(self):
x = self.x x, y, h = self.x, self.y, self.h
t = self.thickness t = self.thickness
bottom = self.edges.get(self.bottom_edge) bottom = self.edges.get(self.bottom_edge)
if self.outside:
self.x = x = self.adjustSize(x)
self.y = y = self.adjustSize(y)
self.h = h = self.adjustSize(h, bottom)
d1 = t * math.cos(math.radians(self.angle)) d1 = t * math.cos(math.radians(self.angle))
d2 = t * math.sin(math.radians(self.angle)) d2 = t * math.sin(math.radians(self.angle))