DrillBox: Make bottom edge configurable
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@ -24,7 +24,7 @@ class DrillBox(Boxes):
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Boxes.__init__(self)
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings,
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self.addSettingsArgs(edges.FingerJointSettings,
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space=3, finger=3, surroundingspaces=1)
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space=3, finger=3, surroundingspaces=1)
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self.buildArgParser(sx="25*3", sy="60*4", h=60)
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self.buildArgParser(sx="25*3", sy="60*4", h=60, bottom_edge="h")
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self.argparser.add_argument(
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self.argparser.add_argument(
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"--holes",
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"--holes",
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action="store",
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action="store",
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@ -86,12 +86,17 @@ class DrillBox(Boxes):
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x = sum(self.sx)
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x = sum(self.sx)
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y = sum(self.sy)
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y = sum(self.sy)
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h = self.h
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h = self.h
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b = self.bottom_edge
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self.rectangularWall(x, h, "FfeF", callback=[self.holesx], move="right")
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self.rectangularWall(
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self.rectangularWall(y, h, "FfeF", callback=[self.holesy], move="up")
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x, h, b + "feF", callback=[self.holesx], move="right")
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self.rectangularWall(y, h, "FfeF", callback=[self.holesy])
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self.rectangularWall(
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self.rectangularWall(x, h, "FfeF", callback=[self.holesx], move="left up")
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y, h, b + "feF", callback=[self.holesy], move="up")
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self.rectangularWall(
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y, h, b + "feF", callback=[self.holesy])
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self.rectangularWall(
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x, h, b + "feF", callback=[self.holesx], move="left up")
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if b != "e":
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self.rectangularWall(x, y, "ffff", move="right")
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self.rectangularWall(x, y, "ffff", move="right")
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self.rectangularWall(x, y, "ffff", callback=[self.drillholes], move="right")
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self.rectangularWall(x, y, "ffff", callback=[self.drillholes], move="right")
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self.rectangularWall(x, y, "ffff", callback=[lambda: self.drillholes(description=True)], move="right")
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self.rectangularWall(x, y, "ffff", callback=[lambda: self.drillholes(description=True)], move="right")
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