Add cabinet hinge to top_edge and support it in Box2
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94c727cc30
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@ -296,7 +296,7 @@ class Boxes:
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elif arg == "top_edge":
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elif arg == "top_edge":
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self.argparser.add_argument(
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self.argparser.add_argument(
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"--top_edge", action="store",
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"--top_edge", action="store",
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type=ArgparseEdgeType("ecESikfL"), choices=list("ecESikfL"),
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type=ArgparseEdgeType("ecESikvfL"), choices=list("ecESikvfL"),
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default="e", help="edge type for top edge")
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default="e", help="edge type for top edge")
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elif arg == "outside":
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elif arg == "outside":
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self.argparser.add_argument(
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self.argparser.add_argument(
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@ -26,6 +26,7 @@ class Box2(Boxes):
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self.addSettingsArgs(edges.FingerJointSettings)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.addSettingsArgs(edges.StackableSettings)
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self.addSettingsArgs(edges.StackableSettings)
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self.addSettingsArgs(edges.HingeSettings)
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self.addSettingsArgs(edges.HingeSettings)
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self.addSettingsArgs(edges.CabinetHingeSettings)
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self.addSettingsArgs(edges.LidSettings)
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self.addSettingsArgs(edges.LidSettings)
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self.addSettingsArgs(edges.ClickSettings)
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self.addSettingsArgs(edges.ClickSettings)
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self.addSettingsArgs(edges.FlexSettings)
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self.addSettingsArgs(edges.FlexSettings)
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@ -107,6 +108,8 @@ class Box2(Boxes):
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t1 = "M"
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t1 = "M"
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t2 = "e"
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t2 = "e"
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t3 = "N"
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t3 = "N"
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elif t1.char == "v":
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t2 = t3 = t4 = "e"
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self.edges["k"].settings.setValues(self.thickness, outset=True)
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self.edges["k"].settings.setValues(self.thickness, outset=True)
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@ -141,6 +144,10 @@ class Box2(Boxes):
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self.edges['k'].settings.setValues(self.thickness, grip_length=5)
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self.edges['k'].settings.setValues(self.thickness, grip_length=5)
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self.rectangularWall(lx, y, "IeJe", move="right")
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self.rectangularWall(lx, y, "IeJe", move="right")
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self.rectangularWall(lx, y, "IeJe", move="up")
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self.rectangularWall(lx, y, "IeJe", move="up")
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elif self.top_edge == "v":
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self.rectangularWall(x, y, "VEEE", move="up")
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self.rectangularWall(x, y, "VEEE", move="left only")
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self.edges["v"].parts()
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else:
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else:
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self.rectangularWall(x, y, "CCCC", bedBolts=[d2, d3, d2, d3], move="up only")
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self.rectangularWall(x, y, "CCCC", bedBolts=[d2, d3, d2, d3], move="up only")
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