WineRack: Make unnecessary walls optional

This commit is contained in:
Florian Festi 2017-09-05 21:03:58 +02:00
parent 0e7827f9a9
commit 7453455512
1 changed files with 36 additions and 13 deletions

View File

@ -33,8 +33,13 @@ class WineRack(Boxes):
self.argparser.add_argument(
"--radius", action="store", type=float, default=46.,
help="Radius of comb")
self.argparser.add_argument(
"--walls", action="store", type=str, default="all",
choices=("minimal", "no_verticals", "all"),
help="which of the honey comb walls to add")
def hexFingerHoles(self, x, y, l, angle=90):
self.cnt += 1
self.ctx.save()
self.moveTo(x, y, angle)
self.moveTo(self.delta, 0, 0)
@ -55,8 +60,10 @@ class WineRack(Boxes):
self.moveTo((x-dx*2*cx)/2, (y-ty) / 2)
wmin = self.walls == "minimal"
for i in range(cy//2 + cy % 2):
if not frontwall:
if not frontwall and self.walls == "all":
self.hexFingerHoles(0, (2*r+2*dy)*i+dy, r, 90)
for j in range(cx):
if not backwall:
@ -65,12 +72,17 @@ class WineRack(Boxes):
continue
self.hexFingerHoles(j*2*dx+dx, (2*r+2*dy)*i, r, 150)
self.hexFingerHoles(j*2*dx+dx, (2*r+2*dy)*i, r, 30)
if self.walls == "all":
self.hexFingerHoles(j*2*dx+2*dx, (2*r+2*dy)*i+dy, r, 90)
if wmin and i == cy//2: # top row
continue
if j>0 or not wmin:
self.hexFingerHoles(j*2*dx+dx, (2*r+2*dy)*i+r+2*dy, r, -150)
if j<cx-1 or not wmin:
self.hexFingerHoles(j*2*dx+dx, (2*r+2*dy)*i+r+2*dy, r, -30)
if i < cy//2:
for j in range(cx):
if not frontwall:
if not frontwall and self.walls == "all":
self.hexFingerHoles(j*2*dx+dx, (2*r+2*dy)*i+r+2*dy, r, 90)
if not backwall:
for j in range(1, cx):
@ -80,7 +92,7 @@ class WineRack(Boxes):
else:
i = cy // 2
for j in range(cx):
if frontwall:
if frontwall or wmin:
break
if j > 0:
self.hexFingerHoles(j*2*dx+dx, (2*r+2*dy)*i, r, 150)
@ -94,22 +106,33 @@ class WineRack(Boxes):
t = self.thickness
r = self.r = 2 * (radius + t) * math.tan(math.pi/6)
self.dx = dx = r * math.cos(math.pi/6) # XXX thickness
self.dx = dx = r * math.cos(math.pi/6)
self.dy = dy = r * math.sin(math.pi/6)
self.cx = cx = int(x // (2*dx))
self.cy = cy = int((y-dy) // (r+dy))
self.cx = cx = int((x-2*t) // (2*dx))
self.cy = cy = int((y-dy-t) // (r+dy))
self.delta = 3**0.5/6.*t
self.cnt = 0
self.open()
self.rectangularWall(x, y, callback=[self.wallCB], move="up")
self.rectangularWall(x, y, callback=[lambda:self.wallCB(backwall=True)], move="up")
self.rectangularWall(x, y, callback=[lambda:self.wallCB(frontwall=True)], move="up")
if self.walls == "all":
tc = (cy//2 + cy % 2) * (6 * cx + 1)
else:
tc = (cy//2 + cy % 2) * (4 * cx)
if self.walls == "minimal":
tc -= 2 * (cy//2) # roofs of outer cells
if cy % 2:
if self.walls == "all":
tc -= cx
else:
tc += 2 * cx - 2
if self.walls != "minimal":
tc += 2 * cx - 2 # very top row
print(self.cnt/2., tc)
self.partsMatrix(tc, cx, "up", self.rectangularWall, r-2*self.delta, h, "fefe")
self.close()