Add boxes/generators/_swtemplate.py as a starting point for Slat Wall boxes

This commit is contained in:
Florian Festi 2019-06-13 19:02:02 +02:00
parent aadf5ceafc
commit 9415a6864f
1 changed files with 44 additions and 0 deletions

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#!/usr/bin/env python3
# Copyright (C) 2013-2019 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
class SlatwallXXX(Boxes): # Change class name!
"""DESCRIPTION"""
ui_group = "SlatWall"
def __init__(self):
Boxes.__init__(self)
self.addSettingsArgs(edges.FingerJointSettings)
self.addSettingsArgs(edges.SlatWallSettings)
# remove cli params you do not need
self.buildArgParser(x=100, sx="3*50", y=100, sy="3*50", h=100, hi=0)
# Add non default cli params if needed (see argparse std lib)
self.argparser.add_argument(
"--XX", action="store", type=float, default=0.5,
help="DESCRIPTION")
def render(self):
# Add slat wall edges
s = edges.SlatWallSettings(self.thickness, True,
**self.edgesettings.get("SlatWall", {}))
s.edgeObjects(self)
self.slatWallHolesAt = edges.SlatWallHoles(self, s)
# render your parts here