TypeTray: Swap vertical edge types to match the layout of the UniversalBox
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@ -99,8 +99,8 @@ class TypeTray(_TopEdge):
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self.ctx.save()
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self.ctx.save()
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# outer walls
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# outer walls
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self.rectangularWall(x, h, [b, "f", t1, "f"], callback=[self.xHoles, None, self.gripHole], move="up")
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self.rectangularWall(x, h, [b, "F", t1, "F"], callback=[self.xHoles, None, self.gripHole], move="up")
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self.rectangularWall(x, h, [b, "f", t3, "f"], callback=[self.xHoles, ], move="up")
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self.rectangularWall(x, h, [b, "F", t3, "F"], callback=[self.xHoles, ], move="up")
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# floor
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# floor
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if b != "e":
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if b != "e":
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@ -134,8 +134,8 @@ class TypeTray(_TopEdge):
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# y walls
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# y walls
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# outer walls
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# outer walls
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self.rectangularWall(y, h, [b, "F", t2, "F"], callback=[self.yHoles, ], move="up")
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self.rectangularWall(y, h, [b, "f", t2, "f"], callback=[self.yHoles, ], move="up")
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self.rectangularWall(y, h, [b, "F", t4, "F"], callback=[self.yHoles, ], move="up")
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self.rectangularWall(y, h, [b, "f", t4, "f"], callback=[self.yHoles, ], move="up")
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# inner walls
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# inner walls
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for i in range(len(self.sx) - 1):
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for i in range(len(self.sx) - 1):
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