Add a StorageSelf generator. This is a shelf for storing TypeTray boxes.
It is based on TypeTray generator. The sh parameter replace the sx parameter. It is not a subclasse of TypeTray in order to have the top and bottom at the right place.
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@ -322,7 +322,7 @@ class Boxes:
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Supported parameters are
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* floats: x, y, h, hi
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* argparseSections: sx, sy
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* argparseSections: sx, sy, sh
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* ArgparseEdgeType: bottom_edge, top_edge
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* boolarg: outside
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* str (selection): nema_mount
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@ -345,14 +345,19 @@ class Boxes:
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self.argparser.add_argument(
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"--sx", action="store", type=argparseSections,
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default=default,
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help="""sections left to right in mm. Possible formats: overallwidth/numberof sections e.g. "250/5"; sectionwidth*numberofsections e.g. "50*5"; section widths separated by ":" e.g. "30:25.5:70"
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""")
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help="""sections left to right in mm. See --sy for format""")
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elif arg == "sy":
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if default is None: default = "50*3"
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self.argparser.add_argument(
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"--sy", action="store", type=argparseSections,
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default=default,
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help="""sections back to front in mm. See --sx for format""")
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help="""sections back to front in mm. Possible formats: overallwidth/numberof sections e.g. "250/5"; sectionwidth*numberofsections e.g. "50*5"; section widths separated by ":" e.g. "30:25.5:70""")
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elif arg == "sh":
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if default is None: default = "50*3"
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self.argparser.add_argument(
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"--sh", action="store", type=argparseSections,
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default=default,
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help="""sections bottom to top in mm. See --sy for format""")
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elif arg == "h":
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if default is None: default = 100.0
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self.argparser.add_argument(
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@ -0,0 +1,129 @@
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#!/usr/bin/env python3
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# Copyright (C) 2013-2014 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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from boxes.lids import _TopEdge
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class StorageShelf(_TopEdge):
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"""StorageShelf can be used to store Typetray"""
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ui_group = "Shelf"
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description = "This is a simple shelf box."
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def __init__(self):
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Boxes.__init__(self)
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self.addTopEdgeSettings(fingerjoint={"surroundingspaces": 0.5},
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roundedtriangle={"outset" : 1})
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self.buildArgParser("x", "sy", "sh", "outside", "bottom_edge",
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"top_edge")
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def ySlots(self):
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posy = -0.5 * self.thickness
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for y in self.sy[:-1]:
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posy += y + self.thickness
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posh = 0
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for h in self.sh:
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self.fingerHolesAt(posy, posh, h)
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posh += h + self.thickness
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def hSlots(self):
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posh = -0.5 * self.thickness
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for h in self.sh[:-1]:
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posh += h + self.thickness
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posy = 0
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for y in reversed(self.sy):
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self.fingerHolesAt(posh, posy, y)
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posy += y + self.thickness
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def yHoles(self):
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posy = -0.5 * self.thickness
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for y in self.sy[:-1]:
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posy += y + self.thickness
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self.fingerHolesAt(posy, 0, self.x)
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def hHoles(self):
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posh = -0.5 * self.thickness
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for h in self.sh[:-1]:
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posh += h + self.thickness
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self.fingerHolesAt(posh, 0, self.x)
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def render(self):
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if self.outside:
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self.sy = self.adjustSize(self.sy)
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self.sh = self.adjustSize(self.sh)
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self.x = self.adjustSize(self.x, e2=False)
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y = sum(self.sy) + self.thickness * (len(self.sy) - 1)
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h = sum(self.sh) + self.thickness * (len(self.sh) - 1)
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x = self.x
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t = self.thickness
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# outer walls
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b = self.bottom_edge
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t1, t2, t3, t4 = self.topEdges(self.top_edge)
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#if top_edge is t put the handle on the x walls
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if(self.top_edge=='t'):
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t1,t2,t3,t4=(t2,t1,t4,t3)
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self.closedtop = self.top_edge in "fF"
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# x sides
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self.ctx.save()
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# outer walls
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self.rectangularWall(x, h, [b, "F", t1, "E"], callback=[None, self.hHoles, ], move="up")
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self.rectangularWall(x, h, [b, "E", t3, "F"], callback=[None, self.hHoles, ], move="up")
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# floor
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if b != "e":
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self.rectangularWall(x, y, "fffE", callback=[None, self.yHoles], move="up")
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# inner walls
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be = "f" if b != "e" else "e"
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for i in range(len(self.sh) - 1):
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e = ["f", edges.SlottedEdge(self, self.sy[::-1], "f", slots=0.5 * x), "f", "E"]
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self.rectangularWall(x, y, e, move="up")
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# top / lid
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if self.closedtop:
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e = "FFFE" if self.top_edge == "f" else "fffE"
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self.rectangularWall(x, y, e, callback=[None, self.yHoles, ], move="up")
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else:
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self.drawLid(x, y, self.top_edge)
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self.ctx.restore()
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self.rectangularWall(x, h, "ffff", move="right only")
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# y walls
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# outer walls
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self.rectangularWall(y, h, [b, "f", t2, "f"], callback=[self.ySlots, self.hSlots,], move="up")
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# inner walls
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for i in range(len(self.sy) - 1):
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e = [be, edges.SlottedEdge(self, self.sh, "E", slots=0.5 * x),
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"e", "f"]
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if self.closedtop:
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e = [be, edges.SlottedEdge(self, self.sh, "E", slots=0.5 * x),"f", "f"]
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self.rectangularWall(x, h, e, move="up")
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