Add "rotated" to possible move terms
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@ -1032,9 +1032,10 @@ class Boxes:
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def move(self, x, y, where, before=False):
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def move(self, x, y, where, before=False):
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"""Intended to be used by parts
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"""Intended to be used by parts
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where can be combinations of "up" or "down", "left" or "right", "only",
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where can be combinations of "up" or "down", "left" or "right", "only",
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"mirror"
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"mirror" and "rotated"
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when "only" is included the move is only done when before is True
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when "only" is included the move is only done when before is True
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"mirror" will flip the part along the y axis
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"mirror" will flip the part along the y axis
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"rotated" draws the parts rotated 90 counter clockwise
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The function returns whether actual drawing of the part
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The function returns whether actual drawing of the part
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should be omited.
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should be omited.
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@ -1052,6 +1053,10 @@ class Boxes:
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x += self.spacing
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x += self.spacing
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y += self.spacing
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y += self.spacing
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if "rotated" in terms:
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x, y = y, x
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moves = {
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moves = {
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"up": (0, y, False),
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"up": (0, y, False),
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"down": (0, -y, True),
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"down": (0, -y, True),
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@ -1059,6 +1064,7 @@ class Boxes:
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"right": (x, 0, False),
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"right": (x, 0, False),
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"only": (0, 0, None),
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"only": (0, 0, None),
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"mirror": (0, 0, None),
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"mirror": (0, 0, None),
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"rotated": (0, 0, None),
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}
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}
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if not before:
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if not before:
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@ -1080,6 +1086,9 @@ class Boxes:
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self.ctx.save()
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self.ctx.save()
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if self.debug:
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if self.debug:
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self.ctx.rectangle(0, 0, x, y)
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self.ctx.rectangle(0, 0, x, y)
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if "rotated" in terms:
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self.moveTo(x, 0, 90)
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x, y = y, x # change back for "mirror"
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if "mirror" in terms:
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if "mirror" in terms:
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self.moveTo(x, 0)
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self.moveTo(x, 0)
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self.ctx.scale(-1, 1)
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self.ctx.scale(-1, 1)
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