Add template for writing generators
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#!/usr/bin/python3
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# Copyright (C) 2013-2016 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class Box(Boxes):
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"""DESCRIPTION"""
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def __init__(self):
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Boxes.__init__(self)
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# remove cli params you do not need
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self.buildArgParser("x", "sx", "y", "sy", "h", "hi")
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# Add non default cli params if needed (see argparse std lib)
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self.argparser.add_argument(
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"--XX", action="store", type=float, default=0.5,
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help="DESCRIPTION")
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def render(self):
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# adjust to the variables you want in the local scope
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x, y, h = self.x, self.y, self.h
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t = self.thickness
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# Calculate canvas size and pass as width and height
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self.open(width=x+y+40, height=y+2*h+50)
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# Change settings of default edges if needed. E.g.:
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self.edges["f"].settings.setValues(self.thickness, space=3, finger=3,
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surroundingspaces=1)
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# Create new Edges here if needed E.g.:
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s = edges.FingerJointSettings(self.thickness, relative=False,
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space = 10, finger=10, height=10,
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width=self.thickness)
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p = edges.FingerJointEdge(self, s)
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p.char = "p"
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self.addPart(p)
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# render your parts here
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self.close()
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def main():
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b = Box()
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b.parseArgs()
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b.render()
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if __name__ == '__main__':
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main()
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