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#!/usr/bin/env python3
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# Copyright (C) 2013-2022 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class BirdHouse(Boxes):
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"""Simple Bird House"""
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ui_group = "Unstable" # "Misc"
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def __init__(self):
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings, finger=10.0,space=10.0)
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# remove cli params you do not need
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self.buildArgParser(x=200, y=200, h=200)
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def side(self, x, h, edges="hFffF", callback=None, move=None):
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angles = (90, 45, 90, 45, 90)
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roof = 2**0.5 * x / 2
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lengths = (x, h, roof, roof, h)
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edges = [self.edges.get(e, e) for e in edges]
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edges.append(edges[0]) # wrap arround
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tw = x + edges[1].spacing()
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th = h + roof + max(edges[2].spacing(), edges[2].spacing())
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if self.move(tw, th, move, True):
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return
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for i in range(5):
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self.cc(callback, i, y=self.burn+edges[i].startwidth())
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edges[i](lengths[i])
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self.edgeCorner(edges[i], edges[i+1], angles[i])
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self.move(tw, th, move)
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def side_hole(self, width):
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self.rectangularHole(width/2, self.h/2,
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0.75*width, 0.75*self.h,
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r=self.thickness)
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def render(self):
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x, y, h = self.x, self.y, self.h
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roof = 2**0.5 * x / 2
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cbx = [lambda: self.side_hole(x)]
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cby = [lambda: self.side_hole(y)]
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self.side(x, h, callback=cby, move="right")
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self.side(x, h, callback=cby, move="right")
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self.rectangularWall(y, h, "hfef", callback=cby, move="right")
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self.rectangularWall(y, h, "hfef", callback=cby, move="right")
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self.rectangularWall(x, y, "ffff", move="right")
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self.flangedWall(y, roof, "ehfh", r=0.2*roof, flanges=[0.2*roof], move="right")
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self.flangedWall(y, roof, "ehFh", r=0.2*roof, flanges=[0.2*roof], move="right")
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