New generator: BottleStack

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Florian Festi 2019-11-06 17:00:32 +01:00
parent 4c338e1c62
commit 80edaf5ac4
1 changed files with 165 additions and 0 deletions

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#!/usr/bin/env python3
# Copyright (C) 2013-2020 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
class BottleStack(Boxes):
"""Stack bottles in a fridge"""
description = """When rendered with the "double" option the parts with the double slots get connected the shorter beams in the asymetrical slots.
Without the "double" option the stand is a bit more narrow.
"""
ui_group = "Misc"
def __init__(self):
Boxes.__init__(self)
self.argparser.add_argument(
"--diameter", action="store", type=float, default=80,
help="diameter of the bottles in mm")
self.argparser.add_argument(
"--number", action="store", type=int, default=3,
help="number of bottles to hold in the bottom row")
self.argparser.add_argument(
"--depth", action="store", type=float, default=80,
help="depth of the stand along the base of the bottles")
self.argparser.add_argument(
"--double", action="store", type=boolarg, default=True,
help="two pieces that can be combined to up to double the width")
def front(self, h_sides, offset=0, move=None):
t = self.thickness
a = 60
nr = self.number
r1 = self.diameter / 2.0 # bottle
r2 = r1 / math.cos(math.radians(90-a)) - r1 # inbetween
if self.double:
r3 = 1.5*t # upper corners
else:
r3 = .5*t
h = (r1+r2) * (1-math.cos(math.radians(a)))
h_extra = 1*t
h_s = h_sides - t
p = 0.05*t # play
tw, th = nr * r1 * 2 + 2*r3, h + 2*t
if self.move(tw, th, move, True):
return
open_sides = r3 <= 0.5*t
if offset == 0:
slot = [0, 90, h_s, -90, t, -90, h_s, 90]
if open_sides:
self.moveTo(0, h_s)
self.polyline(r3-0.5*t)
self.polyline(*slot[4:])
else:
self.polyline(r3-0.5*t)
self.polyline(*slot)
for i in range(nr-open_sides):
self.polyline(2*r1-t)
self.polyline(*slot)
if open_sides:
self.polyline(2*r1-t)
self.polyline(*slot[:-3])
self.polyline(r3-0.5*t)
else:
self.polyline(r3-0.5*t)
else:
slot = [0, 90, h_s, -90, t, -90, h_s, 90]
h_s += t
slot2 = [0, 90, h_s, -90, t+2*p, -90, h_s, 90]
if open_sides:
self.moveTo(0, h_s)
self.polyline(t+p, -90, h_s, 90)
else:
self.polyline(r3-0.5*t-p)
self.polyline(*slot2)
self.polyline(t-p)
self.polyline(*slot)
self.polyline(2*r1-5*t)
self.polyline(*slot)
self.polyline(t-p)
self.polyline(*slot2)
for i in range(1, nr-open_sides):
self.polyline(2*r1-3*t-p)
self.polyline(*slot)
self.polyline(t-p)
self.polyline(*slot2)
if open_sides:
self.polyline(2*r1-3*t-p)
self.polyline(*slot)
self.polyline(t-p)
self.polyline(0, 90, h_s, -90, t+p)
else:
self.polyline(r3-0.5*t-p)
if open_sides:
h_extra -= h_s
self.polyline(0, 90, h_extra+h-r3, (90, r3))
for i in range(nr):
self.polyline(0, (a, r2), 0, (-2*a, r1), 0, (a, r2))
self.polyline(0, (90, r3), h_extra+h-r3, 90)
self.move(tw, th, move)
def side(self, l, h, short=False, move=None):
t = self.thickness
short = bool(short)
tw, th = l + 2*t - 4*t*short, h
if self.move(tw, th, move, True):
return
self.moveTo(t, 0)
self.polyline(l-3*t*short)
if short:
end = [90, h-t, 90, t, -90, t, 90]
else:
end = [(90, t), h-2*t, (90, t), 0, 90, t, -90, t, -90, t, 90]
self.polyline(0, *end)
self.polyline(l-2*t- 3*t*short)
self.polyline(0, *reversed(end))
self.move(tw, th, move)
def render(self):
t = self.thickness
d = self.depth
nr = self.number
h_sides = 2*t
pieces = 2 if self.double else 1
for offset in range(pieces):
self.front(h_sides, offset, move="up")
self.front(h_sides, offset, move="up")
for short in range(pieces):
for i in range(nr+1):
self.side(d, h_sides, short, move="up")