diff --git a/README.rst b/README.rst
index 5f2ad28..171fe5d 100644
--- a/README.rst
+++ b/README.rst
@@ -1,26 +1,32 @@
-What is this?
-=============
+Boxes.py
+========
-This is a small python library for generating drawings to be used with a laser
-cutter. It comes with a set of ready-to-use, fully parametrized generators:
+Create boxes and more with a laser cutter!
+
+Boxes.py is python library for generating drawings to be used with a laser
+cutter. It comes with a growing set of ready-to-use, fully parametrized
+generators:
* Boxes in various shapes and with various lids
* Boxes using flex cuts with rounded corners and living hinges
* Type trays with and without outer walls and floors
+* Shelves
* Book covers with flex spine
* Magazine files
+* Timing belt pulleys and gears
+* and more
And a few one trick ponies:
+* A desktop arcade cabinet
* A drill stand
* A castle tower
-* A housing for a special kind of lamp
* A cutlery stand
-Have a look into the examples/ directory to see how the results look like.
+Have a look into the examples/ directory or the online generator to see how the results look like.
Features
-========
+--------
It generates SVG images that can be viewed directly in a web brower but also
postscript and - with pstoedit as external helper - other vector formats
@@ -46,11 +52,12 @@ Flex cuts allows bending and stretching the material in one direction. This
is used for rounded edges and living hinges.
Usage
-=====
+-----
There are multiple ways to use the available generators:
* Try them out at
+* Use them as Inkscape extensions under *Extensions->Boxes.py*
* Execute the scripts/boxes tool and pass the name of the generator together with the measurements on the command line.
* Run *scripts/boxesserver* which provides an web interface on port 8000.
* Add a *WSGIScriptAlias* to *scripts/boxesserver* in your httpd config.
@@ -58,7 +65,7 @@ There are multiple ways to use the available generators:
You can also create your own generators using *boxes/generators/_template.py* or any of the generators in *boxes/generators* as a starting point.
Documentation
-=============
+-------------
The module comes with Sphinx based documentation. The rendered version can be
viewed at .
diff --git a/documentation/src/TODO.rst b/documentation/src/TODO.rst
deleted file mode 100644
index caa95c9..0000000
--- a/documentation/src/TODO.rst
+++ /dev/null
@@ -1,32 +0,0 @@
-=====
-To Do
-=====
-
-Infrastructure
-..............
-
-* Make outer edge continuous even if other parts are drawn intermediately.
-* Check burn compensation for building blocks
-* Fix hexHoles\* (leftoover, grow to space, ...)
-* Add other ventilation patterns than hex holes
-* Make settings nicer
-
- * Offer a collection of different settings
-
-* Use stretch setting in flexboxes
-* Move settings out of Boxes class (see .open())
-
- * .bedBoltSettings
- * .hexHolesSettings
-
-* Latches and locks
-
-Generators
-..........
-
-* Fix traylayout
-
- * Move bottom edges of walls without floor underneeth to E
-
-* Make bolts configurable (e.g. in box2.py)
-* Treasure Chest with rounded lid and living hinge
diff --git a/documentation/src/index.rst b/documentation/src/index.rst
index bb6f559..0155a75 100644
--- a/documentation/src/index.rst
+++ b/documentation/src/index.rst
@@ -12,9 +12,9 @@ Contents:
:maxdepth: 2
README
+ install
Boxes
edges
- TODO
Indices and tables
==================
diff --git a/documentation/src/install.rst b/documentation/src/install.rst
new file mode 100644
index 0000000..845a8be
--- /dev/null
+++ b/documentation/src/install.rst
@@ -0,0 +1,72 @@
+Installation
+============
+
+Boxes.py is a pure Python project that does support the regular setuptools
+method of shipping with *setup.py*. *setup.py --help-commands* and
+*setup.py CMD --help* provide the necessary documentation for building,
+installing or building binary formats.
+
+Requirements
+------------
+
+Cairo
+.....
+Boxes.py is based on the cairo graphics library. It supoprts both the PyPi
+version *cairocffi* and python-cairo that might be shipped with your
+distribution.
+
+ps2edit
+.......
+
+While not a hard requirement Boxes.py uses ps2edit to offer formats that are
+not supported by Cairo: DXF, gcode, PLT. Currently the location Boxes.py looks
+for *ps2edit* is hard coded to */usr/bin/pstoedit* in the
+*boxes.formats.Formats* class.
+
+Python
+......
+
+Boxes.py - while defaulting to Python3 - can also run on Python
+2.7. If you encounter any compatibility issues please report them at the
+[https://github.com/florianfesti/boxes Git Hub project]
+
+Running from working dir
+------------------------
+
+Due to lazy developer(s) Boxes.py can also run from the git check
+out. The scripts in *scripts/* are all suppossed to just work right
+after *git clone*. The Inkscape needs a bit manual work to get
+running. See below.
+
+Inkscape
+--------
+
+Boxes.py can be used as a set of Inkscape plugins. The package does
+install the necessary .inx files to */usr/share/inkscape/extensions*
+on unix operating systems. The .inx files assume that the *boxes*
+executable is available in the path (which it is when installing the
+binary package)
+
+On non unix operating systems or when running Boxes.py from git
+checkout the .inx files need to be copied by hand. *setup.py build*
+creares them in the *inkex/* directory. They then have to be copied in
+either the global or the per user extension directory of
+Inkscape. These are */usr/share/inkscape/extensions/* and
+*~/.config/inkscape/extensions/* on Unix. On other Operating systems
+you can look up *Edit -> Preferences... -> System* in the Inkscape
+menu to look up *User extensions* and *Inkscape extensions*. It may be
+more convenient to generate the .inx files right in place by executing
+*scripts/boxes2inkscape* with the taget path as only parameter.
+
+After placing the .inx files you need to make the *boxes* script
+available in the path. One way is to create a symlink from a location
+that is in the path or installing the package on the system.
+
+Boxes.py on Windows
+-------------------
+
+While there is no known reason why Boxes.py should not run on Windows
+there is no upstream experience with doing so. Getting the Inkscape
+plugins to run will likely need manual installation (see above). If
+you run into trouble or have better installation instructions please
+open a ticket on Git Hub.