Add boxes/generators/_swtemplate.py as a starting point for Slat Wall boxes
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#!/usr/bin/env python3
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# Copyright (C) 2013-2019 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class SlatwallXXX(Boxes): # Change class name!
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"""DESCRIPTION"""
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ui_group = "SlatWall"
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def __init__(self):
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.addSettingsArgs(edges.SlatWallSettings)
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# remove cli params you do not need
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self.buildArgParser(x=100, sx="3*50", y=100, sy="3*50", h=100, hi=0)
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# Add non default cli params if needed (see argparse std lib)
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self.argparser.add_argument(
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"--XX", action="store", type=float, default=0.5,
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help="DESCRIPTION")
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def render(self):
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# Add slat wall edges
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s = edges.SlatWallSettings(self.thickness, True,
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**self.edgesettings.get("SlatWall", {}))
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s.edgeObjects(self)
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self.slatWallHolesAt = edges.SlatWallHoles(self, s)
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# render your parts here
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