TrayLayout: Fix burn correction for bottom plate
All edges were missing the burn correction outset (aka kerf).
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@ -142,6 +142,7 @@ class TrayLayout2(TrayLayout):
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lx = len(self.x)
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lx = len(self.x)
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ly = len(self.y)
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ly = len(self.y)
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t = self.thickness
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t = self.thickness
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b = self.burn
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t2 = self.thickness / 2.0
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t2 = self.thickness / 2.0
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hasfloor = False
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hasfloor = False
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@ -279,19 +280,19 @@ class TrayLayout2(TrayLayout):
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self.fingerHolesAt(posx, posy + t2, self.x[x], angle=0)
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self.fingerHolesAt(posx, posy + t2, self.x[x], angle=0)
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else:
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else:
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# Top edge
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# Top edge
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self.edgeAt(e, posx + self.x[x], posy + t, self.x[x],
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self.edgeAt(e, posx + self.x[x], posy + t + b, self.x[x],
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-180)
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-180)
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if x == 0 or y == 0 or not self.floors[y - 1][x - 1]:
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if x == 0 or y == 0 or not self.floors[y - 1][x - 1]:
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self.edgeAt("e", posx, posy + t, t, -180)
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self.edgeAt("e", posx, posy + t + b, t, -180)
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if x == lx - 1 or y == 0 or not self.floors[y - 1][x + 1]:
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if x == lx - 1 or y == 0 or not self.floors[y - 1][x + 1]:
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self.edgeAt("e", posx + self.x[x] + t, posy + t, t, -180)
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self.edgeAt("e", posx + self.x[x] + t, posy + t + b, t, -180)
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elif y > 0 and self.floors[y - 1][x]:
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elif y > 0 and self.floors[y - 1][x]:
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# Bottom Edge
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# Bottom Edge
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self.edgeAt(e, posx, posy, self.x[x])
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self.edgeAt(e, posx, posy - b, self.x[x])
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if x == 0 or y == ly or not self.floors[y][x - 1]:
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if x == 0 or y == ly or not self.floors[y][x - 1]:
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self.edgeAt("e", posx - t, posy, t)
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self.edgeAt("e", posx - t, posy - b, t)
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if x == lx - 1 or y == ly or not self.floors[y][x + 1]:
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if x == lx - 1 or y == ly or not self.floors[y][x + 1]:
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self.edgeAt("e", posx + self.x[x], posy, t)
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self.edgeAt("e", posx + self.x[x], posy - b, t)
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posx += self.x[x] + self.thickness
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posx += self.x[x] + self.thickness
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posy += self.y[y - 1] + self.thickness
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posy += self.y[y - 1] + self.thickness
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@ -310,18 +311,18 @@ class TrayLayout2(TrayLayout):
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self.fingerHolesAt(posx + t2, posy, self.y[y])
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self.fingerHolesAt(posx + t2, posy, self.y[y])
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else:
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else:
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# Right edge
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# Right edge
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self.edgeAt(e, posx + t, posy, self.y[y], 90)
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self.edgeAt(e, posx + t + b, posy, self.y[y], 90)
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if x == lx or y == 0 or not self.floors[y - 1][x]:
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if x == lx or y == 0 or not self.floors[y - 1][x]:
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self.edgeAt("e", posx + t, posy + self.y[y], t, 90)
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self.edgeAt("e", posx + t + b, posy + self.y[y], t, 90)
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if x == lx or y == ly - 1 or not self.floors[y + 1][x]:
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if x == lx or y == ly - 1 or not self.floors[y + 1][x]:
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self.edgeAt("e", posx + t, posy - t, t, 90)
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self.edgeAt("e", posx + t + b, posy - t, t, 90)
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elif x < lx and self.floors[y][x]:
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elif x < lx and self.floors[y][x]:
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# Left edge
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# Left edge
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self.edgeAt(e, posx, posy + self.y[y], self.y[y], -90)
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self.edgeAt(e, posx - b, posy + self.y[y], self.y[y], -90)
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if x == 0 or y == 0 or not self.floors[y - 1][x - 1]:
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if x == 0 or y == 0 or not self.floors[y - 1][x - 1]:
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self.edgeAt("e", posx, posy + self.y[y] + t, t, -90)
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self.edgeAt("e", posx - b, posy + self.y[y] + t, t, -90)
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if x == 0 or y == ly - 1 or not self.floors[y + 1][x - 1]:
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if x == 0 or y == ly - 1 or not self.floors[y + 1][x - 1]:
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self.edgeAt("e", posx, posy, t, -90)
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self.edgeAt("e", posx -b, posy, t, -90)
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posy += self.y[y] + self.thickness
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posy += self.y[y] + self.thickness
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if x < lx:
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if x < lx:
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posx += self.x[x] + self.thickness
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posx += self.x[x] + self.thickness
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