Parametrizise the drillbox
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@ -14,44 +14,78 @@
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# You should have received a copy of the GNU General Public License
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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from boxes import Boxes, edges, Color
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class DrillBox(Boxes):
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class DrillBox(Boxes):
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"""Not yet parametrized box for drills from 1 to 12.5mm
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"""A parametrized box for drills"""
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in 0.5mm steps, 3 holes each size"""
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def __init__(self):
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def __init__(self):
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Boxes.__init__(self)
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.x, self.y, self.h = 120, 240, 60
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self.buildArgParser(sx="25*3", sy="60*4", h=60)
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self.argparser.add_argument(
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"--holes",
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action="store",
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type=int,
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default=3,
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help="Number of holes for each size",
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)
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self.argparser.add_argument(
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"--firsthole",
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action="store",
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type=float,
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default=1.0,
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help="Smallest hole",
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)
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self.argparser.add_argument(
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"--holeincrement",
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action="store",
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type=float,
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default=.5,
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help="increment between holes",
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)
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def holesx(self):
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def holesx(self):
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self.fingerHolesAt(0, 5, self.x, angle=0)
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x = sum(self.sx)
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self.fingerHolesAt(0, 25, self.x, angle=0)
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self.fingerHolesAt(0, 5, x, angle=0)
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self.fingerHolesAt(0, 25, x, angle=0)
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def holesy(self):
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def holesy(self):
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self.fingerHolesAt(0, 5, self.y, angle=0)
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y = sum(self.sy)
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self.fingerHolesAt(0, 25, self.y, angle=0)
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self.fingerHolesAt(0, 5, y, angle=0)
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self.fingerHolesAt(0, 25, y, angle=0)
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def drillholes(self):
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def drillholes(self, description=False):
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for i in range(6):
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y = 0
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for j in range(4):
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d = self.firsthole
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for k in range(3):
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for dy in self.sy:
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r = (12.5 - 2 * i - 0.5 * j) * 0.5
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x = 0
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self.hole(i * 20 + 10, j * 60 + k * 20 + 10, r + 0.05)
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for dx in self.sx:
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iy = dy / self.holes
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def descriptionText(self):
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for k in range(self.holes):
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for i in range(4):
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self.hole(x + dx / 2, y + (k + 0.5) * iy, d + 0.05)
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for j in range(6):
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if description:
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self.rectangularHole(i * 60 + 30, 20 * j + 10, 58, 14 + 1 * j)
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self.rectangularHole(x + dx / 2, y + dy / 2, dx - 2, dy - 2)
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d = 2.5 - 0.5 * i + 2 * j
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# TODO: make the "hole" green to indicate etching
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self.text("%.1f" % d, i * 60 + 20, 19 * j + 6,
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self.text(
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align="center", fontsize=6)
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"%.1f" % d,
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x + 2,
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y + 2,
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270,
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align="right",
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fontsize=6,
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color=Color.GREEN,
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)
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# TODO: make the fontsize dynamic to make the text fit in all cases
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d += self.holeincrement
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x += dx
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y += dy
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def render(self):
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def render(self):
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x, y, h = self.x, self.y, self.h
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x = sum(self.sx)
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t = self.thickness
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y = sum(self.sy)
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h = self.h
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self.edges["f"].settings.setValues(self.thickness, space=3, finger=3, surroundingspaces=1)
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self.edges["f"].settings.setValues(self.thickness, space=3, finger=3, surroundingspaces=1)
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@ -60,9 +94,6 @@ in 0.5mm steps, 3 holes each size"""
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self.rectangularWall(y, h, "FfeF", callback=[self.holesy])
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self.rectangularWall(y, h, "FfeF", callback=[self.holesy])
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self.rectangularWall(x, h, "FfeF", callback=[self.holesx], move="left up")
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self.rectangularWall(x, h, "FfeF", callback=[self.holesx], move="left up")
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self.rectangularWall(x, y, "ffff", move="up")
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self.rectangularWall(x, y, "ffff", move="right")
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self.rectangularWall(x, y, "ffff", callback=[self.drillholes], move="up")
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self.rectangularWall(x, y, "ffff", callback=[self.drillholes], move="right")
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self.rectangularWall(x, y, "ffff", callback=[self.drillholes, self.descriptionText], move="up")
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self.rectangularWall(x, y, "ffff", callback=[lambda: self.drillholes(description=True)], move="right")
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