grip(): Prevent division by zero
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@ -881,7 +881,7 @@ class Boxes:
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:param depth: depth of the grooves
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"""
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grooves = int(length // (depth * 2.0)) + 1
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grooves = max(int(length // (depth * 2.0)) + 1, 1)
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depth = length / grooves / 4.0
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for groove in range(grooves):
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self.corner(90, depth)
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