HingeBox: Add support for split lids
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@ -29,34 +29,59 @@ class HingeBox(Boxes):
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self.argparser.add_argument(
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self.argparser.add_argument(
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"--lidheight", action="store", type=float, default=20.0,
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"--lidheight", action="store", type=float, default=20.0,
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help="height of lid in mm")
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help="height of lid in mm")
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self.argparser.add_argument(
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"--splitlid", action="store", type=float, default=0.0,
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help="split the lid in y direction (mm)")
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def render(self):
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def render(self):
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self.open()
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self.open()
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x, y, h, hl = self.x, self.y, self.h, self.lidheight
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x, y, h, hl = self.x, self.y, self.h, self.lidheight
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s = self.splitlid
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if self.outside:
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if self.outside:
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x = self.adjustSize(x)
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x = self.adjustSize(x)
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y = self.adjustSize(y)
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y = self.adjustSize(y)
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h = self.adjustSize(h)
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h = self.adjustSize(h)
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s = self.adjustSize(s, None) # reduce by half of the walls
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if s > x or s < 0.0: s = 0.0
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t = self.thickness
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t = self.thickness
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self.rectangularWall(x, h, "FFeF", move="right")
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# bottom walls
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if s:
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self.rectangularWall(x, h, "FFuF", move="right")
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else:
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self.rectangularWall(x, h, "FFeF", move="right")
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self.rectangularWall(y, h, "Ffef", move="up")
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self.rectangularWall(y, h, "Ffef", move="up")
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self.rectangularWall(y, h, "Ffef")
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self.rectangularWall(y, h, "Ffef")
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self.rectangularWall(x, h, "FFuF", move="left up")
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self.rectangularWall(x, h, "FFuF", move="left up")
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self.rectangularWall(x, hl, "UFFF", move="right")
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print(s, bool(s))
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self.rectangularWall(y, hl, "efFf", move="up")
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self.rectangularWall(y, hl, "efFf")
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self.rectangularWall(x, hl, "eFFF", move="left up")
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self.rectangularWall(x, y, "ffff", move="right")
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# lid
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self.rectangularWall(x, hl, "UFFF", move="right")
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if s:
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self.rectangularWall(s, hl, "eeFf", move="right")
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self.rectangularWall(y-s, hl, "efFe", move="up")
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self.rectangularWall(y-s, hl, "eeFf")
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self.rectangularWall(s, hl, "efFe", move="left")
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self.rectangularWall(x, hl, "UFFF", move="left up")
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else:
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self.rectangularWall(y, hl, "efFf", move="up")
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self.rectangularWall(y, hl, "efFf")
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self.rectangularWall(x, hl, "eFFF", move="left up")
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self.rectangularWall(x, y, "ffff", move="right only")
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self.rectangularWall(x, y, "ffff")
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self.rectangularWall(x, y, "ffff")
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self.rectangularWall(x, y, "ffff", move="left up only")
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if s:
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self.edges['u'].parts()
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self.rectangularWall(x, s, "ffef", move="left up")
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self.rectangularWall(x, y-s, "efff", move="up")
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else:
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self.rectangularWall(x, y, "ffff", move="left up")
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self.edges['u'].parts(move="up")
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if s:
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self.edges['u'].parts(move="up")
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self.close()
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self.close()
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