Add support triangle to winch buck

This commit is contained in:
Florian Festi 2013-07-26 00:12:18 +02:00
parent cad8d30644
commit 5f925c4b64
1 changed files with 54 additions and 1 deletions

View File

@ -18,6 +18,7 @@ class Printer(Boxes):
def mainPlate(self, nr):
r = self.r
t2 = 0.5 * self.thickness
if nr:
return
self.moveTo(r-5, r, -90)
@ -34,6 +35,10 @@ class Printer(Boxes):
if i % 2:
self.fingerHolesAt(r-80, (d_c2+20), 70, angle=0)
self.fingerHolesAt(r-80, -(d_c2+20), 70, angle=0)
if i==5:
self.fingerHolesAt(r-70+t2, -(d_c2+20+t2), 40, angle=-90)
else:
self.fingerHolesAt(r-70+t2, (d_c2+20+t2), 40, angle=90)
# idler buck
else:
d = 0.5*(self.thickness)+w_i2
@ -56,6 +61,51 @@ class Printer(Boxes):
self.hole(0, 5, 0.3)
self.corner(120, 10)
def support(self, x, y, edges="ff", pair=False, callback=None, move=None):
if len(edges) != 2:
raise ValueError, "two edges required"
edges = [self.edges.get(e, e,) for e in edges]
overallwidth = x + edges[0].spacing() + self.edges["e"].spacing()
overallheight = y + edges[1].spacing() + self.edges["e"].spacing()
r = 2*self.thickness
if pair:
overallwidth+= edges[0].spacing() + r - self.edges["e"].spacing()
overallheight+= edges[1].spacing() + r - self.edges["e"].spacing()
if self.move(overallwidth, overallheight, move, before=True):
return
self.ctx.save()
self.moveTo(edges[0].margin(), edges[1].margin())
angle = math.degrees(math.atan((y-r)/float(x-r)))
self.cc(callback, 0)
edges[1](x)
self.corner(90)
#self.edge(self.thickness)
self.corner(90-angle, r)
self.edge(((x-r)**2+(y-r)**2)**0.5)
self.corner(angle, r)
#self.edge(self.thickness)
self.corner(90)
self.cc(callback, 0)
edges[0](y)
self.corner(90)
self.ctx.restore()
if pair:
self.ctx.save()
self.moveTo(overallwidth, overallheight, 180)
self.support(x, y, edges, False, callback)
self.ctx.restore()
self.move(overallwidth, overallheight, move)
def render(self):
self.ctx.save()
for i in range(3):
@ -65,7 +115,10 @@ class Printer(Boxes):
move="right")
# winch bucks
self.rectangularWall(70, 50, edges="feee", callback=[
lambda: self.hole(35, 35, 8.5),], move="right")
lambda: self.hole(35, 35, 8.5),
None,
lambda: self.fingerHolesAt(10, 0, 50)], move="right")
self.support(40, 50, move="right", pair=True)
self.ctx.restore()
self.moveTo(0, 90)
self.ctx.save()