Fix typos and improve readability of commands

This commit is contained in:
Martin Müller 2019-02-27 23:31:41 +01:00 committed by Florian Festi
parent e2090e9999
commit 6231c89f0d
1 changed files with 31 additions and 33 deletions

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@ -2,8 +2,8 @@ Installation
============
Boxes.py is a pure Python project that does support the regular setuptools
method of shipping with *setup.py*. *setup.py --help-commands* and
*setup.py CMD --help* provide the necessary documentation for building,
method of shipping with :code:`setup.py`. :code:`setup.py --help-commands` and
:code:`setup.py CMD --help` provide the necessary documentation for building,
installing or building binary formats.
Requirements
@ -12,74 +12,72 @@ Requirements
Cairo
.....
Boxes.py is based on the cairo graphics library. It supports both the PyPi
version *cairocffi* and python-cairo that might be shipped with your
distribution.
version :code:`cairocffi` and :code:`python-cairo` that might be shipped with
your distribution.
Markdown
........
Markdown (package name may be python-markdown or python3-markdown) is
used to format the description texts.
:code:`Markdown` (package name may be :code:`python-markdown` or
:code:`python3-markdown`) is used to format the description texts.
LXML
....
lxml (package name may be python-lxml or python3-lxml) is needed for
the Inkscape plugin.
:code:`lxml` (package name may be :code:`python-lxml` or :code:`python3-lxml`)
is needed for the Inkscape plugin.
setuptools
..........
Setup.py uses the setuptools library (package name may be
python*-setuptools). You only need it if you want to build the
Setup.py uses the :code:`setuptools` library (package name may be
:code:`python*-setuptools`). You only need it if you want to build the
package.
ps2edit
.......
While not a hard requirement Boxes.py uses ps2edit to offer formats that are
not supported by Cairo: DXF, gcode, PLT. Currently the location Boxes.py looks
for *ps2edit* is hard coded to */usr/bin/pstoedit* in the
*boxes.formats.Formats* class.
While not a hard requirement Boxes.py uses :code:`ps2edit` to offer formats
that are not supported by Cairo: DXF, gcode, PLT. Currently the location
Boxes.py looks for :code:`ps2edit` is hard coded to :code:`/usr/bin/pstoedit`
in the :code:`boxes.formats.Formats` class.
Python
......
Boxes.py - while defaulting to Python3 - can also run on Python
2.7. If you encounter any compatibility issues please report them at the
Boxes.py - while defaulting to Python 3 - can also run on Python 2.7.
If you encounter any compatibility issues please report them at the
`GitHub project <https://github.com/florianfesti/boxes>`__.
Running from working dir
------------------------
Due to lazy developer(s) Boxes.py can also run from the git check
out. The scripts in *scripts/* are all suppossed to just work right
after *git clone*. The Inkscape needs a bit manual work to get
Due to lazy developer(s) Boxes.py can also run from the Git checkout.
The scripts in :code:`scripts/` are all suppossed to just work right
after :code:`git clone`. The Inkscape needs a bit manual work to get
running. See below.
Inkscape
--------
Boxes.py can be used as a set of Inkscape plugins. The package does
install the necessary .inx files to */usr/share/inkscape/extensions*
on unix operating systems. The .inx files assume that the *boxes*
executable is available in the path (which it is when installing the
binary package)
install the necessary .inx files to :code:`/usr/share/inkscape/extensions`
on unix operating systems. The .inx files assume that the :code:`boxes`
executable is available in the :code:`PATH` (which it is when installing the
binary package).
On non unix operating systems or when running Boxes.py from git
checkout the .inx files need to be copied by hand. *setup.py build*
creares them in the *inkex/* directory. They then have to be copied in
On non-Unix operating systems or when running Boxes.py from Git
checkout the .inx files need to be copied by hand. :code:`setup.py build`
creates them in the :code:`inkex/` directory. They then have to be copied in
either the global or the per user extension directory of
Inkscape. These are */usr/share/inkscape/extensions/* and
*~/.config/inkscape/extensions/* on Unix. On other Operating systems
Inkscape. These are :code:`/usr/share/inkscape/extensions/` and
:code:`~/.config/inkscape/extensions/` on Unix. On other operating systems
you can look up *Edit -> Preferences... -> System* in the Inkscape
menu to look up *User extensions* and *Inkscape extensions*. It may be
more convenient to generate the .inx files right in place by executing
*scripts/boxes2inkscape* with the taget path as only parameter.
:code:`scripts/boxes2inkscape` with the target path as only parameter.
After placing the .inx files you need to make the *boxes* script
available in the path. One way is to create a symlink from a location
After placing the .inx files you need to make the :code:`boxes` script
available in the :code:`PATH`. One way is to create a symlink from a location
that is in the path or installing the package on the system.
Platform specific instructions