diff --git a/boxes/generators/flexbox2.py b/boxes/generators/flexbox2.py index db81e22..37e8ba5 100644 --- a/boxes/generators/flexbox2.py +++ b/boxes/generators/flexbox2.py @@ -31,8 +31,12 @@ class FlexBox2(Boxes): "--radius", action="store", type=float, default=15, help="Radius of the corners in mm") - @restore - def flexBoxSide(self, y, h, r, callback=None): + def flexBoxSide(self, y, h, r, callback=None, move=None): + t = self.thickness + if self.move(y+2*t, h+t, move, True): + return + + self.moveTo(t, t) self.cc(callback, 0) self.edges["f"](y) self.corner(90, 0) @@ -48,31 +52,43 @@ class FlexBox2(Boxes): self.edges["f"](h - r - self.latchsize) self.corner(90) - def surroundingWall(self): - y, h, x, r = self.y, self.h, self.x, self.radius + self.move(y+2*t, h+t, move) + def surroundingWall(self, move=None): + y, h, x, r = self.y, self.h, self.x, self.radius + t = self.thickness + + tw = y + h - 3*r + 2*self.c4 + self.latchsize + t + th = x + 2.5*t + + if self.move(tw, th, move, True): + return + + self.moveTo(t, .25*t) self.edges["F"](h - r, False) - if (y - 2 * r < self.thickness): - self.edges["X"](2 * self.c4 + y - 2 * r, x + 2 * self.thickness) + if (y - 2 * r < t): + self.edges["X"](2 * self.c4 + y - 2 * r, x + 2 * t) else: - self.edges["X"](self.c4, x + 2 * self.thickness) + self.edges["X"](self.c4, x + 2 * t) self.edge(y - 2 * r) - self.edges["X"](self.c4, x + 2 * self.thickness) + self.edges["X"](self.c4, x + 2 * t) self.latch(self.latchsize, False) - self.edge(x + 2 * self.thickness) + self.edge(x + 2 * t) self.latch(self.latchsize, False, True) self.edge(self.c4) self.edge(y - 2 * r) self.edge(self.c4) self.edges["F"](h - r) self.corner(90) - self.edge(self.thickness) + self.edge(t) self.edges["f"](x) - self.edge(self.thickness) + self.edge(t) self.corner(90) + self.move(tw, th, move) + def render(self): if self.outside: @@ -88,25 +104,16 @@ class FlexBox2(Boxes): self.open() - self.fingerJointSettings = (4, 4) - self.moveTo(2 * self.thickness, self.thickness) self.ctx.save() - self.surroundingWall() + self.surroundingWall(move="right") - self.moveTo(self.y + self.h - 3 * self.radius + 2 * self.c4 + self.latchsize + 1 * self.thickness, 0) self.rectangularWall(self.y, self.x, edges="FFFF") self.ctx.restore() + self.surroundingWall(move="up only") - self.moveTo(0, self.x + 4 * self.thickness) - self.flexBoxSide(self.y, self.h, self.radius) - - self.moveTo(2 * self.y + 3 * self.thickness, 0) - self.ctx.scale(-1, 1) - self.flexBoxSide(self.y, self.h, self.radius) - self.ctx.scale(-1, 1) - - self.moveTo(2 * self.thickness, 0) + self.flexBoxSide(self.y, self.h, self.radius, move="right") + self.flexBoxSide(self.y, self.h, self.radius, move= "mirror right") self.rectangularWall(self.x, self.h - self.radius - self.latchsize, edges="fFeF") self.close()