diff --git a/boxes/generators/ubox.py b/boxes/generators/ubox.py new file mode 100644 index 0000000..28dc00e --- /dev/null +++ b/boxes/generators/ubox.py @@ -0,0 +1,111 @@ +#!/usr/bin/env python3 +# Copyright (C) 2013-2014 Florian Festi +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . + +from boxes import * +from boxes.generators.box2 import TopEdge, ChestLid +from boxes.edges import Bolts +import inspect +import math + +class UBox(TopEdge, ChestLid): + """Box various options for different stypes and lids""" + + def __init__(self): + Boxes.__init__(self) + self.addTopEdgeSettings() + self.addSettingsArgs(edges.FlexSettings) + self.buildArgParser("top_edge", "x", "y", "h") + self.argparser.add_argument( + "--radius", action="store", type=float, default=30.0, + help="radius of bottom corners") + self.argparser.add_argument( + "--lid", action="store", type=str, default="default (none)", + choices=("default (none)", "chest", "flat"), + help="additional lid") + self.angle = 0 + + def U(self, x, y, r, edge="e", move=None): + + e = self.edges.get(edge, edge) + + w = self.edges["f"].spacing() + tw = x+2*w + th = y+w+e.spacing() + if self.move(tw, th, move, True): + return + + self.moveTo(w+r, w) + self.edges["f"](x-2*r) + self.corner(90, r) + self.edges["f"](y-r) + self.edgeCorner("f", e) + e(x) + self.edgeCorner(e, "f") + self.edges["f"](y-r) + self.corner(90, r) + + self.move(tw, th, move) + + def Uwall(self, x, y, h, r, edges="ee", move=None): + + e = [self.edges.get(edge, edge) for edge in edges] + + w = self.edges["F"].spacing() + cl = r*math.pi/2 + + tw = 2*y + x - 4*(cl-r) + e[0].spacing() + e[1].spacing() + th = h + 2*w + if self.move(tw, th, move, True): + return + + self.moveTo(e[0].spacing()) + + for nr, flex in enumerate("XE"): + self.edges["F"](y-r) + self.edges[flex](cl, h=th) + self.edges["F"](x-2*r) + self.edges[flex](cl, h=th) + self.edges["F"](y-r) + self.edgeCorner("F", e[nr]) + e[nr](h) + self.edgeCorner(e[nr], "F") + + self.move(tw, th, move) + + def render(self): + x, y, h, r = self.x, self.y, self.h, self.radius + + self.open() + + t1, t2, t3, t4 = self.topEdges(self.top_edge) + + self.U(x, y, r, t1, move="right") + self.U(x, y, r, t3, move="up") + self.U(x, y, r, t3, move="left only") + self.Uwall(x, y, h, r, [t2, t4], move="up") + + self.drawLid(x, y, self.top_edge) + self.drawAddOnLid(x, y, self.lid) + + self.close() + +def main(): + b = UBox() + b.parseArgs() + b.render() + +if __name__ == '__main__': + main()