UBox: Limit radius to possible values and merge flex if radii touch
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@ -75,9 +75,12 @@ class UBox(_TopEdge, _ChestLid):
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for nr, flex in enumerate("XE"):
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for nr, flex in enumerate("XE"):
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self.edges["F"](y-r)
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self.edges["F"](y-r)
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self.edges[flex](cl, h=th)
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if x-2*r > 0.1 * self.thickness:
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self.edges["F"](x-2*r)
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self.edges[flex](cl, h=th)
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self.edges[flex](cl, h=th)
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self.edges["F"](x-2*r)
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self.edges[flex](cl, h=th)
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else:
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self.edges[flex](2*cl+x-2*r, h=th)
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self.edges["F"](y-r)
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self.edges["F"](y-r)
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self.edgeCorner("F", e[nr])
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self.edgeCorner("F", e[nr])
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e[nr](h)
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e[nr](h)
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@ -88,6 +91,8 @@ class UBox(_TopEdge, _ChestLid):
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def render(self):
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def render(self):
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x, y, h, r = self.x, self.y, self.h, self.radius
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x, y, h, r = self.x, self.y, self.h, self.radius
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self.radius = r = min(r, x/2.0, y)
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self.open()
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self.open()
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t1, t2, t3, t4 = self.topEdges(self.top_edge)
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t1, t2, t3, t4 = self.topEdges(self.top_edge)
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