Support drawing multiple rectangularTriangle(s) at once

Add support for setting diagonal edge type
This commit is contained in:
Florian Festi 2016-09-26 18:33:22 +02:00
parent cc42a8e165
commit 610a26736e
1 changed files with 43 additions and 20 deletions

View File

@ -97,7 +97,7 @@ class NutHole:
"M4": (7, 3.2), "M4": (7, 3.2),
"M5": (8, 4.7), "M5": (8, 4.7),
"M6": (10, 5.2), "M6": (10, 5.2),
"M8": (13, 6.8), "M8": (13.7, 6.8),
"M10": (16, 8.4), "M10": (16, 8.4),
"M12": (18, 10.8), "M12": (18, 10.8),
"M14": (21, 12.8), "M14": (21, 12.8),
@ -1203,7 +1203,7 @@ class Boxes:
self.move(overallwidth, overallheight, move) self.move(overallwidth, overallheight, move)
def rectangularTriangle(self, x, y, edges="ee", def rectangularTriangle(self, x, y, edges="eee", num=1,
bedBolts=None, bedBoltSettings=None, bedBolts=None, bedBoltSettings=None,
callback=None, callback=None,
move=None): move=None):
@ -1212,37 +1212,60 @@ class Boxes:
:param x: width :param x: width
:param y: height :param y: height
:param edges: (Default value = "ee") bottom, right :param edges: (Default value = "eee") bottom, right[, diagonal]
:param num: (Default value = 1) number of triangles
:param bedBolts: (Default value = None) :param bedBolts: (Default value = None)
:param bedBoltSettings: (Default value = None) :param bedBoltSettings: (Default value = None)
:param callback: (Default value = None) :param callback: (Default value = None)
:param move: (Default value = None) :param move: (Default value = None)
""" """
if len(edges) != 2:
raise ValueError("two edges required")
edges = [self.edges.get(e, e) for e in edges] edges = [self.edges.get(e, e) for e in edges]
edges.append(self.edges["e"]) # append for wrapping around if len(edges) == 2:
overallwidth = x + edges[-1].spacing() + edges[1].spacing() edges.append(self.edges["e"])
overallheight = y + edges[0].spacing() + edges[2].spacing() if len(edges) != 3:
raise ValueError("two or three edges required")
width = x + edges[-1].spacing() + edges[1].spacing()
height = y + edges[0].spacing() + edges[2].spacing()
if num > 1:
width += edges[-1].spacing() + edges[1].spacing() + 2*self.spacing
height += edges[0].spacing() + edges[2].spacing() + self.spacing
overallwidth = width * (num // 2 + num % 2)
overallheight = height
alpha = math.degrees(math.atan(y/float(x))) alpha = math.degrees(math.atan(y/float(x)))
if self.move(overallwidth, overallheight, move, before=True): if self.move(overallwidth, overallheight, move, before=True):
return return
self.moveTo(edges[-1].spacing(), edges[0].margin()) if num > 1:
for i, l in enumerate((x, y)): self.moveTo(self.spacing + edges[-1].spacing())
self.cc(callback, i, y=edges[i].startwidth() + self.burn)
edges[i](l,
bedBolts=self.getEntry(bedBolts, i),
bedBoltSettings=self.getEntry(bedBoltSettings, i))
self.edgeCorner(edges[i], edges[i + 1], 90)
self.corner(alpha) for n in range(num):
self.cc(callback, 2) self.moveTo(edges[-1].spacing()+self.spacing, edges[0].margin())
self.edge((x**2+y**2)**0.5) if n % 2 == 1:
self.corner(180-alpha) self.moveTo(2*edges[1].spacing()+self.spacing, 0)
if num > 1:
self.moveTo(edges[1].spacing(), 0)
for i, l in enumerate((x, y)):
self.cc(callback, i, y=edges[i].startwidth() + self.burn)
edges[i](l,
bedBolts=self.getEntry(bedBolts, i),
bedBoltSettings=self.getEntry(bedBoltSettings, i))
self.edgeCorner(edges[i], edges[i + 1], 90)
self.corner(alpha)
self.cc(callback, 2)
edges[2]((x**2+y**2)**0.5)
self.corner(180-alpha)
self.ctx.stroke()
if n % 2:
self.moveTo(-edges[1].spacing()-2*self.spacing-edges[-1].spacing(), height-edges[1].spacing(), 180)
else:
self.moveTo(width+1*edges[1].spacing()-self.spacing-2*edges[-1].spacing(), height-edges[1].spacing(), 180)
self.ctx.stroke()
self.move(overallwidth, overallheight, move) self.move(overallwidth, overallheight, move)