New generator: UnevenHeightBox
Box with different height in each corner
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#!/usr/bin/env python3
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# Copyright (C) 2013-2018 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class UnevenHeightBox(Boxes):
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"""Box with different height in each corner"""
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ui_group = "Box"
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def __init__(self):
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.buildArgParser("x", "y", "outside")
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self.argparser.add_argument(
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"--height0", action="store", type=float, default=50,
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help="height of the front left corner in mm")
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self.argparser.add_argument(
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"--height1", action="store", type=float, default=50,
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help="height of the front right corner in mm")
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self.argparser.add_argument(
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"--height2", action="store", type=float, default=100,
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help="height of the right back corner in mm")
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self.argparser.add_argument(
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"--height3", action="store", type=float, default=100,
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help="height of the left back corner in mm")
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def wall(self, w, h0, h1, edges="eee", move=None):
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edges = [self.edges.get(e, e) for e in edges]
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overallwidth = w + edges[-1].spacing() + edges[1].spacing()
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overallheight = max(h0, h1) + edges[0].spacing()
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if self.move(overallwidth, overallheight, move, before=True):
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return
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a = math.degrees(math.atan((h1-h0)/w))
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l = ((h0-h1)**2+w**2)**0.5
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self.moveTo(edges[-1].spacing(), edges[0].margin())
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edges[0](w)
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self.edgeCorner(edges[0], edges[1], 90)
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edges[1](h1)
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self.edgeCorner(edges[1], self.edges["e"], 90)
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self.polyline(0, a, l, -a)
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self.edgeCorner(self.edges["e"], edges[-1], 90)
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edges[-1](h0)
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self.edgeCorner(edges[-1], edges[0], 90)
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self.ctx.stroke()
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self.move(overallwidth, overallheight, move)
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def render(self):
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self.open()
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x, y = self.x, self.y
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heights = [self.height0, self.height1, self.height2, self.height3]
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if self.outside:
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x = self.adjustSize(x)
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y = self.adjustSize(y)
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for i in range(4):
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heights[i] = self.adjustSize(heights[i], None)
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t = self.thickness
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h0 , h1, h2 , h3 = heights
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self.wall(x, h0, h1, "FFF", move="right")
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self.wall(y, h1, h2, "Fff", move="right")
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self.wall(x, h2, h3, "FFF", move="right")
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self.wall(y, h3, h0, "Fff", move="right")
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self.rectangularWall(x, y, "ffff", move="right")
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self.close()
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