Add a box for storage of playingcards
The box have place for two stacks of cards with a divider between. It have a slide in lid.
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#!/usr/bin/env python3
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# Copyright (C) 2013-2014 Florian Festi
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# Copyright (C) 2018 jens persson <jens@persson.cx>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import edges, Boxes
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class InsetEdgeSettings(edges.Settings):
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"""Settings for InsetEdge"""
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absolute_params = {
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"thickness": 0,
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}
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class InsetEdge(edges.BaseEdge):
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"""An edge with space to slide in a lid"""
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def __call__(self, length, **kw):
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t = self.settings.thickness
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self.corner(90)
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self.edge(t, tabs=2)
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self.corner(-90)
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self.edge(length, tabs=2)
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self.corner(-90)
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self.edge(t, tabs=2)
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self.corner(90)
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class FingerHoleEdgeSettings(edges.Settings):
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"""Settings for FingerHoleEdge"""
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absolute_params = {
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"wallheight": 0,
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}
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class FingerHoleEdge(edges.BaseEdge):
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"""An edge with room to get your fingers around cards"""
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def __call__(self, length, **kw):
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depth = self.settings.wallheight-self.thickness*2-10
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self.edge(length/2-10, tabs=2)
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self.corner(90)
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self.edge(depth, tabs=2)
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self.corner(-180, 10)
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self.edge(depth, tabs=2)
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self.corner(90)
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self.edge(length/2-10, tabs=2)
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class CardBox(Boxes):
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"""Box for storage of playingcards"""
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ui_group = "Box"
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def __init__(self):
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.buildArgParser(h=30)
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self.argparser.add_argument(
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"--cardwidth", action="store", type=float, default=65,
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help="Width of the cards")
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self.argparser.add_argument(
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"--cardheight", action="store", type=float, default=90,
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help="Height of the cards")
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@property
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def boxwidth(self):
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return self.cardwidth*2 + self.thickness*3
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def divider_bottom(self):
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x = self.boxwidth
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y = self.cardheight
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self.fingerHolesAt(x/2, 0, y, 90)
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def divider_back_and_front(self):
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x = self.boxwidth
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y = self.h - self.thickness
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self.fingerHolesAt(x/2, 0, y, 90)
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def render(self):
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self.open()
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h = self.h
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t = self.thickness
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x = self.boxwidth
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y = self.cardheight
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s = InsetEdgeSettings(thickness=t)
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p = InsetEdge(self, s)
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p.char = "a"
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self.addPart(p)
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s = FingerHoleEdgeSettings(thickness=t, wallheight=h)
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p = FingerHoleEdge(self, s)
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p.char = "A"
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self.addPart(p)
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self.ctx.save()
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# Lid
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self.rectangularWall(x-t*.2, y+t, "eeee", move="right")
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# Bottom
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self.rectangularWall(x, y, "ffff", callback=[self.divider_bottom],
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move="right")
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self.ctx.restore()
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self.rectangularWall(x, y, "EEEE", move="up only")
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self.ctx.save()
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# Back
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self.rectangularWall(x, h, "FFEF",
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callback=[self.divider_back_and_front],
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move="right")
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# Front
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self.rectangularWall(x, h, "FFaF",
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callback=[self.divider_back_and_front],
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move="right")
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self.ctx.restore()
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self.rectangularWall(x, h, "EEEE", move="up only")
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self.ctx.save()
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# Outer sides
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self.rectangularWall(h, y, "fFfF", move="right")
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self.rectangularWall(h, y, "fFfF", move="right")
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# Inner sides
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self.rectangularWall(h-t, y, "eAee", move="right")
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self.rectangularWall(h-t, y, "eAee", move="right")
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# Lips
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self.rectangularWall(t, y, "eeef", move="right")
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self.rectangularWall(t, y, "efee", move="right")
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# Divider
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self.rectangularWall(h-t, y, "fAff", move="right")
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self.close()
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