DrillStand: Use finger holes to fix bottom in place
Otherwise all the weight of the drills is just held up by glue
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@ -15,6 +15,7 @@
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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import boxes
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class DrillStand(Boxes):
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"""Box for drills with each compartment of a different height"""
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@ -145,7 +146,16 @@ Assembly: Start with putting the slots of the inner walls together. Then add the
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self.moveTo(edges[3].spacing(), eh+edges[0].margin(), -a)
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self.edge(t*math.tan(math.radians(a)))
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edges[0](x*fa - t*math.tan(math.radians(a)))
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if isinstance(edges[0], boxes.edges.FingerHoleEdge):
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with self.saved_context():
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self.moveTo(0, 0, a)
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self.fingerHolesAt(
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0, 1.5*t, x*fa - t*math.tan(math.radians(a)), -a)
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self.edge(x*fa - t*math.tan(math.radians(a)))
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elif isinstance(edges[0], boxes.edges.FingerJointEdge):
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edges[0](x*fa - t*math.tan(math.radians(a)))
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else:
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raise ValueError("Only edges h and f supported: ")
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self.corner(a)
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self.edgeCorner(edges[0], edges[1], 90)
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edges[1](eh+h)
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@ -188,15 +198,15 @@ Assembly: Start with putting the slots of the inner walls together. Then add the
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bottom_angle = math.atan(self.extra_height / x) # radians
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self.xOutsideWall(sh[0], "fFeF", move="up")
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self.xOutsideWall(sh[0], "hFeF", move="up")
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for i in range(1, len(sy)):
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self.xWall(i, move="up")
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self.xOutsideWall(sh[-1], "ffef", move="up")
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self.xOutsideWall(sh[-1], "hfef", move="up")
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self.rectangularWall(x/math.cos(bottom_angle)-t*math.tan(bottom_angle), y, "FeFe", callback=[self.bottomCB], move="up")
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self.rectangularWall(x/math.cos(bottom_angle)-t*math.tan(bottom_angle), y, "fefe", callback=[self.bottomCB], move="up")
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self.sideWall(foot_height=self.extra_height+t, move="right")
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self.sideWall(foot_height=self.extra_height+2*t, move="right")
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for i in range(1, len(sx)):
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self.yWall(i, move="right")
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self.sideWall(self.extra_height, t, move="right")
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self.sideWall(self.extra_height, 2*t, move="right")
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