updated list of used edge characters in documentation
added reserved chars for generator use changed generator template to reserved char
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@ -51,7 +51,7 @@ class BOX(Boxes): # Change class name!
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space = 10, finger=10,
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width=self.thickness)
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p = edges.FingerJointEdge(self, s)
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p.char = "p"
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p.char = "a" # 'a', 'A', 'b' and 'B' is reserved for beeing used within generators
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self.addPart(p)
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# render your parts here
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@ -28,6 +28,9 @@ classes have a number of methods to deal with these kind of offsets.
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A set of instances are kept the ``.edges`` attribute of the
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``Boxes`` class. It is a dict with strings of length one as keys:
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* aAbB : reserved to be used in generators
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* c : ClickConnector
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* C : ClickEdge
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* d : DoveTailJoint
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* D : DoveTailJointCounterPart
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* e : Edge
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@ -38,8 +41,26 @@ A set of instances are kept the ``.edges`` attribute of the
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* h : FingerHoleEdge
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* ijk : Hinge (start, end, both sides)
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* IJK : HingePin (start, end, both sides)
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* L : LidHoleEdge
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* l : LidEdge
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* M : LidSideLeft
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* m : LidLeft
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* N : LidSideRight
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* n : LidRight
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* Oo : ChestHinge
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* Pp : ChestHingeTop
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* Q : ChestHingeFront
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* q : ChestHingePin
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* R : RackEdge
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* s : StackableEdge
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* S : StackableEdgeTop
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* š : StackableFeet
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* T : RoundedTriangleFingerHolesEdge
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* t : RoundedTriangleEdge
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* uUvV : CabinetHingeEdge
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* X : FlexEdge
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* Z : GroovedEdgeCounterPart
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* z : GroovedEdge
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Edge base class
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---------------
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