HingeBox: Add support for split lids

This commit is contained in:
Florian Festi 2018-09-30 15:31:16 +02:00
parent d636e9f0eb
commit b07983582e
1 changed files with 35 additions and 10 deletions

View File

@ -29,34 +29,59 @@ class HingeBox(Boxes):
self.argparser.add_argument(
"--lidheight", action="store", type=float, default=20.0,
help="height of lid in mm")
self.argparser.add_argument(
"--splitlid", action="store", type=float, default=0.0,
help="split the lid in y direction (mm)")
def render(self):
self.open()
x, y, h, hl = self.x, self.y, self.h, self.lidheight
s = self.splitlid
if self.outside:
x = self.adjustSize(x)
y = self.adjustSize(y)
h = self.adjustSize(h)
s = self.adjustSize(s, None) # reduce by half of the walls
if s > x or s < 0.0: s = 0.0
t = self.thickness
self.rectangularWall(x, h, "FFeF", move="right")
# bottom walls
if s:
self.rectangularWall(x, h, "FFuF", move="right")
else:
self.rectangularWall(x, h, "FFeF", move="right")
self.rectangularWall(y, h, "Ffef", move="up")
self.rectangularWall(y, h, "Ffef")
self.rectangularWall(x, h, "FFuF", move="left up")
self.rectangularWall(x, hl, "UFFF", move="right")
self.rectangularWall(y, hl, "efFf", move="up")
self.rectangularWall(y, hl, "efFf")
self.rectangularWall(x, hl, "eFFF", move="left up")
self.rectangularWall(x, y, "ffff", move="right")
print(s, bool(s))
# lid
self.rectangularWall(x, hl, "UFFF", move="right")
if s:
self.rectangularWall(s, hl, "eeFf", move="right")
self.rectangularWall(y-s, hl, "efFe", move="up")
self.rectangularWall(y-s, hl, "eeFf")
self.rectangularWall(s, hl, "efFe", move="left")
self.rectangularWall(x, hl, "UFFF", move="left up")
else:
self.rectangularWall(y, hl, "efFf", move="up")
self.rectangularWall(y, hl, "efFf")
self.rectangularWall(x, hl, "eFFF", move="left up")
self.rectangularWall(x, y, "ffff", move="right only")
self.rectangularWall(x, y, "ffff")
self.rectangularWall(x, y, "ffff", move="left up only")
self.edges['u'].parts()
if s:
self.rectangularWall(x, s, "ffef", move="left up")
self.rectangularWall(x, y-s, "efff", move="up")
else:
self.rectangularWall(x, y, "ffff", move="left up")
self.edges['u'].parts(move="up")
if s:
self.edges['u'].parts(move="up")
self.close()