Add callback and move param to regular gears
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a2a2695c03
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@ -537,7 +537,6 @@ class Gears():
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base_height, tab_width, clearance, pitchcircle)
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base_height, tab_width, clearance, pitchcircle)
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width = tooth_count * pitch + 2*tab_width + 2 * s
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width = tooth_count * pitch + 2*tab_width + 2 * s
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height = base_height+ 2* addendum + 2 * s
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height = base_height+ 2* addendum + 2 * s
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self.boxes.rectangularHole(width/2, height/2, width, height)
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if self.boxes.move(width, height, move, before=True):
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if self.boxes.move(width, height, move, before=True):
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return
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return
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self.boxes.cc(callback, None, s+b, s+b)
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self.boxes.cc(callback, None, s+b, s+b)
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@ -549,6 +548,12 @@ class Gears():
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self.boxes.move(width, height, move)
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self.boxes.move(width, height, move)
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return
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return
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# Move only
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width = height = 2 * (outer_radius +s)
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if self.boxes.move(width, height, move, before=True):
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return
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self.boxes.ctx.save()
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# Detect Undercut of teeth
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# Detect Undercut of teeth
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## undercut = int(ceil(undercut_min_teeth( angle )))
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## undercut = int(ceil(undercut_min_teeth( angle )))
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## needs_undercut = teeth < undercut #? no longer needed ?
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## needs_undercut = teeth < undercut #? no longer needed ?
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@ -568,6 +573,8 @@ class Gears():
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# All base calcs done. Start building gear
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# All base calcs done. Start building gear
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points = generate_spur_points(teeth, base_radius, pitch_radius, outer_radius, root_radius, accuracy_involute, accuracy_circular)
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points = generate_spur_points(teeth, base_radius, pitch_radius, outer_radius, root_radius, accuracy_involute, accuracy_circular)
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self.boxes.moveTo(width/2, height/2)
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self.boxes.cc(callback, None, 0, 0)
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self.drawPoints(points)
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self.drawPoints(points)
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# Spokes
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# Spokes
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if not self.options.internal_ring: # only draw internals if spur gear
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if not self.options.internal_ring: # only draw internals if spur gear
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@ -628,6 +635,9 @@ class Gears():
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self.boxes.text(note, -outer_radius, y)
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self.boxes.text(note, -outer_radius, y)
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y += text_height * 1.2
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y += text_height * 1.2
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self.boxes.ctx.restore()
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self.boxes.move(width, height, move)
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if __name__ == '__main__':
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if __name__ == '__main__':
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e = Gears()
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e = Gears()
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e.affect()
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e.affect()
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